2013-08-27 17:14:08 +02:00
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package nautilus.game.arcade;
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import java.io.File;
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import java.util.ArrayList;
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import nautilus.game.arcade.addons.*;
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import nautilus.game.arcade.command.*;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.game.GameServerConfig;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.managers.*;
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import nautilus.game.arcade.shop.ArcadeShop;
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import nautilus.game.arcade.world.FireworkHandler;
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import org.bukkit.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.player.AsyncPlayerChatEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.server.ServerListPingEvent;
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import org.bukkit.plugin.java.JavaPlugin;
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import mineplex.minecraft.game.core.IRelation;
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import mineplex.minecraft.game.core.condition.ConditionManager;
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import mineplex.minecraft.game.core.condition.Condition.ConditionType;
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import mineplex.minecraft.game.core.damage.DamageManager;
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import mineplex.minecraft.game.core.fire.Fire;
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import me.chiss.Core.Chat.Chat;
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import mineplex.core.MiniPlugin;
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import mineplex.core.itemstack.ItemStackFactory;
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2013-08-31 05:15:16 +02:00
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import me.chiss.Core.Modules.Blood;
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2013-08-27 17:14:08 +02:00
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import me.chiss.Core.Plugin.IChat;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.blockrestore.BlockRestore;
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import mineplex.core.common.util.*;
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import mineplex.core.creature.Creature;
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import mineplex.core.disguise.DisguiseManager;
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import mineplex.core.donation.DonationManager;
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import mineplex.core.packethandler.PacketHandler;
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import mineplex.core.explosion.Explosion;
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import mineplex.core.portal.Portal;
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import mineplex.core.projectile.ProjectileManager;
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public class ArcadeManager extends MiniPlugin implements IRelation, IChat
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{
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//Modules
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private BlockRestore _blockRestore;
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2013-08-31 05:15:16 +02:00
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private Blood _blood;
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2013-08-27 17:14:08 +02:00
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private Chat _chat;
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private CoreClientManager _clientManager;
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private DisguiseManager _disguiseManager;
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private DonationManager _donationManager;
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private ConditionManager _conditionManager;
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private Creature _creature;
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private DamageManager _damageManager;
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private Explosion _explosionManager;
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private Fire _fire;
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private FireworkHandler _firework;
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private ProjectileManager _projectileManager;
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2013-09-02 01:51:53 +02:00
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private Portal _portal;
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2013-08-27 17:14:08 +02:00
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private ArcadeShop _arcadeShop;
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//Managers
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private GameFactory _gameFactory;
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private GameChatManager _gameChatManager;
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private GameCreationManager _gameCreationManager;
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private GameGemManager _gameGemManager;
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private GameManager _gameManager;
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private GameLobbyManager _gameLobbyManager;
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private GameWorldManager _gameWorldManager;
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//Server Games
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private GameServerConfig _serverConfig;
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//Games
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private Game _game;
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2013-08-31 05:15:16 +02:00
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public ArcadeManager(JavaPlugin plugin, GameServerConfig serverConfig, CoreClientManager clientManager, DonationManager donationManager, ConditionManager conditionManager, DamageManager damageManager, DisguiseManager disguiseManager, Creature creature, Blood blood, PacketHandler packetHandler)
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2013-08-27 17:14:08 +02:00
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{
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super("Game Manager", plugin);
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_serverConfig = serverConfig;
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//Modules
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_blockRestore = new BlockRestore(plugin);
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2013-08-31 05:15:16 +02:00
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_blood = blood;
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2013-08-27 17:14:08 +02:00
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_explosionManager = new Explosion(plugin, _blockRestore);
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_explosionManager.SetDebris(false);
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_conditionManager = conditionManager;
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_clientManager = clientManager;
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_chat = new Chat(plugin, _clientManager, this);
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_creature = creature;
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_damageManager = damageManager;
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_damageManager.UseDefaultWeaponDamage = true;
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2013-08-31 05:15:16 +02:00
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_disguiseManager = disguiseManager;
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2013-08-27 17:14:08 +02:00
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_donationManager = donationManager;
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_firework = new FireworkHandler();
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_projectileManager = new ProjectileManager(plugin);
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_fire = new Fire(plugin, conditionManager, damageManager);
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_portal = new Portal(plugin);
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//Shop
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_arcadeShop = new ArcadeShop(this, clientManager, donationManager);
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//Game Factory
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_gameFactory = new GameFactory(this);
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//Managers
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_gameChatManager = new GameChatManager(this);
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_gameCreationManager = new GameCreationManager(this);
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_gameGemManager = new GameGemManager(this);
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_gameManager = new GameManager(this);
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_gameLobbyManager = new GameLobbyManager(this, packetHandler);
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new GameFlagManager(this);
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new GamePlayerManager(this);
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_gameWorldManager = new GameWorldManager(this);
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new MiscManager(this);
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//Game Addons
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new CompassAddon(plugin, this);
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new SoupAddon(plugin, this);
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}
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@Override
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public void AddCommands()
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{
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AddCommand(new GameCommand(this));
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AddCommand(new ParseCommand(this));
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AddCommand(new GemCommand(this));
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AddCommand(new WriteCommand(this));
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}
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public GameServerConfig GetServerConfig()
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{
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return _serverConfig;
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}
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public ArrayList<GameType> GetGameList()
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{
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return GetServerConfig().GameList;
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}
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2013-08-31 05:15:16 +02:00
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public Blood GetBlood()
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{
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return _blood;
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}
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2013-08-27 17:14:08 +02:00
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public Chat GetChat()
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{
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return _chat;
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}
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public BlockRestore GetBlockRestore()
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{
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return _blockRestore;
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}
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public CoreClientManager GetClients()
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{
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return _clientManager;
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}
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public ConditionManager GetCondition()
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{
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return _conditionManager;
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}
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public Creature GetCreature()
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{
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return _creature;
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}
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public DisguiseManager GetDisguise()
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{
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return _disguiseManager;
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}
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public DamageManager GetDamage()
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{
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return _damageManager;
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}
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public DonationManager GetDonation()
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{
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return _donationManager;
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}
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public Fire GetFire()
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{
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return _fire;
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}
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public FireworkHandler GetFirework()
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{
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return _firework;
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}
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public ProjectileManager GetProjectile()
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{
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return _projectileManager;
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}
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public GameLobbyManager GetLobby()
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{
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return _gameLobbyManager;
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}
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2013-09-02 06:40:06 +02:00
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2013-08-27 17:14:08 +02:00
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public ArcadeShop GetShop()
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{
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return _arcadeShop;
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}
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public GameCreationManager GetGameCreationManager()
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{
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return _gameCreationManager;
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}
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public GameFactory GetGameFactory()
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{
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return _gameFactory;
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}
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public GameManager GetGameManager()
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{
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return _gameManager;
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}
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public GameGemManager GetGameGemManager()
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{
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return _gameGemManager;
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}
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public GameWorldManager GetGameWorldManager()
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{
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return _gameWorldManager;
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}
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public ChatColor GetColor(Player player)
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{
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if (_game == null)
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return ChatColor.GRAY;
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GameTeam team = _game.GetTeam(player);
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if (team == null)
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return ChatColor.GRAY;
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return team.GetColor();
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}
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@Override
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public void HandleChat(AsyncPlayerChatEvent event, String filteredMessage)
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{
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_gameChatManager.HandleChat(event, filteredMessage);
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}
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@Override
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public boolean CanHurt(String a, String b)
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{
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return CanHurt(UtilPlayer.searchExact(a), UtilPlayer.searchExact(b));
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}
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public boolean CanHurt(Player pA, Player pB)
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{
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if (pA == null || pB == null)
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return false;
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if (!_game.Damage)
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return false;
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if (!_game.DamagePvP)
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return false;
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//Self Damage
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if (pA.equals(pB))
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return _game.DamageSelf;
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GameTeam tA = _game.GetTeam(pA);
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if (tA == null)
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return false;
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GameTeam tB = _game.GetTeam(pB);
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if (tB == null)
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return false;
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if (tA.equals(tB) && !_game.DamageTeamSelf)
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return false;
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if (!tA.equals(tB) && !_game.DamageTeamOther)
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return false;
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return true;
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}
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@Override
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public boolean IsSafe(Player player)
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{
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if (_game == null)
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return true;
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if (_game.IsPlaying(player))
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return false;
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return true;
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}
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@EventHandler
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public void MessageMOTD(ServerListPingEvent event)
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{
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if (_game == null || _game.GetState() == GameState.Recruit)
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{
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if (_game != null && _game.GetCountdown() != -1)
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{
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event.setMotd(ChatColor.GREEN + "Starting in " + _game.GetCountdown() + " Seconds");
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}
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else
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{
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event.setMotd(ChatColor.GREEN + "Recruiting");
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}
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}
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else
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{
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event.setMotd(ChatColor.YELLOW + "In Progress");
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}
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}
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@EventHandler
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public void MessageJoin(PlayerJoinEvent event)
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{
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event.setJoinMessage(F.sys("Join", event.getPlayer().getName()));
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}
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@EventHandler
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public void MessageQuit(PlayerQuitEvent event)
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{
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event.setQuitMessage(F.sys("Quit", GetColor(event.getPlayer()) + event.getPlayer().getName()));
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}
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public Game GetGame()
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{
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return _game;
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}
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public void SetGame(Game game)
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{
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_game = game;
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}
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public int GetPlayerMin()
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{
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return GetServerConfig().MinPlayers;
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}
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public int GetPlayerFull()
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{
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return GetServerConfig().MaxPlayers;
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}
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public void HubClock(Player player)
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{
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2013-08-31 05:15:16 +02:00
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player.getInventory().setItem(8, ItemStackFactory.Instance.CreateStack(Material.WATCH, (byte)0, 1, (short)0, C.cGreen + "Return to Hub",
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2013-08-27 17:14:08 +02:00
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new String[] {"", ChatColor.RESET + "Click while holding this", ChatColor.RESET + "to return to the Hub."}));
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void HubClockInteract(PlayerInteractEvent event)
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{
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Player player = event.getPlayer();
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if (player.getItemInHand() == null)
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return;
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if (player.getItemInHand().getType() != Material.WATCH)
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return;
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if (_game != null && _game.IsAlive(player))
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return;
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_portal.SendPlayerToServer(player, "Lobby");
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}
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public boolean IsAlive(Player player)
|
|
|
|
{
|
|
|
|
if (_game == null)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return _game.IsAlive(player);
|
|
|
|
}
|
|
|
|
|
|
|
|
public void Clear(Player player)
|
|
|
|
{
|
|
|
|
player.setGameMode(GameMode.SURVIVAL);
|
|
|
|
player.setAllowFlight(false);
|
|
|
|
UtilInv.Clear(player);
|
|
|
|
player.setFoodLevel(20);
|
|
|
|
player.setHealth(20);
|
|
|
|
player.setFireTicks(0);
|
|
|
|
player.setFallDistance(0);
|
|
|
|
player.setLevel(0);
|
|
|
|
player.setExp(0f);
|
|
|
|
((CraftPlayer)player).getHandle().spectating = false;
|
|
|
|
((CraftPlayer)player).getHandle().m = true;
|
|
|
|
|
|
|
|
GetCondition().EndCondition(player, ConditionType.CLOAK, "Spectator");
|
|
|
|
|
|
|
|
HubClock(player);
|
|
|
|
|
2013-09-02 01:38:32 +02:00
|
|
|
GetDisguise().undisguise(player);
|
2013-08-27 17:14:08 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
public ArrayList<String> LoadFiles(String gameName)
|
|
|
|
{
|
|
|
|
File folder = new File("maps" + File.separatorChar + gameName);
|
|
|
|
if (!folder.exists()) folder.mkdirs();
|
|
|
|
|
|
|
|
ArrayList<String> maps = new ArrayList<String>();
|
|
|
|
|
|
|
|
System.out.println("Searching Maps in: " + folder);
|
|
|
|
|
|
|
|
for (File file : folder.listFiles())
|
|
|
|
{
|
|
|
|
if (!file.isFile())
|
|
|
|
continue;
|
|
|
|
|
|
|
|
String name = file.getName();
|
|
|
|
|
|
|
|
if (name.length() < 5)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
name = name.substring(name.length()-4, name.length());
|
|
|
|
|
|
|
|
if (file.getName().equals(".zip"))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
maps.add(file.getName().substring(0, file.getName().length()-4));
|
|
|
|
}
|
|
|
|
|
|
|
|
for (String map : maps)
|
|
|
|
System.out.println("Found Map: " + map);
|
|
|
|
|
|
|
|
return maps;
|
|
|
|
}
|
|
|
|
}
|