2014-12-08 07:28:18 +01:00
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package nautilus.game.arcade.kit.perks;
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import java.util.HashMap;
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import org.bukkit.Sound;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.util.Vector;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilGear;
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import mineplex.core.common.util.UtilTime;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.kit.Perk;
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public class PerkDefensiveStance extends Perk
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{
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private HashMap<Player, Long> _useTime = new HashMap<Player, Long>();
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public PerkDefensiveStance()
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{
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super("Defensive Stance", new String[]
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{
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C.cYellow + "Block" + C.cGray + " with Sword to use " + C.cGreen + "Defensive Stance"
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});
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}
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@EventHandler
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public void skill(PlayerInteractEvent event)
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{
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if (event.isCancelled())
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return;
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if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
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return;
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if (!UtilGear.isSword(event.getPlayer().getItemInHand()))
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return;
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Player player = event.getPlayer();
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if (!Kit.HasKit(player))
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return;
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_useTime.put(player, System.currentTimeMillis());
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void Damagee(CustomDamageEvent event)
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{
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if (event.IsCancelled())
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return;
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if (event.GetCause() != DamageCause.ENTITY_ATTACK && event.GetCause() != DamageCause.PROJECTILE)
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return;
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Player damagee = event.GetDamageePlayer();
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if (damagee == null)
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return;
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2014-12-12 17:50:42 +01:00
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if (!_useTime.containsKey(damagee))
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2014-12-08 07:28:18 +01:00
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return;
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if (!UtilTime.elapsed(_useTime.get(damagee), 500))
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return;
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if (!damagee.isBlocking())
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return;
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LivingEntity damager = event.GetDamagerEntity(true);
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if (damager == null)
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return;
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Vector look = damagee.getLocation().getDirection();
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look.setY(0);
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look.normalize();
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Vector from = UtilAlg.getTrajectory(damagee, damager);
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from.normalize();
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//Not Infront
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if (damagee.getLocation().getDirection().subtract(from).length() > 1.4)
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return;
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//Damage
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event.SetCancelled(GetName());
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//Effect
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damagee.getWorld().playSound(damagee.getLocation(), Sound.ZOMBIE_METAL, 1f, 2f);
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}
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}
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