Mineplex2018-withcommit/Website/LOC.Core/Model/Server/PvpServer/CustomBuild.cs

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namespace LOC.Core.Model.Server.PvpServer
{
public class CustomBuild
{
public int CustomBuildId { get; set; }
public Account.Account Account { get; set; }
public string Name { get; set; }
public bool Active { get; set; }
public int CustomBuildNumber { get; set; }
public int SkillTokensBalance { get; set; }
public int ItemTokensBalance { get; set; }
public string PvpClass { get; set; }
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public string SwordSkill { get; set; }
public int SwordSkillLevel { get; set; }
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public string AxeSkill { get; set; }
public int AxeSkillLevel { get; set; }
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public string BowSkill { get; set; }
public int BowSkillLevel { get; set; }
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public string ClassPassiveASkill { get; set; }
public int ClassPassiveASkillLevel { get; set; }
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public string ClassPassiveBSkill { get; set; }
public int ClassPassiveBSkillLevel { get; set; }
public string GlobalPassiveSkill { get; set; }
public int GlobalPassiveSkillLevel { get; set; }
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public string Slot1Material { get; set; }
public int Slot1Amount { get; set; }
public string Slot2Material { get; set; }
public int Slot2Amount { get; set; }
public string Slot3Material { get; set; }
public int Slot3Amount { get; set; }
public string Slot4Material { get; set; }
public int Slot4Amount { get; set; }
public string Slot5Material { get; set; }
public int Slot5Amount { get; set; }
public string Slot6Material { get; set; }
public int Slot6Amount { get; set; }
public string Slot7Material { get; set; }
public int Slot7Amount { get; set; }
public string Slot8Material { get; set; }
public int Slot8Amount { get; set; }
public string Slot9Material { get; set; }
public int Slot9Amount { get; set; }
}
}