2015-05-05 21:33:42 +02:00
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package mineplex.game.clans.items;
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import java.util.HashMap;
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import java.util.Map;
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import mineplex.core.MiniPlugin;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.portal.TransferHandler;
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import mineplex.core.portal.Commands.SendCommand;
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import mineplex.core.portal.Commands.ServerCommand;
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import mineplex.game.clans.items.commands.GearCommand;
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import mineplex.game.clans.items.generation.Weight;
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import mineplex.game.clans.items.generation.WeightSet;
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import mineplex.serverdata.Region;
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2015-05-16 18:58:58 +02:00
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import mineplex.serverdata.Utility;
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2015-05-05 21:33:42 +02:00
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import mineplex.serverdata.commands.ServerCommandManager;
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import mineplex.serverdata.commands.TransferCommand;
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import mineplex.serverdata.servers.ServerManager;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.java.JavaPlugin;
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/**
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* Manages creation and retrieval of associated {@link PlayerGear}s with online players, as well
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* as offering methods for parsing and handling {@link CustomItem}s.
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* @author MrTwiggy
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*
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*/
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public class GearManager extends MiniPlugin
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{
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2015-05-16 18:58:58 +02:00
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2015-05-05 21:33:42 +02:00
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private static GearManager _instance; // Singleton instance
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private Map<String, PlayerGear> playerGears; // Mapping of player names (key) to cached gear set (value).
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private WeightSet<Integer> _attributeWeights; // Weightings for randomly selecting number of attributes (1, 2, 3)
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private WeightSet<Boolean> _itemWeights; // Weightings for randomly selecting item type (legendary/rare)
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private WeightSet<Boolean> _gearWeights; // Weightings for randomly selecting gear type (armour/weapon)
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public GearManager(JavaPlugin plugin)
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{
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super("CustomGear", plugin);
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_instance = this;
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playerGears = new HashMap<String, PlayerGear>();
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_attributeWeights = new WeightSet<Integer>(new Weight<Integer>(3, 3), new Weight<Integer>(20, 2), new Weight<Integer>(77, 1));
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_itemWeights = new WeightSet<Boolean>(new Weight<Boolean>(90, true), new Weight<Boolean>(10, false));
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_itemWeights = new WeightSet<Boolean>(new Weight<Boolean>(50, true), new Weight<Boolean>(50, false));
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2015-05-16 18:58:58 +02:00
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System.out.println("-Testting-testing");
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System.out.println(Utility.currentTimeSeconds());
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2015-05-05 21:33:42 +02:00
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}
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@Override
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public void addCommands()
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{
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addCommand(new GearCommand(this));
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}
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/**
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* @param player - the player whose {@link PlayerGear} set is to be fetched.
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* @return the cached or newly instantiated {@link PlayerGear} associated with {@code player}.
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*/
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public PlayerGear getPlayerGear(Player player)
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{
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String playerName = player.getName();
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if (!playerGears.containsKey(playerName))
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{
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PlayerGear gear = new PlayerGear(playerName);
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playerGears.put(playerName, gear);
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}
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return playerGears.get(playerName);
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}
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public CustomItem generateItem()
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{
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int attributeCount = _attributeWeights.generateRandom();
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boolean isLegendary = _itemWeights.generateRandom();
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boolean isArmour = _gearWeights.generateRandom();
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// TODO: Generate custom item randomly using generated values above
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return null;
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}
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public static CustomItem parseItem(ItemStack item)
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{
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return null; // TODO: Parse CustomItem from hidden JSON-encoded lore string in item passed in
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}
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public static boolean isCustomItem(ItemStack item)
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{
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return parseItem(item) != null; // TODO: Check for JSON-encoded lore string instead of deserializing?
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}
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/**
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* @return singleton instance of {@link GearManager}.
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*/
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public static GearManager getInstane()
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{
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return _instance;
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}
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}
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