Minestrike - Stop vanished players being assigned teams on join
This commit is contained in:
parent
82b2541e34
commit
33cb4db338
@ -1043,6 +1043,11 @@ public class Minestrike extends TeamGame
|
||||
{
|
||||
if (GetState() == GameState.Recruit || GetState() == GameState.Loading)
|
||||
return;
|
||||
|
||||
if (Manager.isVanished(event.getPlayer()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Target Team
|
||||
GameTeam targetTeam = null;
|
||||
|
Loading…
Reference in New Issue
Block a user