Minestrike - Stop vanished players being assigned teams on join

This commit is contained in:
Sam 2016-08-12 19:52:23 +01:00
parent 82b2541e34
commit 33cb4db338

View File

@ -1043,6 +1043,11 @@ public class Minestrike extends TeamGame
{
if (GetState() == GameState.Recruit || GetState() == GameState.Loading)
return;
if (Manager.isVanished(event.getPlayer()))
{
return;
}
//Target Team
GameTeam targetTeam = null;