more amazing changes
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c6ec60700c
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@ -482,12 +482,12 @@ public class Maze implements Listener
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{
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UtilTextMiddle.display(C.cGold + C.Bold + "AWESOME!", C.cGold + "You were the first to make it to the safe pad!", p);
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p.playSound(p.getLocation(), Sound.SUCCESSFUL_HIT, 1.0f, 1.0f);
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_phaseTimer = 21;
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_phaseTimer = 16;
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Host.Announce(C.cRed + C.Bold + p.getName() + " was the first to make it to the safe pad! Everyone not on the safe pad in 20 seconds will die!");
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} else // not the first
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{
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p.playSound(p.getLocation(), Sound.SUCCESSFUL_HIT, 1.0f, 1.0f);
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UtilTextMiddle.display(C.cGreen + C.Bold + "Great!", C.cGreen + "You made it to the safe pad!");
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UtilTextMiddle.display(C.cGreen + C.Bold + "Great!", C.cGreen + "Stay on the safe pad!", p);
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}
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}
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}
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@ -39,9 +39,8 @@ public class MonsterMaze extends SoloGame
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new String[]
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{
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"stuff happens and you have to do stuff so yeah",
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"",
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"have fun i guess",
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"Get to the safe pad, but avoid the monsters!",
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"You can't jump.",
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});
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this.DamagePvP = false;
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@ -69,7 +68,7 @@ public class MonsterMaze extends SoloGame
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_monsterType = EntityType.SNOWMAN; // TODO map-specific monster type
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_maze = new Maze(this, WorldData.GetDataLocs("GRAY"), WorldData.GetDataLocs("YELLOW"), WorldData.GetDataLocs("RED"));
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UtilServer.getServer().getPluginManager().registerEvents(_maze, getArcadeManager().getPlugin());
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_maze.fillSpawn(150);
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_maze.fillSpawn(135);
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} else if(event.GetState() == GameState.Live)
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{
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