slowly tnt explosion by 0.5s
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@ -2051,7 +2051,7 @@ public class SurvivalGames extends SoloGame
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TNTPrimed tnt = player.getWorld()
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.spawn(player.getEyeLocation().add(player.getLocation().getDirection()), TNTPrimed.class);
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tnt.setFuseTicks(30);
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tnt.setFuseTicks(40);
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UtilAction.velocity(tnt, player.getLocation().getDirection(), 0.5, false, 0, 0.1, 10, false);
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