Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex

This commit is contained in:
Jonathan Williams 2015-04-14 01:59:59 -05:00
commit 556a9df945
5 changed files with 5 additions and 5 deletions

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@ -14,7 +14,7 @@ public enum Rank
SNR_MODERATOR("Sr.Mod", ChatColor.GOLD),
MODERATOR("Mod", ChatColor.GOLD),
HELPER("Helper", ChatColor.DARK_AQUA),
MAPDEV("MapTeam", ChatColor.BLUE),
MAPDEV("Builder", ChatColor.BLUE),
MAPLEAD("MapLead", ChatColor.DARK_PURPLE),
EVENT("Event", ChatColor.WHITE),

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@ -108,7 +108,7 @@ public class FleshHook extends SkillActiveCharge implements IThrown
1 + charge , false, 0, 0.2, 20, false);
Factory.Projectile().AddThrow(item, cur, this, -1, true, true, true,
Sound.FIRE_IGNITE, 1.4f, 0.8f, ParticleType.CRIT, UpdateType.TICK, 1.2f);
Sound.FIRE_IGNITE, 1.4f, 0.8f, ParticleType.CRIT, UpdateType.TICK, 0.6f);
//Inform
UtilPlayer.message(cur, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));

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@ -91,7 +91,7 @@ public class AxeThrow extends SkillActive implements IThrown
player.setItemInHand(null);
//Projectile
Factory.Projectile().AddThrow(item, player, this, -1, true, true, true, false, 0.5f);
Factory.Projectile().AddThrow(item, player, this, -1, true, true, true, false, 0.4f);
//Store
_thrown.put(item, player);

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@ -73,7 +73,7 @@ public class GlacialBlade extends SkillActive implements IThrown
Item item = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()).subtract(0, 0.2, 0), ItemStackFactory.Instance.CreateStack(370));
UtilAction.velocity(item, player.getLocation().getDirection(), 1.6, false, 0, 0.2, 10, false);
Factory.Projectile().AddThrow(item, player, this, -1, true, true, true,
null, 0, 0, ParticleType.SNOW_SHOVEL, UpdateType.TICK, 0.4f);
null, 0, 0, ParticleType.SNOW_SHOVEL, UpdateType.TICK, 0.3f);
//Effect
item.getWorld().playSound(item.getLocation(), Sound.ORB_PICKUP, 1f, 2f);

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@ -102,7 +102,7 @@ public class LightningOrb extends SkillActive implements IThrown
Item item = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()), ItemStackFactory.Instance.CreateStack(57));
item.setVelocity(player.getLocation().getDirection());
Factory.Projectile().AddThrow(item, player, this, System.currentTimeMillis() + 5000 - (400 * level), true, false, false,
Sound.FIZZ, 0.6f, 1.6f, ParticleType.FIREWORKS_SPARK, UpdateType.TICK, 1f);
Sound.FIZZ, 0.6f, 1.6f, ParticleType.FIREWORKS_SPARK, UpdateType.TICK, 0.6f);
//Inform
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));