Fix spleef breaking blocks in the lobby
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@ -1,26 +1,22 @@
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package nautilus.game.arcade.game.games.spleef;
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import java.lang.reflect.Field;
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import nautilus.game.arcade.game.games.spleef.kits.*;
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import org.bukkit.Bukkit;
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import org.bukkit.Effect;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.v1_8_R3.entity.CraftArrow;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Snowball;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.BlockDamageEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilPlayer;
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@ -28,16 +24,18 @@ import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.game.SoloGame;
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import nautilus.game.arcade.game.games.spleef.kits.KitArcher;
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import nautilus.game.arcade.game.games.spleef.kits.KitBrawler;
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import nautilus.game.arcade.game.games.spleef.kits.KitSnowballer;
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import nautilus.game.arcade.game.modules.compass.CompassModule;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.managers.chat.ChatStatData;
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import nautilus.game.arcade.stats.SpleefBlockDestroyStatTracker;
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import net.minecraft.server.v1_8_R3.EntityArrow;
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public class Spleef extends SoloGame
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{
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public Spleef(ArcadeManager manager)
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@ -84,13 +82,12 @@ public class Spleef extends SoloGame
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@EventHandler
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public void SnowballDamage(ProjectileHitEvent event)
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{
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if (!IsLive())
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if (!IsLive() || !(event.getEntity() instanceof Snowball))
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{
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return;
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}
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if (!(event.getEntity() instanceof Snowball))
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return;
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Snowball ball = (Snowball)event.getEntity();
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Snowball ball = (Snowball) event.getEntity();
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if (ball.getShooter() == null || !(ball.getShooter() instanceof Player))
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return;
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@ -123,46 +120,30 @@ public class Spleef extends SoloGame
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block = closest;
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}
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BlockFade(block, (Player)ball.getShooter(), false);
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BlockFade(block, (Player) ball.getShooter(), false);
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}
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@EventHandler
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public void ArrowDamage(ProjectileHitEvent event)
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{
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if (!(event.getEntity() instanceof Arrow))
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if (!IsLive() || !(event.getEntity() instanceof Arrow))
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{
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return;
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}
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final Arrow arrow = (Arrow)event.getEntity();
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final Arrow arrow = (Arrow) event.getEntity();
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final double velocity = arrow.getVelocity().length();
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if (!(arrow.getShooter() instanceof Player))
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return;
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final Player player = (Player)arrow.getShooter();
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final Player player = (Player) arrow.getShooter();
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Manager.getPlugin().getServer().getScheduler().scheduleSyncDelayedTask(Manager.getPlugin(), new Runnable()
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Manager.runSyncLater(() ->
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{
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public void run()
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{
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try
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{
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EntityArrow entityArrow = ((CraftArrow)arrow).getHandle();
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Block block = UtilEnt.getHitBlock(arrow);
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Field fieldX = EntityArrow.class.getDeclaredField("d");
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Field fieldY = EntityArrow.class.getDeclaredField("e");
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Field fieldZ = EntityArrow.class.getDeclaredField("f");
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fieldX.setAccessible(true);
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fieldY.setAccessible(true);
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fieldZ.setAccessible(true);
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int x = fieldX.getInt(entityArrow);
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int y = fieldY.getInt(entityArrow);
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int z = fieldZ.getInt(entityArrow);
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Block block = arrow.getWorld().getBlockAt(x, y, z);
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double radius = 0.5 + velocity/1.6d;
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double radius = 0.5 + velocity / 1.6d;
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BlockFade(block, player, false);
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@ -172,12 +153,6 @@ public class Spleef extends SoloGame
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}
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arrow.remove();
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}
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catch (Exception e)
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{
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e.printStackTrace();
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}
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}
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}, 0);
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}
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@ -199,7 +174,7 @@ public class Spleef extends SoloGame
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//Snowball
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if (GetKit(event.getPlayer()) instanceof KitSnowballer && event.getBlock().getType() != Material.BEDROCK)
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if (!UtilInv.contains(event.getPlayer(), Material.SNOW_BALL, (byte)0, 16))
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if (!UtilInv.contains(event.getPlayer(), Material.SNOW_BALL, (byte) 0, 16))
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event.getPlayer().getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SNOW_BALL));
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}
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@ -223,11 +198,11 @@ public class Spleef extends SoloGame
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{
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//Greens
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if (block.getData() == 5 || block.getData() == 13)
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block.setData((byte)4);
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block.setData((byte) 4);
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//Yellow
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else if (block.getData() == 4)
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block.setData((byte)14);
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block.setData((byte) 14);
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else
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Break(block, player);
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@ -243,7 +218,7 @@ public class Spleef extends SoloGame
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else if (block.getTypeId() == 98)
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{
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if (block.getData() == 0 || block.getData() == 1)
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block.setData((byte)2);
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block.setData((byte) 2);
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else
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Break(block, player);
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@ -259,10 +234,10 @@ public class Spleef extends SoloGame
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else if (block.getTypeId() == 5)
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{
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if (block.getData() == 1)
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block.setData((byte)0);
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block.setData((byte) 0);
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else if (block.getData() == 0)
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block.setData((byte)2);
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block.setData((byte) 2);
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else
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Break(block, player);
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