One thing.
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@ -578,7 +578,7 @@ public class Maze implements Listener
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_phaseTimer--;
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_phaseTimer--;
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if(_phaseTimer == 20) // only gets to this by running out of time naturally, not by player
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if(_phaseTimer == 20) // only gets to this by running out of time naturally, not by player
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{
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{
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UtilTextMiddle.display(C.cGreen + C.Bold + "20", C.cWhite + "Seconds Left", 5, 40, 5, Host.GetPlayers(true).toArray(new Player[Host.GetPlayers(true).size()]));
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UtilTextMiddle.display(C.cGreen + C.Bold + _phaseTimer, C.cWhite + "Seconds Left", 5, 40, 5, Host.GetPlayers(true).toArray(new Player[Host.GetPlayers(true).size()]));
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}
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}
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if(_phaseTimer == 15 || _phaseTimer == 10)
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if(_phaseTimer == 15 || _phaseTimer == 10)
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