Fix shop chunk size being too small for map
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dd38a1dd76
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b718a72366
@ -21,7 +21,7 @@ public class ClansRegions extends MiniPlugin
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{
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{
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public final static String DEFAULT_WORLD_NAME = "world";
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public final static String DEFAULT_WORLD_NAME = "world";
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public final static int SPAWN_RADIUS = 3; // Radius of spawn claim area (measured in chunks)
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public final static int SPAWN_RADIUS = 3; // Radius of spawn claim area (measured in chunks)
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public final static int SHOP_RADIUS = 5; // Radius of shop claim area (measured in chunks)
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public final static int SHOP_RADIUS = 6; // Radius of shop claim area (measured in chunks)
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public final static int FIELDS_RADIUS = 7; // Radius of fields claim area (measured in chunks)
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public final static int FIELDS_RADIUS = 7; // Radius of fields claim area (measured in chunks)
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public final static int BORDERLANDS_RADIUS = 85; // Radius of borderlands claim area (measured in chunks)
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public final static int BORDERLANDS_RADIUS = 85; // Radius of borderlands claim area (measured in chunks)
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public static final int BORDER_RADIUS = 1250;
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public static final int BORDER_RADIUS = 1250;
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@ -27,7 +27,7 @@ public class ScoreboardElementPlayer implements ScoreboardElement
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{
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List<String> output = Lists.newArrayList();
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List<String> output = Lists.newArrayList();
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output.add(C.cYellowB + "Gold");
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output.add(C.cYellowB + "Gold");
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output.add(C.cGold + "Gold " + _clansManager.getGoldManager().Get(player).getBalance());
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output.add(C.cGold + _clansManager.getGoldManager().Get(player).getBalance());
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output.add(" ");
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output.add(" ");
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