redid capture display. much less annoying.
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parent
07098b0b82
commit
b8e573e8f8
@ -5,8 +5,8 @@
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<classpathentry kind="var" path="REPO_DIR/Plugins/Libraries/httpcore-4.2.jar"/>
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<classpathentry kind="var" path="REPO_DIR/Plugins/Libraries/httpclient-4.2.jar"/>
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<classpathentry kind="var" path="REPO_DIR/Plugins/Libraries/commons-codec-1.6.jar"/>
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<classpathentry combineaccessrules="false" kind="src" path="/Mineplex.Core.Common"/>
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<classpathentry combineaccessrules="false" kind="src" path="/Nautilus.Core.CraftBukkit"/>
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<classpathentry kind="var" path="REPO_DIR/Plugins/bin/craftbukkit.jar"/>
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<classpathentry combineaccessrules="false" kind="src" path="/Mineplex.Core.Common"/>
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<classpathentry kind="output" path="bin"/>
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</classpath>
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@ -130,7 +130,7 @@ public class Domination extends TeamGame
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if (!IsLive())
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return;
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if (event.getType() == UpdateType.FASTER)
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if (event.getType() == UpdateType.FAST)
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for (CapturePoint cur : _points)
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cur.Update();
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@ -3,8 +3,10 @@ package nautilus.game.arcade.game.games.common.dominate_data;
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import java.util.ArrayList;
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import java.util.Collection;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilFirework;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilTime;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.games.common.Domination;
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@ -17,6 +19,7 @@ import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.FireworkEffect.Type;
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import org.bukkit.Sound;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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@ -42,6 +45,9 @@ public class CapturePoint
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private int _indicatorTick = 0;
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private ChatColor _scoreboardColor = ChatColor.WHITE;
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private int _scoreboardTick = 0;
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public CapturePoint(Domination host, String name, Location loc)
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{
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Host = host;
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@ -107,7 +113,7 @@ public class CapturePoint
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if (!_captured)
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return;
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Host.AddScore(_owner, 2);
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Host.AddScore(_owner, 4);
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}
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private void CaptureUpdate()
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@ -236,6 +242,8 @@ public class CapturePoint
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public void Capture(GameTeam team, int count, Collection<Player> capturers)
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{
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_scoreboardColor = team.GetColor();
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//Decay Delay
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_decayDelay = System.currentTimeMillis();
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@ -307,6 +315,16 @@ public class CapturePoint
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_captureAmount = Math.max(0, (_captureAmount - ((_captureRate*count)+bonus)));
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//Announce
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if (_owner != null && _captureFloor.size() >= 24)
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{
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for (Player player : _owner.GetPlayers(false))
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{
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UtilPlayer.message(player, C.Bold + _name + " is being captured...");
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player.playSound(player.getLocation(), Sound.CAT_MEOW, 1f, 1f);
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}
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}
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//Floor Color
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while ((double)_captureFloor.size()/((double)_captureFloor.size() + (double)_floor.size()) > _captureAmount/_captureMax)
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{
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@ -358,20 +376,46 @@ public class CapturePoint
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public void Indicate(Color color)
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{
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//Effect
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for (Block block : _indicators)
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if (color == Color.RED)
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block.getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, 14);
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else
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block.getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, 11);
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//for (Block block : _indicators)
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Firework(_indicators.get(_indicatorTick).getLocation().add(0.5, 0.5, 0.5), color, false);
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//Firework(_indicators.get(_indicatorTick).getLocation().add(0.5, 0.5, 0.5), color, false);
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_indicatorTick = (_indicatorTick + 1)%_indicators.size();
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}
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public String GetScoreboardName()
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{
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String out = "";
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if (_captured)
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out = _owner.GetColor() + _name;
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else
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out = _name;
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_scoreboardTick = (_scoreboardTick + 1)%2;
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String out = "";
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if (_scoreboardColor != null && _scoreboardTick == 0)
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{
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if (_scoreboardColor == ChatColor.BLUE)
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_scoreboardColor = ChatColor.AQUA;
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out = _scoreboardColor + C.Bold + _name;
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_scoreboardColor = null;
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}
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else
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{
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if (_captured)
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{
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if (_owner.GetColor() == ChatColor.BLUE)
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out = ChatColor.AQUA + _name;
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else
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out = _owner.GetColor() + _name;
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}
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else
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out = _name;
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}
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if (out.length() > 16)
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out = out.substring(0, 16);
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