Bounce baby bounce.
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d709071feb
commit
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@ -16,9 +16,11 @@ import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilTextMiddle;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.ArcadeManager;
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@ -352,6 +354,17 @@ public class Gladiators extends SoloGame
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if (closest != _playerArenas.get(p))
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{
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if (_playerArenas.get(p).getColour().furtherOut(closest.getColour()))
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{
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// No going backwards. Bounce baby bounce.
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if (Recharge.Instance.use(p, "Arena Bounce", 500, false, false))
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{
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UtilAction.velocity(p, UtilAlg.getTrajectory2d(e.getTo(), p.getLocation()), 1.7, true, 0.5, 0, 5, true);
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}
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return;
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}
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Manager.getPluginManager().callEvent(new PlayerChangeArenaEvent(e.getPlayer(), closest, _playerArenas.get(p)));
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_playerArenas.put(p, closest);
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}
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@ -608,16 +621,4 @@ public class Gladiators extends SoloGame
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{
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return _roundState;
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}
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@EventHandler
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public void arenaBounce(UpdateEvent e)
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{
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if (e.getType() != UpdateType.TICK)
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return;
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for (Player p : GetPlayers(true))
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{
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}
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}
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}
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