Add missing Treasure Types

This commit is contained in:
Alexander Meech 2017-10-14 20:07:51 -07:00
parent fe6bbc1bdc
commit c56dfee78d

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@ -77,23 +77,93 @@ public enum TreasureType
"Each chest contains 4 exclusive items to the game!"
),
TRICK_OR_TREAT(
C.cGold + "Trick or Treat Bag 2016",
C.cGold + "Trick or Treat Chest",
"Trick or Treat Chest",
"TrickOrTreat",
new ItemStack(Material.JACK_O_LANTERN),
"It's that time of year again!",
"Where the ghosts and ghouls roam",
"free! Hahahaha"
new ItemStack(Material.SKULL_ITEM),
"The Trick or Treat Chest contains all",
"sorts of surprises, from Rank Upgrades to",
"long lost Halloween items, and even other chests!"
),
TRICK_OR_TREAT_2017(
C.cGold + "Trick or Treat Bag 2017",
C.cGold + "Trick or Treat Bag",
"Trick or Treat Chest 2017",
"TrickOrTreat",
"TrickOrTreat2017",
new ItemStack(Material.JACK_O_LANTERN),
"It's that time of year again!",
"Where the ghosts and ghouls roam",
"free! Hahahaha"
),
CHRISTMAS(
C.cDGreen + "Winter Holiday Treasure",
"Winter Chest",
"Christmas",
SkinData.PRESENT.getSkull(),
"Legend tells of the Winter Lord's",
"vast treasure horde, locked away",
"in a vault of ice, deep beneath the",
"Frozen Sea. It is said it can only be",
"accessed in the deepest parts of Winter..."
),
FREEDOM(
C.cRed + "Freedom " + C.cBlue + "Treasure",
"Freedom Treasure",
"Freedom",
SkinData.FREEDOM_CHEST.getSkull(),
"It is said that George Washington",
"carved this chest himself from the wood",
"of the cherry tree he cut down..."
),
HAUNTED(
C.cGold + "Haunted Chest",
"Haunted Chest",
"Haunted",
SkinData.HAUNTED_CHEST.getSkull(),
"The Haunted Chest can only be found",
"during the month of October 2016 when the",
"veil between this world and its shadow is thin..."
),
THANKFUL(
C.cGold + "Thankful Treasure",
"Thankful Chest",
"Thankful",
new ItemStack(Material.COOKED_CHICKEN),
"The Thankful Chest is our way of",
"showing thanks to you, containing items from Rank Upgrades to",
"Power Play Club Subscriptions, among other things!"
),
GINGERBREAD(
C.cRed + "Gingerbread " + C.cGreen + "Treasure",
"Gingerbread Chest",
"Gingerbread",
SkinData.GINGERBREAD.getSkull(),
"The legendary burglar, the Gingerbread Man,",
"has finally been caught! Now, for the first time",
"his loot is available for auction."
),
LOVE(
C.cRed + "Love Treasure",
"Love Chest",
"LoveChest",
new ItemStack(Material.WOOL, 1, (short) 6),
"Cupid and his hunters have searched far and wide",
"to collect a whole bunch of lovey dovey items."
),
ST_PATRICKS(
C.cGreen + "St Patrick's Treasure",
"St Patricks Chest",
"StPatricksChest",
SkinData.LEPRECHAUN.getSkull(),
"Happy St. Patrick's Day!",
"Get your Pot's of Gold and",
"Luck of the Irish in this chest!"
),
SPRING(
C.cGreen + "Spring Treasure",
"Spring Chest",
"SpringChest",
new ItemStack(Material.DOUBLE_PLANT, 1, (short) 4),
"Spring is here!"
CARL_SPINNER(),
GAME_LOOT(),
;