Add missing Treasure Types
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@ -77,23 +77,93 @@ public enum TreasureType
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"Each chest contains 4 exclusive items to the game!"
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),
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TRICK_OR_TREAT(
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C.cGold + "Trick or Treat Bag 2016",
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C.cGold + "Trick or Treat Chest",
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"Trick or Treat Chest",
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"TrickOrTreat",
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new ItemStack(Material.JACK_O_LANTERN),
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"It's that time of year again!",
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"Where the ghosts and ghouls roam",
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"free! Hahahaha"
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new ItemStack(Material.SKULL_ITEM),
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"The Trick or Treat Chest contains all",
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"sorts of surprises, from Rank Upgrades to",
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"long lost Halloween items, and even other chests!"
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),
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TRICK_OR_TREAT_2017(
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C.cGold + "Trick or Treat Bag 2017",
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C.cGold + "Trick or Treat Bag",
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"Trick or Treat Chest 2017",
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"TrickOrTreat",
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"TrickOrTreat2017",
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new ItemStack(Material.JACK_O_LANTERN),
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"It's that time of year again!",
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"Where the ghosts and ghouls roam",
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"free! Hahahaha"
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),
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CHRISTMAS(
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C.cDGreen + "Winter Holiday Treasure",
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"Winter Chest",
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"Christmas",
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SkinData.PRESENT.getSkull(),
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"Legend tells of the Winter Lord's",
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"vast treasure horde, locked away",
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"in a vault of ice, deep beneath the",
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"Frozen Sea. It is said it can only be",
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"accessed in the deepest parts of Winter..."
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),
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FREEDOM(
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C.cRed + "Freedom " + C.cBlue + "Treasure",
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"Freedom Treasure",
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"Freedom",
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SkinData.FREEDOM_CHEST.getSkull(),
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"It is said that George Washington",
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"carved this chest himself from the wood",
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"of the cherry tree he cut down..."
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),
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HAUNTED(
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C.cGold + "Haunted Chest",
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"Haunted Chest",
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"Haunted",
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SkinData.HAUNTED_CHEST.getSkull(),
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"The Haunted Chest can only be found",
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"during the month of October 2016 when the",
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"veil between this world and its shadow is thin..."
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),
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THANKFUL(
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C.cGold + "Thankful Treasure",
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"Thankful Chest",
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"Thankful",
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new ItemStack(Material.COOKED_CHICKEN),
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"The Thankful Chest is our way of",
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"showing thanks to you, containing items from Rank Upgrades to",
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"Power Play Club Subscriptions, among other things!"
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),
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GINGERBREAD(
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C.cRed + "Gingerbread " + C.cGreen + "Treasure",
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"Gingerbread Chest",
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"Gingerbread",
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SkinData.GINGERBREAD.getSkull(),
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"The legendary burglar, the Gingerbread Man,",
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"has finally been caught! Now, for the first time",
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"his loot is available for auction."
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),
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LOVE(
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C.cRed + "Love Treasure",
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"Love Chest",
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"LoveChest",
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new ItemStack(Material.WOOL, 1, (short) 6),
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"Cupid and his hunters have searched far and wide",
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"to collect a whole bunch of lovey dovey items."
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),
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ST_PATRICKS(
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C.cGreen + "St Patrick's Treasure",
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"St Patricks Chest",
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"StPatricksChest",
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SkinData.LEPRECHAUN.getSkull(),
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"Happy St. Patrick's Day!",
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"Get your Pot's of Gold and",
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"Luck of the Irish in this chest!"
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),
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SPRING(
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C.cGreen + "Spring Treasure",
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"Spring Chest",
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"SpringChest",
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new ItemStack(Material.DOUBLE_PLANT, 1, (short) 4),
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"Spring is here!"
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CARL_SPINNER(),
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GAME_LOOT(),
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;
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