Add missing Treasure Types

This commit is contained in:
Alexander Meech 2017-10-14 20:07:51 -07:00
parent fe6bbc1bdc
commit c56dfee78d

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@ -77,23 +77,93 @@ public enum TreasureType
"Each chest contains 4 exclusive items to the game!" "Each chest contains 4 exclusive items to the game!"
), ),
TRICK_OR_TREAT( TRICK_OR_TREAT(
C.cGold + "Trick or Treat Bag 2016", C.cGold + "Trick or Treat Chest",
"Trick or Treat Chest", "Trick or Treat Chest",
"TrickOrTreat", "TrickOrTreat",
new ItemStack(Material.JACK_O_LANTERN), new ItemStack(Material.SKULL_ITEM),
"It's that time of year again!", "The Trick or Treat Chest contains all",
"Where the ghosts and ghouls roam", "sorts of surprises, from Rank Upgrades to",
"free! Hahahaha" "long lost Halloween items, and even other chests!"
), ),
TRICK_OR_TREAT_2017( TRICK_OR_TREAT_2017(
C.cGold + "Trick or Treat Bag 2017", C.cGold + "Trick or Treat Bag",
"Trick or Treat Chest 2017", "Trick or Treat Chest 2017",
"TrickOrTreat", "TrickOrTreat2017",
new ItemStack(Material.JACK_O_LANTERN), new ItemStack(Material.JACK_O_LANTERN),
"It's that time of year again!", "It's that time of year again!",
"Where the ghosts and ghouls roam", "Where the ghosts and ghouls roam",
"free! Hahahaha" "free! Hahahaha"
), ),
CHRISTMAS(
C.cDGreen + "Winter Holiday Treasure",
"Winter Chest",
"Christmas",
SkinData.PRESENT.getSkull(),
"Legend tells of the Winter Lord's",
"vast treasure horde, locked away",
"in a vault of ice, deep beneath the",
"Frozen Sea. It is said it can only be",
"accessed in the deepest parts of Winter..."
),
FREEDOM(
C.cRed + "Freedom " + C.cBlue + "Treasure",
"Freedom Treasure",
"Freedom",
SkinData.FREEDOM_CHEST.getSkull(),
"It is said that George Washington",
"carved this chest himself from the wood",
"of the cherry tree he cut down..."
),
HAUNTED(
C.cGold + "Haunted Chest",
"Haunted Chest",
"Haunted",
SkinData.HAUNTED_CHEST.getSkull(),
"The Haunted Chest can only be found",
"during the month of October 2016 when the",
"veil between this world and its shadow is thin..."
),
THANKFUL(
C.cGold + "Thankful Treasure",
"Thankful Chest",
"Thankful",
new ItemStack(Material.COOKED_CHICKEN),
"The Thankful Chest is our way of",
"showing thanks to you, containing items from Rank Upgrades to",
"Power Play Club Subscriptions, among other things!"
),
GINGERBREAD(
C.cRed + "Gingerbread " + C.cGreen + "Treasure",
"Gingerbread Chest",
"Gingerbread",
SkinData.GINGERBREAD.getSkull(),
"The legendary burglar, the Gingerbread Man,",
"has finally been caught! Now, for the first time",
"his loot is available for auction."
),
LOVE(
C.cRed + "Love Treasure",
"Love Chest",
"LoveChest",
new ItemStack(Material.WOOL, 1, (short) 6),
"Cupid and his hunters have searched far and wide",
"to collect a whole bunch of lovey dovey items."
),
ST_PATRICKS(
C.cGreen + "St Patrick's Treasure",
"St Patricks Chest",
"StPatricksChest",
SkinData.LEPRECHAUN.getSkull(),
"Happy St. Patrick's Day!",
"Get your Pot's of Gold and",
"Luck of the Irish in this chest!"
),
SPRING(
C.cGreen + "Spring Treasure",
"Spring Chest",
"SpringChest",
new ItemStack(Material.DOUBLE_PLANT, 1, (short) 4),
"Spring is here!"
CARL_SPINNER(), CARL_SPINNER(),
GAME_LOOT(), GAME_LOOT(),
; ;