Added love chest
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@ -64,6 +64,7 @@ public class RewardPool
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THANKFUL(false),
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GINGERBREAD(false, 1),
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MINESTRIKE(true, 2),
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LOVECHEST(false, 1),
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CARL_SPINNER(true);
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private boolean _useDuplicates;
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@ -19,6 +19,7 @@ public enum RewardType
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THANKFUL_CHEST( 0.1, 2, 16, 0),
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GINGERBREAD_CHEST( 0, 2, 16, 0),
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MINESTRIKE_CHEST( 0, 2, 16, 0),
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LOVE_CHEST( 0, 2, 16, 0),
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VALENTINES_GIFT( 0, 7, 20, 20),
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SPINNER_FILLER( 0.1, 1, 4, 20),
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@ -83,6 +83,13 @@ public enum TreasureStyle
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ParticleType.INSTANT_SPELL,
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Sound.EXPLODE,
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Sound.EXPLODE
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),
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LOVECHEST(
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ParticleType.HEART,
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ParticleType.HEART,
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ParticleType.HEART,
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Sound.VILLAGER_YES,
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Sound.VILLAGER_YES
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);
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private ParticleType _secondaryParticle;
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@ -30,7 +30,9 @@ public enum TreasureType
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GINGERBREAD(C.cRed + "Gingerbread " + C.cGreen + "Treasure", "Gingerbread Chest", "Gingerbread", RewardType.GINGERBREAD_CHEST, Material.CHEST, TreasureStyle.GINGERBREAD, RewardPool.Type.GINGERBREAD, true, 20000),
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MINESTRIKE(C.cGold + "Minestrike Treasure", "Minestrike Chest", "MinestrikeChest", RewardType.MINESTRIKE_CHEST, Material.CHEST, TreasureStyle.MINESTRIKE, RewardPool.Type.MINESTRIKE, true, 10000);
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MINESTRIKE(C.cGold + "Minestrike Treasure", "Minestrike Chest", "MinestrikeChest", RewardType.MINESTRIKE_CHEST, Material.CHEST, TreasureStyle.MINESTRIKE, RewardPool.Type.MINESTRIKE, true, 10000),
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LOVE_CHEST(C.cRed + "Love Treasure", "Love Chest", "LoveChest", RewardType.LOVE_CHEST, Material.CHEST, TreasureStyle.LOVECHEST, RewardPool.Type.LOVECHEST, true, 20000);
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private final String _name;
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private final RewardType _rewardType;
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@ -136,6 +136,15 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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int thankCount = _inventoryManager.Get(getPlayer()).getItemCount(TreasureType.THANKFUL.getItemName());
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int gingerbreadCount = _inventoryManager.Get(getPlayer()).getItemCount(TreasureType.GINGERBREAD.getItemName());
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int minestrikeCount = _inventoryManager.Get(getPlayer()).getItemCount(TreasureType.MINESTRIKE.getItemName());
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int loveCount = _inventoryManager.Get(getPlayer()).getItemCount(TreasureType.LOVE_CHEST.getItemName());
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boolean availableChristmas = false;
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boolean availableFreedom = false;
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boolean availableHaunted = false;
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boolean availableTrick = false;
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boolean availableThank = false;
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boolean availableGingerbread = false;
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boolean availableLove = new File("../../update/files/EnableLoveChest.dat").exists();
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List<String> shardLore = new ArrayList<>();
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shardLore.add(" ");
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@ -296,8 +305,7 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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}
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else
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{
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boolean available = new File("../../update/files/EnableTrickOrTreat.dat").exists();
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if (!available)
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if (!availableTrick)
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{
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trickLore.add(C.cRed + "This item is no longer available!");
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}
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@ -323,8 +331,7 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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}
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else
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{
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boolean available = new File("../../update/files/EnableThankful.dat").exists();
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if (!available)
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if (!availableThank)
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{
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thankLore.add(C.cRed + "This item is no longer available!");
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}
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@ -351,9 +358,7 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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}
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else
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{
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gingerbreadLore.add(ChatColor.RESET + "Click to craft for " + C.cAqua + "20000 Treasure Shards");
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gingerbreadLore.add(" ");
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gingerbreadLore.add(ChatColor.RESET + "or Purchase at: " + C.cYellow + "www.mineplex.com/shop");
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gingerbreadLore.add(C.cRed + "This item is no longer available!");
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}
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List<String> minestrikeLore = Lists.newArrayList();
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@ -378,6 +383,30 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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minestrikeLore.add(ChatColor.RESET + "or Purchase at: " + C.cYellow + "www.mineplex.com/shop");
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}
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List<String> lovechestLore = Lists.newArrayList();
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lovechestLore.add(" ");
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lovechestLore.add(F.value("Love Chests Owned", "" + loveCount));
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lovechestLore.add(" ");
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lovechestLore.addAll(UtilText.splitLines(new String[]{"Placeholder"}, LineFormat.LORE));
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lovechestLore.add(" ");
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if (loveCount > 0)
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{
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lovechestLore.add(C.cGreen + "Click to Open!");
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}
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else
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{
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if (!availableLove)
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{
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lovechestLore.add(C.cRed + "This item is no longer available");
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}
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else
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{
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lovechestLore.add(ChatColor.RESET + "Click to craft for " + C.cAqua + TreasureType.LOVE_CHEST.getPurchasePrice() + " Treasure Shards");
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lovechestLore.add(" ");
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lovechestLore.add(ChatColor.RESET + "or Purchase at: " + C.cYellow + "www.mineplex.com/shop");
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}
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}
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ShopItem shards = new ShopItem(Material.PRISMARINE_SHARD, C.cAqua + C.Bold + treasureShards + " Treasure Shards", shardLore.toArray(new String[0]), 0, false);
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// Normal chests
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@ -395,6 +424,7 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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ItemStack trick = new ShopItem(Material.SKULL_ITEM, C.cGoldB + "Trick or Treat Treasure", trickLore.toArray(new String[0]), 0, false, false);
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ItemStack thank = new ShopItem(Material.COOKED_CHICKEN, C.cGoldB + "Thankful Treasure", thankLore.toArray(new String[0]), 0, false, false);
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ItemStack gingerbread = SkinData.GINGERBREAD.getSkull(C.cRedB + "Gingerbread" + C.cGreenB + " Treasure", gingerbreadLore);
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ItemStack lovechest = SkinData.LOVESTRUCK.getSkull(C.cRedB + "Love Treasure", lovechestLore);
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// Adds shard item
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addItem(49, shards);
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@ -416,6 +446,7 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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TreasurePageItem trickTreasureItem = new TreasurePageItem(trick, trickCount, TreasureType.TRICK_OR_TREAT);
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TreasurePageItem thankTreasureItem = new TreasurePageItem(thank, thankCount, TreasureType.THANKFUL);
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TreasurePageItem gingerbreadTreasureItem = new TreasurePageItem(gingerbread, gingerbreadCount, TreasureType.GINGERBREAD);
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TreasurePageItem loveChestItem = new TreasurePageItem(lovechest, loveCount, TreasureType.LOVE_CHEST);
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_normalTreasures.add(oldTreasureItem);
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_normalTreasures.add(ancientTreasureItem);
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@ -424,13 +455,42 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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_normalTreasures.add(omegaTreasureItem);
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_normalTreasures.add(minestrikeTreasureItem);
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_seasonalTreasures.add(winterTreasureItem);
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_seasonalTreasures.add(freedomTreasureItem);
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_seasonalTreasures.add(hauntedTreasureItem);
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_seasonalTreasures.add(trickTreasureItem);
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_seasonalTreasures.add(thankTreasureItem);
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_specialTreasures.add(gingerbreadTreasureItem);
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if (availableChristmas)
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_specialTreasures.add(winterTreasureItem);
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else
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_seasonalTreasures.add(winterTreasureItem);
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if (availableFreedom)
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_specialTreasures.add(freedomTreasureItem);
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else
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_seasonalTreasures.add(freedomTreasureItem);
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if (availableHaunted)
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_specialTreasures.add(hauntedTreasureItem);
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else
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_seasonalTreasures.add(hauntedTreasureItem);
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if (availableTrick)
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_specialTreasures.add(trickTreasureItem);
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else
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_seasonalTreasures.add(trickTreasureItem);
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if (availableThank)
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_specialTreasures.add(thankTreasureItem);
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else
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_seasonalTreasures.add(thankTreasureItem);
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if (availableGingerbread)
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_specialTreasures.add(gingerbreadTreasureItem);
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else
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_seasonalTreasures.add(gingerbreadTreasureItem);
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if (availableLove)
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_specialTreasures.add(loveChestItem);
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else
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_seasonalTreasures.add(loveChestItem);
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}
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private void buildFirstPage()
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