Increase skeleton range before teleport

This commit is contained in:
Spencer 2017-12-28 18:36:46 -05:00 committed by Alexander Meech
parent 0d13e6fa14
commit d47eb2367f

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@ -231,7 +231,7 @@ public class PerkSkeletons extends Perk
}
// If it's VERY far from the player
if (UtilMath.offset(skel, player) > (range * 3))
if (UtilMath.offset(skel, player) > (range * 5))
{
skel.teleport(player.getLocation());
}