Increase skeleton range before teleport
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@ -231,7 +231,7 @@ public class PerkSkeletons extends Perk
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}
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// If it's VERY far from the player
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if (UtilMath.offset(skel, player) > (range * 3))
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if (UtilMath.offset(skel, player) > (range * 5))
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{
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skel.teleport(player.getLocation());
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}
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