Merge branch 'master' of ssh://dev1.mineplex.com:7999/min/Mineplex

This commit is contained in:
Jonathan Williams 2014-03-13 17:56:16 -07:00
commit de1365b5cf
22 changed files with 262 additions and 116 deletions

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@ -12,7 +12,7 @@ public class MessageCommand extends CommandBase<MessageManager>
{ {
public MessageCommand(MessageManager plugin) public MessageCommand(MessageManager plugin)
{ {
super(plugin, Rank.ALL, "m","msg","message","tell","t","w","whisper"); super(plugin, Rank.ALL, "m","msg","message","tell","t","w","whisper","MSG");
} }
@Override @Override

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@ -486,6 +486,8 @@ public class ArcadeManager extends MiniPlugin implements IRelation
((CraftEntity)player).getHandle().getDataWatcher().watch(0, Byte.valueOf((byte) 0)); ((CraftEntity)player).getHandle().getDataWatcher().watch(0, Byte.valueOf((byte) 0));
player.setSprinting(false);
player.setFoodLevel(20); player.setFoodLevel(20);
player.setSaturation(3f); player.setSaturation(3f);
player.setExhaustion(0f); player.setExhaustion(0f);

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@ -72,11 +72,11 @@ public abstract class Game implements Listener
private GameState _gameState = GameState.Loading; private GameState _gameState = GameState.Loading;
private long _gameStateTime = System.currentTimeMillis(); private long _gameStateTime = System.currentTimeMillis();
private boolean _prepareCountdown = false;
private int _countdown = -1; private int _countdown = -1;
private boolean _countdownForce = false; private boolean _countdownForce = false;
private int _playerCount = 0;
private String _customWinLine = ""; private String _customWinLine = "";
//Kits //Kits
@ -274,16 +274,6 @@ public abstract class Game implements Listener
_countdownForce = value; _countdownForce = value;
} }
public int GetPlayerCountAtStart()
{
return _playerCount;
}
public void SetPlayerCountAtStart(int count)
{
_playerCount = count;
}
public NautHashMap<GameTeam, ArrayList<Player>> GetTeamPreferences() public NautHashMap<GameTeam, ArrayList<Player>> GetTeamPreferences()
{ {
return _teamPreference; return _teamPreference;
@ -858,32 +848,35 @@ public abstract class Game implements Listener
public void AnnounceGame() public void AnnounceGame()
{ {
for (Player player : UtilServer.getPlayers()) for (Player player : UtilServer.getPlayers())
{ AnnounceGame(player);
player.playSound(player.getLocation(), Sound.LEVEL_UP, 2f, 1f);
for (int i=0 ; i<6-GetDesc().length ; i++)
UtilPlayer.message(player, "");
UtilPlayer.message(player, ArcadeFormat.Line);
UtilPlayer.message(player, C.cGreen + "Game - " + C.cYellow+ C.Bold + this.GetName());
UtilPlayer.message(player, "");
for (String line : this.GetDesc())
{
UtilPlayer.message(player, C.cWhite + "- " + line);
}
UtilPlayer.message(player, "");
UtilPlayer.message(player, C.cGreen + "Map - " + C.cYellow + C.Bold + WorldData.MapName + ChatColor.RESET + C.cGray + " created by " + C.cYellow+ C.Bold + WorldData.MapAuthor);
UtilPlayer.message(player, ArcadeFormat.Line);
}
if (AnnounceSilence) if (AnnounceSilence)
Manager.GetChat().Silence(9000, false); Manager.GetChat().Silence(9000, false);
} }
public void AnnounceGame(Player player)
{
player.playSound(player.getLocation(), Sound.LEVEL_UP, 2f, 1f);
for (int i=0 ; i<6-GetDesc().length ; i++)
UtilPlayer.message(player, "");
UtilPlayer.message(player, ArcadeFormat.Line);
UtilPlayer.message(player, C.cGreen + "Game - " + C.cYellow+ C.Bold + this.GetName());
UtilPlayer.message(player, "");
for (String line : this.GetDesc())
{
UtilPlayer.message(player, C.cWhite + "- " + line);
}
UtilPlayer.message(player, "");
UtilPlayer.message(player, C.cGreen + "Map - " + C.cYellow + C.Bold + WorldData.MapName + ChatColor.RESET + C.cGray + " created by " + C.cYellow+ C.Bold + WorldData.MapAuthor);
UtilPlayer.message(player, ArcadeFormat.Line);
}
public void AnnounceEnd(GameTeam team) public void AnnounceEnd(GameTeam team)
{ {
for (Player player : UtilServer.getPlayers()) for (Player player : UtilServer.getPlayers())
@ -1019,4 +1012,14 @@ public abstract class Game implements Listener
_helpIndex = (_helpIndex + 1)%_help.length; _helpIndex = (_helpIndex + 1)%_help.length;
} }
public void StartPrepareCountdown()
{
_prepareCountdown = true;
}
public boolean CanStartPrepareCountdown()
{
return _prepareCountdown;
}
} }

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@ -207,13 +207,18 @@ public class GameTeam
return GetColor() + "§l" + GetName(); return GetColor() + "§l" + GetName();
} }
public void SpawnTeleport(Player player)
{
player.leaveVehicle();
player.eject();
player.teleport(GetSpawn());
}
public void SpawnTeleport() public void SpawnTeleport()
{ {
for (Player player : GetPlayers(true)) for (Player player : GetPlayers(true))
{ {
player.leaveVehicle(); SpawnTeleport(player);
player.eject();
player.teleport(GetSpawn());
} }
} }

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@ -756,6 +756,9 @@ public class HideSeek extends TeamGame
if (!UtilGear.isMat(player.getItemInHand(), Material.FIREWORK)) if (!UtilGear.isMat(player.getItemInHand(), Material.FIREWORK))
return; return;
if (UtilBlock.usable(event.getClickedBlock()))
return;
if (!Recharge.Instance.use(player, "Firework", 15000, true)) if (!Recharge.Instance.use(player, "Firework", 15000, true))
{ {
event.setCancelled(true); event.setCancelled(true);

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@ -1287,6 +1287,12 @@ public class HungerGames extends SoloGame
event.setCancelled(true); event.setCancelled(true);
if (!IsAlive(event.getPlayer()))
{
UtilPlayer.message(event.getPlayer(), F.main("Game", "You are not in the game."));
return;
}
if (!IsLive()) if (!IsLive())
{ {
UtilPlayer.message(event.getPlayer(), F.main("Game", "Deathmatch cannot be started now.")); UtilPlayer.message(event.getPlayer(), F.main("Game", "Deathmatch cannot be started now."));

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@ -25,6 +25,7 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityRegainHealthEvent; import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason; import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import org.bukkit.event.entity.ProjectileHitEvent; import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerTeleportEvent; import org.bukkit.event.player.PlayerTeleportEvent;
@ -74,6 +75,8 @@ public class Paintball extends TeamGame
"Revive/heal with Water Bombs", "Revive/heal with Water Bombs",
"Last team alive wins!" "Last team alive wins!"
}); });
this.HungerSet = 20;
} }
@EventHandler @EventHandler
@ -430,4 +433,11 @@ public class Paintball extends TeamGame
stack.setItemMeta(meta); stack.setItemMeta(meta);
} }
} }
@EventHandler
public void InventoryClick(InventoryClickEvent event)
{
event.setCancelled(true);
event.getWhoClicked().closeInventory();
}
} }

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@ -27,6 +27,8 @@ public class PlayerCopy
_ent = owner.getWorld().spawn(owner.getLocation(), Skeleton.class); _ent = owner.getWorld().spawn(owner.getLocation(), Skeleton.class);
Host.CreatureAllowOverride = false; Host.CreatureAllowOverride = false;
UtilEnt.ghost(_ent, true, false);
UtilEnt.Vegetate(_ent); UtilEnt.Vegetate(_ent);
//Armor //Armor

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@ -6,6 +6,8 @@ import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilServer;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState; import nautilus.game.arcade.game.Game.GameState;
@ -41,6 +43,18 @@ public class KitBrawler extends Kit
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW));
if (Manager.GetGame().GetState() == GameState.Live) if (Manager.GetGame().GetState() == GameState.Live)
{
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(262, (byte)1, 1, F.item("Super Arrow"))); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(262, (byte)1, 1, F.item("Super Arrow")));
final Player fPlayer = player;
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
{
public void run()
{
UtilInv.Update(fPlayer);
}
}, 10);
}
} }
} }

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@ -6,6 +6,8 @@ import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilServer;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState; import nautilus.game.arcade.game.Game.GameState;
@ -41,6 +43,18 @@ public class KitElementalist extends Kit
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW));
if (Manager.GetGame().GetState() == GameState.Live) if (Manager.GetGame().GetState() == GameState.Live)
{
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(262, (byte)1, 1, F.item("Super Arrow"))); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(262, (byte)1, 1, F.item("Super Arrow")));
final Player fPlayer = player;
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
{
public void run()
{
UtilInv.Update(fPlayer);
}
}, 10);
}
} }
} }

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@ -6,6 +6,8 @@ import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilServer;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState; import nautilus.game.arcade.game.Game.GameState;
@ -41,6 +43,18 @@ public class KitLeaper extends Kit
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW));
if (Manager.GetGame().GetState() == GameState.Live) if (Manager.GetGame().GetState() == GameState.Live)
{
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(262, (byte)1, 1, F.item("Super Arrow"))); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(262, (byte)1, 1, F.item("Super Arrow")));
final Player fPlayer = player;
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
{
public void run()
{
UtilInv.Update(fPlayer);
}
}, 10);
}
} }
} }

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@ -5,6 +5,8 @@ import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilServer;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
@ -44,5 +46,17 @@ public class KitInfiltrator extends Kit
amount = 48; amount = 48;
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.WOOL, Manager.GetGame().GetTeam(player).GetColorData(), amount)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.WOOL, Manager.GetGame().GetTeam(player).GetColorData(), amount));
//Update
final Player fPlayer = player;
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
{
public void run()
{
UtilInv.Update(fPlayer);
}
}, 10);
} }
} }

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@ -5,6 +5,8 @@ import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilServer;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
@ -19,17 +21,17 @@ public class KitMarksman extends Kit
{ {
super(manager, "Marksman", KitAvailability.Free, super(manager, "Marksman", KitAvailability.Free,
new String[] new String[]
{ {
"Unrivaled in archery. One hit kills anyone." "Unrivaled in archery. One hit kills anyone."
}, },
new Perk[] new Perk[]
{ {
new PerkConstructor("Constructor", 4, 8, Material.WOOL, "Wool", false), new PerkConstructor("Constructor", 4, 8, Material.WOOL, "Wool", false),
new PerkFletcher(2, 2, false), new PerkFletcher(2, 2, false),
}, },
EntityType.ZOMBIE, EntityType.ZOMBIE,
new ItemStack(Material.BOW)); new ItemStack(Material.BOW));
} }
@ -43,5 +45,16 @@ public class KitMarksman extends Kit
amount = 48; amount = 48;
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.WOOL, Manager.GetGame().GetTeam(player).GetColorData(), amount)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.WOOL, Manager.GetGame().GetTeam(player).GetColorData(), amount));
//Update
final Player fPlayer = player;
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
{
public void run()
{
UtilInv.Update(fPlayer);
}
}, 10);
} }
} }

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@ -5,6 +5,8 @@ import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilServer;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
@ -20,17 +22,17 @@ public class KitShredder extends Kit
{ {
super(manager, "Shredder", KitAvailability.Blue, super(manager, "Shredder", KitAvailability.Blue,
new String[] new String[]
{ {
"Arrows are weaker, but shred through forts." "Arrows are weaker, but shred through forts."
}, },
new Perk[] new Perk[]
{ {
new PerkConstructor("Constructor", 4, 6, Material.WOOL, "Wool", false), new PerkConstructor("Constructor", 4, 6, Material.WOOL, "Wool", false),
new PerkFletcher(4, 2, false), new PerkFletcher(4, 2, false),
new PerkBarrage(5, 250, false, false), new PerkBarrage(5, 250, false, false),
}, },
EntityType.ZOMBIE, EntityType.ZOMBIE,
new ItemStack(Material.BOW)); new ItemStack(Material.BOW));
} }
@ -44,5 +46,16 @@ public class KitShredder extends Kit
amount = 48; amount = 48;
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.WOOL, Manager.GetGame().GetTeam(player).GetColorData(), amount)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.WOOL, Manager.GetGame().GetTeam(player).GetColorData(), amount));
//Update
final Player fPlayer = player;
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
{
public void run()
{
UtilInv.Update(fPlayer);
}
}, 10);
} }
} }

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@ -101,6 +101,8 @@ public abstract class Kit implements Listener
perk.Apply(player); perk.Apply(player);
GiveItems(player); GiveItems(player);
UtilInv.Update(player);
} }
public abstract void GiveItems(Player player); public abstract void GiveItems(Player player);

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@ -57,7 +57,7 @@ public class PerkAxeThrower extends Perk implements IThrown
org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(player.getItemInHand().getType())); org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(player.getItemInHand().getType()));
UtilAction.velocity(ent, player.getLocation().getDirection(), 1.2, false, 0, 0.2, 10, false); UtilAction.velocity(ent, player.getLocation().getDirection(), 1.2, false, 0, 0.2, 10, false);
Manager.GetProjectile().AddThrow(ent, player, this, -1, true, true, true, false, 1d); Manager.GetProjectile().AddThrow(ent, player, this, -1, true, true, true, false, 2d);
//Remove Axe //Remove Axe
player.setItemInHand(null); player.setItemInHand(null);

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@ -110,6 +110,9 @@ public class PerkDisruptor extends Perk
event.setCancelled(true); event.setCancelled(true);
if (!Manager.GetGame().IsAlive(event.getPlayer()))
return;
if (event.getItem().getTicksLived() < 40) if (event.getItem().getTicksLived() < 40)
return; return;

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@ -60,6 +60,11 @@ public class PerkPigZombie extends Perk
player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS)); player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS));
player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS)); player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS));
player.getInventory().remove(Material.DIAMOND_HELMET);
player.getInventory().remove(Material.DIAMOND_CHESTPLATE);
player.getInventory().remove(Material.DIAMOND_LEGGINGS);
player.getInventory().remove(Material.DIAMOND_BOOTS);
//Disguise //Disguise
DisguisePig disguise = new DisguisePig(player); DisguisePig disguise = new DisguisePig(player);
disguise.SetName(C.cYellow + player.getName()); disguise.SetName(C.cYellow + player.getName());

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@ -37,6 +37,9 @@ public class PerkTNTArrow extends Perk
@EventHandler @EventHandler
public void Fire(PlayerInteractEvent event) public void Fire(PlayerInteractEvent event)
{ {
if (!Manager.GetGame().IsLive())
return;
if (event.getAction() != Action.LEFT_CLICK_AIR && event.getAction() != Action.LEFT_CLICK_BLOCK) if (event.getAction() != Action.LEFT_CLICK_AIR && event.getAction() != Action.LEFT_CLICK_BLOCK)
return; return;

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@ -1,5 +1,6 @@
package nautilus.game.arcade.managers; package nautilus.game.arcade.managers;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
@ -119,26 +120,29 @@ public class GameManager implements Listener
} }
else if (game.GetState() == GameState.Prepare) else if (game.GetState() == GameState.Prepare)
{ {
if (UtilTime.elapsed(game.GetStateTime(), 9000)) if (game.CanStartPrepareCountdown())
{ {
for (Player player : UtilServer.getPlayers()) if (UtilTime.elapsed(game.GetStateTime(), 9000))
player.playSound(player.getLocation(), Sound.NOTE_PLING, 2f, 2f);
if (game.GetPlayers(true).size() < 2)
{ {
game.Announce(C.cWhite + C.Bold + game.GetName() + " ended, not enough players!"); for (Player player : UtilServer.getPlayers())
game.SetState(GameState.Dead); player.playSound(player.getLocation(), Sound.NOTE_PLING, 2f, 2f);
if (game.GetPlayers(true).size() < 2)
{
game.Announce(C.cWhite + C.Bold + game.GetName() + " ended, not enough players!");
game.SetState(GameState.Dead);
}
else
{
game.SetState(GameState.Live);
}
} }
else else
{ {
game.SetState(GameState.Live); for (Player player : UtilServer.getPlayers())
player.playSound(player.getLocation(), Sound.NOTE_STICKS, 1f, 1f);
} }
} }
else
{
for (Player player : UtilServer.getPlayers())
player.playSound(player.getLocation(), Sound.NOTE_STICKS, 1f, 1f);
}
} }
else if (game.GetState() == GameState.Live) else if (game.GetState() == GameState.Live)
{ {
@ -466,32 +470,48 @@ public class GameManager implements Listener
@EventHandler @EventHandler
public void PlayerPrepare(GameStateChangeEvent event) public void PlayerPrepare(GameStateChangeEvent event)
{ {
Game game = event.GetGame(); final Game game = event.GetGame();
if (event.GetState() != GameState.Prepare) if (event.GetState() != GameState.Prepare)
return; return;
//Teleport final ArrayList<Player> players = game.GetPlayers(true);
for (GameTeam team : game.GetTeamList())
team.SpawnTeleport();
//Save Initial Player Count
game.SetPlayerCountAtStart(game.GetPlayers(true).size());
//Announce
game.AnnounceGame();
//Prepare Players //Prepare Players
for (Player player : game.GetPlayers(true)) for (int i=0 ; i<players.size() ; i++)
{ {
Manager.Clear(player); final Player player = players.get(i);
UtilInv.Clear(player);
game.ValidateKit(player, game.GetTeam(player)); final GameTeam team = game.GetTeam(player);
if (game.GetKit(player) != null) UtilServer.getServer().getScheduler().runTaskLater(Manager.GetPlugin(), new Runnable()
game.GetKit(player).ApplyKit(player); {
public void run()
{
//Teleport
if (team != null)
team.SpawnTeleport(player);
Manager.Clear(player);
UtilInv.Clear(player);
game.ValidateKit(player, game.GetTeam(player));
if (game.GetKit(player) != null)
game.GetKit(player).ApplyKit(player);
}
}, i);
} }
//Announce Game after every player is TP'd in
UtilServer.getServer().getScheduler().runTaskLater(Manager.GetPlugin(), new Runnable()
{
public void run()
{
game.AnnounceGame();
game.StartPrepareCountdown();
}
}, players.size());
} }
@EventHandler @EventHandler