Merge branch 'master' of ssh://198.245.50.91:7999/min/master
This commit is contained in:
commit
e18239f89a
@ -70,6 +70,11 @@ public class UtilEnt
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_bsRestrictionGoal.set(creature, new PathfinderGoalMoveTowardsRestriction(creature, 0D));
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}
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if (((CraftEntity)entity).getHandle() instanceof EntityMonster)
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{
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((EntityMonster)((CraftEntity)entity).getHandle()).Vegetated = true;
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}
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if (((CraftEntity)entity).getHandle() instanceof EntityMonster)
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{
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((EntityMonster)((CraftEntity)entity).getHandle()).Vegetated = true;
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@ -0,0 +1,881 @@
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package net.minecraft.server.v1_6_R2;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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// CraftBukkit start
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import org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory;
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// CraftBukkit end
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public abstract class EntityInsentient extends EntityLiving {
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public int a_;
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protected int b;
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private ControllerLook h;
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private ControllerMove moveController;
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private ControllerJump lookController;
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private EntityAIBodyControl bn;
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private Navigation navigation;
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protected final PathfinderGoalSelector goalSelector;
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protected final PathfinderGoalSelector targetSelector;
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private EntityLiving goalTarget;
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private EntitySenses bq;
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private ItemStack[] equipment = new ItemStack[5];
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public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
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public boolean canPickUpLoot; // CraftBukkit - private -> public
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public boolean persistent = !isTypeNotPersistent(); // CraftBukkit - private -> public
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protected float f;
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private Entity bu;
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protected int g;
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private boolean bv;
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private Entity bw;
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private NBTTagCompound bx;
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protected boolean Vegetated;
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public EntityInsentient(World world) {
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super(world);
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this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
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this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
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this.h = new ControllerLook(this);
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this.moveController = new ControllerMove(this);
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this.lookController = new ControllerJump(this);
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this.bn = new EntityAIBodyControl(this);
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this.navigation = new Navigation(this, world);
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this.bq = new EntitySenses(this);
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for (int i = 0; i < this.dropChances.length; ++i) {
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this.dropChances[i] = 0.085F;
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}
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}
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protected void ay() {
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super.ay();
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this.aW().b(GenericAttributes.b).setValue(16.0D);
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}
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public ControllerLook getControllerLook() {
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return this.h;
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}
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public ControllerMove getControllerMove() {
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return this.moveController;
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}
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public ControllerJump getControllerJump() {
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return this.lookController;
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}
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public Navigation getNavigation() {
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return this.navigation;
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}
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public EntitySenses getEntitySenses() {
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return this.bq;
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}
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public EntityLiving getGoalTarget() {
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return this.goalTarget;
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}
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public void setGoalTarget(EntityLiving entityliving) {
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this.goalTarget = entityliving;
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}
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public boolean a(Class oclass) {
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return EntityCreeper.class != oclass && EntityGhast.class != oclass;
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}
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public void n() {}
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protected void a() {
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super.a();
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this.datawatcher.a(11, Byte.valueOf((byte) 0));
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this.datawatcher.a(10, "");
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}
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public int o() {
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return 80;
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}
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public void p() {
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String s = this.r();
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if (s != null) {
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this.makeSound(s, this.aZ(), this.ba());
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}
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}
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public void x() {
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super.x();
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this.world.methodProfiler.a("mobBaseTick");
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if (this.isAlive() && this.random.nextInt(1000) < this.a_++) {
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this.a_ = -this.o();
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this.p();
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}
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this.world.methodProfiler.b();
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}
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protected int getExpValue(EntityHuman entityhuman) {
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if (this.b > 0) {
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int i = this.b;
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ItemStack[] aitemstack = this.getEquipment();
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for (int j = 0; j < aitemstack.length; ++j) {
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if (aitemstack[j] != null && this.dropChances[j] <= 1.0F) {
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i += 1 + this.random.nextInt(3);
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}
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}
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return i;
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} else {
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return this.b;
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}
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}
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public void q() {
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for (int i = 0; i < 20; ++i) {
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double d0 = this.random.nextGaussian() * 0.02D;
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double d1 = this.random.nextGaussian() * 0.02D;
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double d2 = this.random.nextGaussian() * 0.02D;
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double d3 = 10.0D;
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this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2);
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}
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}
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public void l_() {
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super.l_();
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if (!this.world.isStatic) {
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this.bF();
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}
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}
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protected float f(float f, float f1) {
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if (this.be()) {
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this.bn.a();
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return f1;
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} else {
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return super.f(f, f1);
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}
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}
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protected String r() {
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return null;
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}
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protected int getLootId() {
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return 0;
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}
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protected void dropDeathLoot(boolean flag, int i) {
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// CraftBukkit start - Whole method
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List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
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int j = this.getLootId();
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if (j > 0) {
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int k = this.random.nextInt(3);
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if (i > 0) {
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k += this.random.nextInt(i + 1);
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}
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if (k > 0) {
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loot.add(new org.bukkit.inventory.ItemStack(j, k));
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}
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}
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// Determine rare item drops and add them to the loot
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if (this.lastDamageByPlayerTime > 0) {
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int k = this.random.nextInt(200) - i;
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if (k < 5) {
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ItemStack itemstack = this.l(k <= 0 ? 1 : 0);
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if (itemstack != null) {
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loot.add(org.bukkit.craftbukkit.v1_6_R2.inventory.CraftItemStack.asCraftMirror(itemstack));
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}
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}
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}
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CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
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// CraftBukkit end
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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nbttagcompound.setBoolean("CanPickUpLoot", this.bD());
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nbttagcompound.setBoolean("PersistenceRequired", this.persistent);
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NBTTagList nbttaglist = new NBTTagList();
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NBTTagCompound nbttagcompound1;
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for (int i = 0; i < this.equipment.length; ++i) {
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nbttagcompound1 = new NBTTagCompound();
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if (this.equipment[i] != null) {
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this.equipment[i].save(nbttagcompound1);
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}
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nbttaglist.add(nbttagcompound1);
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}
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nbttagcompound.set("Equipment", nbttaglist);
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NBTTagList nbttaglist1 = new NBTTagList();
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for (int j = 0; j < this.dropChances.length; ++j) {
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nbttaglist1.add(new NBTTagFloat(j + "", this.dropChances[j]));
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}
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nbttagcompound.set("DropChances", nbttaglist1);
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nbttagcompound.setString("CustomName", this.getCustomName());
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nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible());
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nbttagcompound.setBoolean("Leashed", this.bv);
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if (this.bw != null) {
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nbttagcompound1 = new NBTTagCompound("Leash");
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if (this.bw instanceof EntityLiving) {
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nbttagcompound1.setLong("UUIDMost", this.bw.getUniqueID().getMostSignificantBits());
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nbttagcompound1.setLong("UUIDLeast", this.bw.getUniqueID().getLeastSignificantBits());
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} else if (this.bw instanceof EntityHanging) {
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EntityHanging entityhanging = (EntityHanging) this.bw;
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nbttagcompound1.setInt("X", entityhanging.x);
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nbttagcompound1.setInt("Y", entityhanging.y);
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nbttagcompound1.setInt("Z", entityhanging.z);
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}
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nbttagcompound.set("Leash", nbttagcompound1);
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}
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}
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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// CraftBukkit start - If looting or persistence is false only use it if it was set after we started using it
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boolean data = nbttagcompound.getBoolean("CanPickUpLoot");
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if (isLevelAtLeast(nbttagcompound, 1) || data) {
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this.canPickUpLoot = data;
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}
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data = nbttagcompound.getBoolean("PersistenceRequired");
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if (isLevelAtLeast(nbttagcompound, 1) || data) {
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this.persistent = data;
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}
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// CraftBukkit end
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if (nbttagcompound.hasKey("CustomName") && nbttagcompound.getString("CustomName").length() > 0) {
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this.setCustomName(nbttagcompound.getString("CustomName"));
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}
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this.setCustomNameVisible(nbttagcompound.getBoolean("CustomNameVisible"));
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NBTTagList nbttaglist;
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int i;
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||||
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if (nbttagcompound.hasKey("Equipment")) {
|
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nbttaglist = nbttagcompound.getList("Equipment");
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||||
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||||
for (i = 0; i < this.equipment.length; ++i) {
|
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this.equipment[i] = ItemStack.createStack((NBTTagCompound) nbttaglist.get(i));
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}
|
||||
}
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if (nbttagcompound.hasKey("DropChances")) {
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nbttaglist = nbttagcompound.getList("DropChances");
|
||||
|
||||
for (i = 0; i < nbttaglist.size(); ++i) {
|
||||
this.dropChances[i] = ((NBTTagFloat) nbttaglist.get(i)).data;
|
||||
}
|
||||
}
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||||
|
||||
this.bv = nbttagcompound.getBoolean("Leashed");
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||||
if (this.bv && nbttagcompound.hasKey("Leash")) {
|
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this.bx = nbttagcompound.getCompound("Leash");
|
||||
}
|
||||
}
|
||||
|
||||
public void n(float f) {
|
||||
this.bf = f;
|
||||
}
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||||
|
||||
public void i(float f) {
|
||||
super.i(f);
|
||||
this.n(f);
|
||||
}
|
||||
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||||
public void c() {
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||||
super.c();
|
||||
this.world.methodProfiler.a("looting");
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if (!this.world.isStatic && this.bD() && !this.aU && this.world.getGameRules().getBoolean("mobGriefing")) {
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||||
List list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D));
|
||||
Iterator iterator = list.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
EntityItem entityitem = (EntityItem) iterator.next();
|
||||
|
||||
if (!entityitem.dead && entityitem.getItemStack() != null) {
|
||||
ItemStack itemstack = entityitem.getItemStack();
|
||||
int i = b(itemstack);
|
||||
|
||||
if (i > -1) {
|
||||
boolean flag = true;
|
||||
ItemStack itemstack1 = this.getEquipment(i);
|
||||
|
||||
if (itemstack1 != null) {
|
||||
if (i == 0) {
|
||||
if (itemstack.getItem() instanceof ItemSword && !(itemstack1.getItem() instanceof ItemSword)) {
|
||||
flag = true;
|
||||
} else if (itemstack.getItem() instanceof ItemSword && itemstack1.getItem() instanceof ItemSword) {
|
||||
ItemSword itemsword = (ItemSword) itemstack.getItem();
|
||||
ItemSword itemsword1 = (ItemSword) itemstack1.getItem();
|
||||
|
||||
if (itemsword.g() == itemsword1.g()) {
|
||||
flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
|
||||
} else {
|
||||
flag = itemsword.g() > itemsword1.g();
|
||||
}
|
||||
} else {
|
||||
flag = false;
|
||||
}
|
||||
} else if (itemstack.getItem() instanceof ItemArmor && !(itemstack1.getItem() instanceof ItemArmor)) {
|
||||
flag = true;
|
||||
} else if (itemstack.getItem() instanceof ItemArmor && itemstack1.getItem() instanceof ItemArmor) {
|
||||
ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
|
||||
ItemArmor itemarmor1 = (ItemArmor) itemstack1.getItem();
|
||||
|
||||
if (itemarmor.c == itemarmor1.c) {
|
||||
flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
|
||||
} else {
|
||||
flag = itemarmor.c > itemarmor1.c;
|
||||
}
|
||||
} else {
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
if (itemstack1 != null && this.random.nextFloat() - 0.1F < this.dropChances[i]) {
|
||||
this.a(itemstack1, 0.0F);
|
||||
}
|
||||
|
||||
this.setEquipment(i, itemstack);
|
||||
this.dropChances[i] = 2.0F;
|
||||
this.persistent = true;
|
||||
this.receive(entityitem, 1);
|
||||
entityitem.die();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.world.methodProfiler.b();
|
||||
}
|
||||
|
||||
protected boolean be() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected boolean isTypeNotPersistent() {
|
||||
return true;
|
||||
}
|
||||
|
||||
protected void bo() {
|
||||
if (this.persistent) {
|
||||
this.aV = 0;
|
||||
} else {
|
||||
EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
|
||||
|
||||
if (entityhuman != null) {
|
||||
double d0 = entityhuman.locX - this.locX;
|
||||
double d1 = entityhuman.locY - this.locY;
|
||||
double d2 = entityhuman.locZ - this.locZ;
|
||||
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
|
||||
|
||||
if (d3 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check
|
||||
this.die();
|
||||
}
|
||||
|
||||
if (this.aV > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check
|
||||
this.die();
|
||||
} else if (d3 < 1024.0D) {
|
||||
this.aV = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void bh() {
|
||||
++this.aV;
|
||||
this.world.methodProfiler.a("checkDespawn");
|
||||
this.bo();
|
||||
this.world.methodProfiler.b();
|
||||
this.world.methodProfiler.a("sensing");
|
||||
this.bq.a();
|
||||
this.world.methodProfiler.b();
|
||||
this.world.methodProfiler.a("targetSelector");
|
||||
this.targetSelector.a();
|
||||
this.world.methodProfiler.b();
|
||||
this.world.methodProfiler.a("goalSelector");
|
||||
this.goalSelector.a();
|
||||
this.world.methodProfiler.b();
|
||||
this.world.methodProfiler.a("navigation");
|
||||
this.navigation.f();
|
||||
this.world.methodProfiler.b();
|
||||
this.world.methodProfiler.a("mob tick");
|
||||
this.bj();
|
||||
this.world.methodProfiler.b();
|
||||
this.world.methodProfiler.a("controls");
|
||||
this.world.methodProfiler.a("move");
|
||||
this.moveController.c();
|
||||
this.world.methodProfiler.c("look");
|
||||
this.h.a();
|
||||
this.world.methodProfiler.c("jump");
|
||||
this.lookController.b();
|
||||
this.world.methodProfiler.b();
|
||||
this.world.methodProfiler.b();
|
||||
}
|
||||
|
||||
protected void bk() {
|
||||
super.bk();
|
||||
this.be = 0.0F;
|
||||
this.bf = 0.0F;
|
||||
this.bo();
|
||||
float f = 8.0F;
|
||||
|
||||
if (this.random.nextFloat() < 0.02F) {
|
||||
EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f);
|
||||
|
||||
if (entityhuman != null) {
|
||||
this.bu = entityhuman;
|
||||
this.g = 10 + this.random.nextInt(20);
|
||||
} else {
|
||||
this.bg = (this.random.nextFloat() - 0.5F) * 20.0F;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.bu != null) {
|
||||
this.a(this.bu, 10.0F, (float) this.bp());
|
||||
if (this.g-- <= 0 || this.bu.dead || this.bu.e((Entity) this) > (double) (f * f)) {
|
||||
this.bu = null;
|
||||
}
|
||||
} else {
|
||||
if (this.random.nextFloat() < 0.05F) {
|
||||
this.bg = (this.random.nextFloat() - 0.5F) * 20.0F;
|
||||
}
|
||||
|
||||
this.yaw += this.bg;
|
||||
this.pitch = this.f;
|
||||
}
|
||||
|
||||
boolean flag = this.G();
|
||||
boolean flag1 = this.I();
|
||||
|
||||
if (flag || flag1) {
|
||||
this.bd = this.random.nextFloat() < 0.8F;
|
||||
}
|
||||
}
|
||||
|
||||
public int bp() {
|
||||
return 40;
|
||||
}
|
||||
|
||||
public void a(Entity entity, float f, float f1) {
|
||||
double d0 = entity.locX - this.locX;
|
||||
double d1 = entity.locZ - this.locZ;
|
||||
double d2;
|
||||
|
||||
if (entity instanceof EntityLiving) {
|
||||
EntityLiving entityliving = (EntityLiving) entity;
|
||||
|
||||
d2 = entityliving.locY + (double) entityliving.getHeadHeight() - (this.locY + (double) this.getHeadHeight());
|
||||
} else {
|
||||
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight());
|
||||
}
|
||||
|
||||
double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1);
|
||||
float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
|
||||
float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
|
||||
|
||||
this.pitch = this.b(this.pitch, f3, f1);
|
||||
this.yaw = this.b(this.yaw, f2, f);
|
||||
}
|
||||
|
||||
private float b(float f, float f1, float f2) {
|
||||
float f3 = MathHelper.g(f1 - f);
|
||||
|
||||
if (f3 > f2) {
|
||||
f3 = f2;
|
||||
}
|
||||
|
||||
if (f3 < -f2) {
|
||||
f3 = -f2;
|
||||
}
|
||||
|
||||
return f + f3;
|
||||
}
|
||||
|
||||
public boolean canSpawn() {
|
||||
return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox);
|
||||
}
|
||||
|
||||
public int bv() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
public int ar() {
|
||||
if (this.getGoalTarget() == null) {
|
||||
return 3;
|
||||
} else {
|
||||
int i = (int) (this.getHealth() - this.getMaxHealth() * 0.33F);
|
||||
|
||||
i -= (3 - this.world.difficulty) * 4;
|
||||
if (i < 0) {
|
||||
i = 0;
|
||||
}
|
||||
|
||||
return i + 3;
|
||||
}
|
||||
}
|
||||
|
||||
public ItemStack aY() {
|
||||
return this.equipment[0];
|
||||
}
|
||||
|
||||
public ItemStack getEquipment(int i) {
|
||||
return this.equipment[i];
|
||||
}
|
||||
|
||||
public ItemStack o(int i) {
|
||||
return this.equipment[i + 1];
|
||||
}
|
||||
|
||||
public void setEquipment(int i, ItemStack itemstack) {
|
||||
this.equipment[i] = itemstack;
|
||||
}
|
||||
|
||||
public ItemStack[] getEquipment() {
|
||||
return this.equipment;
|
||||
}
|
||||
|
||||
protected void dropEquipment(boolean flag, int i) {
|
||||
for (int j = 0; j < this.getEquipment().length; ++j) {
|
||||
ItemStack itemstack = this.getEquipment(j);
|
||||
boolean flag1 = this.dropChances[j] > 1.0F;
|
||||
|
||||
if (itemstack != null && (flag || flag1) && this.random.nextFloat() - (float) i * 0.01F < this.dropChances[j]) {
|
||||
if (!flag1 && itemstack.g()) {
|
||||
int k = Math.max(itemstack.l() - 25, 1);
|
||||
int l = itemstack.l() - this.random.nextInt(this.random.nextInt(k) + 1);
|
||||
|
||||
if (l > k) {
|
||||
l = k;
|
||||
}
|
||||
|
||||
if (l < 1) {
|
||||
l = 1;
|
||||
}
|
||||
|
||||
itemstack.setData(l);
|
||||
}
|
||||
|
||||
this.a(itemstack, 0.0F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void bw() {
|
||||
if (this.random.nextFloat() < 0.15F * this.world.b(this.locX, this.locY, this.locZ)) {
|
||||
int i = this.random.nextInt(2);
|
||||
float f = this.world.difficulty == 3 ? 0.1F : 0.25F;
|
||||
|
||||
if (this.random.nextFloat() < 0.095F) {
|
||||
++i;
|
||||
}
|
||||
|
||||
if (this.random.nextFloat() < 0.095F) {
|
||||
++i;
|
||||
}
|
||||
|
||||
if (this.random.nextFloat() < 0.095F) {
|
||||
++i;
|
||||
}
|
||||
|
||||
for (int j = 3; j >= 0; --j) {
|
||||
ItemStack itemstack = this.o(j);
|
||||
|
||||
if (j < 3 && this.random.nextFloat() < f) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (itemstack == null) {
|
||||
Item item = a(j + 1, i);
|
||||
|
||||
if (item != null) {
|
||||
this.setEquipment(j + 1, new ItemStack(item));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static int b(ItemStack itemstack) {
|
||||
if (itemstack.id != Block.PUMPKIN.id && itemstack.id != Item.SKULL.id) {
|
||||
if (itemstack.getItem() instanceof ItemArmor) {
|
||||
switch (((ItemArmor) itemstack.getItem()).b) {
|
||||
case 0:
|
||||
return 4;
|
||||
|
||||
case 1:
|
||||
return 3;
|
||||
|
||||
case 2:
|
||||
return 2;
|
||||
|
||||
case 3:
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
} else {
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
|
||||
public static Item a(int i, int j) {
|
||||
switch (i) {
|
||||
case 4:
|
||||
if (j == 0) {
|
||||
return Item.LEATHER_HELMET;
|
||||
} else if (j == 1) {
|
||||
return Item.GOLD_HELMET;
|
||||
} else if (j == 2) {
|
||||
return Item.CHAINMAIL_HELMET;
|
||||
} else if (j == 3) {
|
||||
return Item.IRON_HELMET;
|
||||
} else if (j == 4) {
|
||||
return Item.DIAMOND_HELMET;
|
||||
}
|
||||
|
||||
case 3:
|
||||
if (j == 0) {
|
||||
return Item.LEATHER_CHESTPLATE;
|
||||
} else if (j == 1) {
|
||||
return Item.GOLD_CHESTPLATE;
|
||||
} else if (j == 2) {
|
||||
return Item.CHAINMAIL_CHESTPLATE;
|
||||
} else if (j == 3) {
|
||||
return Item.IRON_CHESTPLATE;
|
||||
} else if (j == 4) {
|
||||
return Item.DIAMOND_CHESTPLATE;
|
||||
}
|
||||
|
||||
case 2:
|
||||
if (j == 0) {
|
||||
return Item.LEATHER_LEGGINGS;
|
||||
} else if (j == 1) {
|
||||
return Item.GOLD_LEGGINGS;
|
||||
} else if (j == 2) {
|
||||
return Item.CHAINMAIL_LEGGINGS;
|
||||
} else if (j == 3) {
|
||||
return Item.IRON_LEGGINGS;
|
||||
} else if (j == 4) {
|
||||
return Item.DIAMOND_LEGGINGS;
|
||||
}
|
||||
|
||||
case 1:
|
||||
if (j == 0) {
|
||||
return Item.LEATHER_BOOTS;
|
||||
} else if (j == 1) {
|
||||
return Item.GOLD_BOOTS;
|
||||
} else if (j == 2) {
|
||||
return Item.CHAINMAIL_BOOTS;
|
||||
} else if (j == 3) {
|
||||
return Item.IRON_BOOTS;
|
||||
} else if (j == 4) {
|
||||
return Item.DIAMOND_BOOTS;
|
||||
}
|
||||
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected void bx() {
|
||||
float f = this.world.b(this.locX, this.locY, this.locZ);
|
||||
|
||||
if (this.aY() != null && this.random.nextFloat() < 0.25F * f) {
|
||||
EnchantmentManager.a(this.random, this.aY(), (int) (5.0F + f * (float) this.random.nextInt(18)));
|
||||
}
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
ItemStack itemstack = this.o(i);
|
||||
|
||||
if (itemstack != null && this.random.nextFloat() < 0.5F * f) {
|
||||
EnchantmentManager.a(this.random, itemstack, (int) (5.0F + f * (float) this.random.nextInt(18)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public GroupDataEntity a(GroupDataEntity groupdataentity) {
|
||||
this.getAttributeInstance(GenericAttributes.b).a(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, 1));
|
||||
return groupdataentity;
|
||||
}
|
||||
|
||||
public boolean by() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public String getLocalizedName() {
|
||||
return this.hasCustomName() ? this.getCustomName() : super.getLocalizedName();
|
||||
}
|
||||
|
||||
public void bz() {
|
||||
this.persistent = true;
|
||||
}
|
||||
|
||||
public void setCustomName(String s) {
|
||||
this.datawatcher.watch(10, s);
|
||||
}
|
||||
|
||||
public String getCustomName() {
|
||||
return this.datawatcher.getString(10);
|
||||
}
|
||||
|
||||
public boolean hasCustomName() {
|
||||
return this.datawatcher.getString(10).length() > 0;
|
||||
}
|
||||
|
||||
public void setCustomNameVisible(boolean flag) {
|
||||
this.datawatcher.watch(11, Byte.valueOf((byte) (flag ? 1 : 0)));
|
||||
}
|
||||
|
||||
public boolean getCustomNameVisible() {
|
||||
return this.datawatcher.getByte(11) == 1;
|
||||
}
|
||||
|
||||
public void a(int i, float f) {
|
||||
this.dropChances[i] = f;
|
||||
}
|
||||
|
||||
public boolean bD() {
|
||||
return this.canPickUpLoot;
|
||||
}
|
||||
|
||||
public void h(boolean flag) {
|
||||
this.canPickUpLoot = flag;
|
||||
}
|
||||
|
||||
public boolean isPersistent() {
|
||||
return this.persistent;
|
||||
}
|
||||
|
||||
public final boolean c(EntityHuman entityhuman) {
|
||||
if (this.bH() && this.bI() == entityhuman) {
|
||||
this.a(true, !entityhuman.abilities.canInstantlyBuild);
|
||||
return true;
|
||||
} else {
|
||||
ItemStack itemstack = entityhuman.inventory.getItemInHand();
|
||||
|
||||
if (itemstack != null && itemstack.id == Item.LEASH.id && this.bG()) {
|
||||
if (!(this instanceof EntityTameableAnimal) || !((EntityTameableAnimal) this).isTamed()) {
|
||||
this.b(entityhuman, true);
|
||||
--itemstack.count;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (entityhuman.getName().equalsIgnoreCase(((EntityTameableAnimal) this).getOwnerName())) {
|
||||
this.b(entityhuman, true);
|
||||
--itemstack.count;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return this.a(entityhuman) ? true : super.c(entityhuman);
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean a(EntityHuman entityhuman) {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void bF() {
|
||||
if (this.bx != null) {
|
||||
this.bJ();
|
||||
}
|
||||
|
||||
if (this.bv) {
|
||||
if (this.bw == null || this.bw.dead) {
|
||||
this.a(true, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void a(boolean flag, boolean flag1) {
|
||||
if (this.bv) {
|
||||
this.bv = false;
|
||||
this.bw = null;
|
||||
if (!this.world.isStatic && flag1) {
|
||||
this.b(Item.LEASH.id, 1);
|
||||
}
|
||||
|
||||
if (!this.world.isStatic && flag && this.world instanceof WorldServer) {
|
||||
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet39AttachEntity(1, this, (Entity) null)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean bG() {
|
||||
return !this.bH() && !(this instanceof IMonster);
|
||||
}
|
||||
|
||||
public boolean bH() {
|
||||
return this.bv;
|
||||
}
|
||||
|
||||
public Entity bI() {
|
||||
return this.bw;
|
||||
}
|
||||
|
||||
public void b(Entity entity, boolean flag) {
|
||||
this.bv = true;
|
||||
this.bw = entity;
|
||||
if (!this.world.isStatic && flag && this.world instanceof WorldServer) {
|
||||
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet39AttachEntity(1, this, this.bw)));
|
||||
}
|
||||
}
|
||||
|
||||
private void bJ() {
|
||||
if (this.bv && this.bx != null) {
|
||||
if (this.bx.hasKey("UUIDMost") && this.bx.hasKey("UUIDLeast")) {
|
||||
UUID uuid = new UUID(this.bx.getLong("UUIDMost"), this.bx.getLong("UUIDLeast"));
|
||||
List list = this.world.a(EntityLiving.class, this.boundingBox.grow(10.0D, 10.0D, 10.0D));
|
||||
Iterator iterator = list.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
EntityLiving entityliving = (EntityLiving) iterator.next();
|
||||
|
||||
if (entityliving.getUniqueID().equals(uuid)) {
|
||||
this.bw = entityliving;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else if (this.bx.hasKey("X") && this.bx.hasKey("Y") && this.bx.hasKey("Z")) {
|
||||
int i = this.bx.getInt("X");
|
||||
int j = this.bx.getInt("Y");
|
||||
int k = this.bx.getInt("Z");
|
||||
EntityLeash entityleash = EntityLeash.b(this.world, i, j, k);
|
||||
|
||||
if (entityleash == null) {
|
||||
entityleash = EntityLeash.a(this.world, i, j, k);
|
||||
}
|
||||
|
||||
this.bw = entityleash;
|
||||
} else {
|
||||
this.a(false, true);
|
||||
}
|
||||
}
|
||||
|
||||
this.bx = null;
|
||||
}
|
||||
}
|
@ -1,145 +0,0 @@
|
||||
package net.minecraft.server.v1_6_R2;
|
||||
|
||||
import org.bukkit.event.entity.EntityTargetEvent; // CraftBukkit
|
||||
|
||||
public abstract class EntityMonster extends EntityCreature implements IMonster {
|
||||
|
||||
public boolean Vegetated;
|
||||
|
||||
public EntityMonster(World world) {
|
||||
super(world);
|
||||
this.b = 5;
|
||||
}
|
||||
|
||||
public void c() {
|
||||
this.aV();
|
||||
float f = this.d(1.0F);
|
||||
|
||||
if (f > 0.5F) {
|
||||
this.aV += 2;
|
||||
}
|
||||
|
||||
super.c();
|
||||
}
|
||||
|
||||
public void l_() {
|
||||
super.l_();
|
||||
if (!this.world.isStatic && this.world.difficulty == 0) {
|
||||
this.die();
|
||||
}
|
||||
}
|
||||
|
||||
protected Entity findTarget() {
|
||||
EntityHuman entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D);
|
||||
|
||||
return entityhuman != null && this.o(entityhuman) ? entityhuman : null;
|
||||
}
|
||||
|
||||
public boolean damageEntity(DamageSource damagesource, float f) {
|
||||
if (this.isInvulnerable()) {
|
||||
return false;
|
||||
} else if (super.damageEntity(damagesource, f)) {
|
||||
Entity entity = damagesource.getEntity();
|
||||
|
||||
if (this.passenger != entity && this.vehicle != entity) {
|
||||
if (entity != this) {
|
||||
// CraftBukkit start - We still need to call events for entities without goals
|
||||
if (entity != this.target && (this instanceof EntityBlaze || this instanceof EntityEnderman || this instanceof EntitySpider || this instanceof EntityGiantZombie || this instanceof EntitySilverfish)) {
|
||||
EntityTargetEvent event = org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory.callEntityTargetEvent(this, entity, EntityTargetEvent.TargetReason.TARGET_ATTACKED_ENTITY);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
if (event.getTarget() == null) {
|
||||
this.target = null;
|
||||
} else {
|
||||
this.target = ((org.bukkit.craftbukkit.v1_6_R2.entity.CraftEntity) event.getTarget()).getHandle();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this.target = entity;
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean m(Entity entity) {
|
||||
float f = (float) this.getAttributeInstance(GenericAttributes.e).getValue();
|
||||
int i = 0;
|
||||
|
||||
if (entity instanceof EntityLiving) {
|
||||
f += EnchantmentManager.a((EntityLiving) this, (EntityLiving) entity);
|
||||
i += EnchantmentManager.getKnockbackEnchantmentLevel(this, (EntityLiving) entity);
|
||||
}
|
||||
|
||||
boolean flag = entity.damageEntity(DamageSource.mobAttack(this), f);
|
||||
|
||||
if (flag) {
|
||||
if (i > 0) {
|
||||
entity.g((double) (-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F), 0.1D, (double) (MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F));
|
||||
this.motX *= 0.6D;
|
||||
this.motZ *= 0.6D;
|
||||
}
|
||||
|
||||
int j = EnchantmentManager.getFireAspectEnchantmentLevel(this);
|
||||
|
||||
if (j > 0) {
|
||||
entity.setOnFire(j * 4);
|
||||
}
|
||||
|
||||
if (entity instanceof EntityLiving) {
|
||||
EnchantmentThorns.a(this, (EntityLiving) entity, this.random);
|
||||
}
|
||||
}
|
||||
|
||||
return flag;
|
||||
}
|
||||
|
||||
protected void a(Entity entity, float f) {
|
||||
if (this.attackTicks <= 0 && f < 2.0F && entity.boundingBox.e > this.boundingBox.b && entity.boundingBox.b < this.boundingBox.e) {
|
||||
this.attackTicks = 20;
|
||||
this.m(entity);
|
||||
}
|
||||
}
|
||||
|
||||
public float a(int i, int j, int k) {
|
||||
return 0.5F - this.world.q(i, j, k);
|
||||
}
|
||||
|
||||
protected boolean i_() {
|
||||
int i = MathHelper.floor(this.locX);
|
||||
int j = MathHelper.floor(this.boundingBox.b);
|
||||
int k = MathHelper.floor(this.locZ);
|
||||
|
||||
if (this.world.b(EnumSkyBlock.SKY, i, j, k) > this.random.nextInt(32)) {
|
||||
return false;
|
||||
} else {
|
||||
int l = this.world.getLightLevel(i, j, k);
|
||||
|
||||
if (this.world.P()) {
|
||||
int i1 = this.world.j;
|
||||
|
||||
this.world.j = 10;
|
||||
l = this.world.getLightLevel(i, j, k);
|
||||
this.world.j = i1;
|
||||
}
|
||||
|
||||
return l <= this.random.nextInt(8);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean canSpawn() {
|
||||
return this.world.difficulty > 0 && this.i_() && super.canSpawn();
|
||||
}
|
||||
|
||||
protected void ay() {
|
||||
super.ay();
|
||||
this.aW().b(GenericAttributes.e);
|
||||
}
|
||||
}
|
@ -103,6 +103,10 @@ public class EntitySlime extends EntityInsentient implements IMonster {
|
||||
|
||||
protected void bk() {
|
||||
this.bo();
|
||||
|
||||
if (Vegetated)
|
||||
return;
|
||||
|
||||
// CraftBukkit start
|
||||
Entity entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D); // EntityHuman -> Entity
|
||||
EntityTargetEvent event = null;
|
||||
|
@ -7,6 +7,7 @@ import mineplex.core.antistack.AntiStack;
|
||||
import mineplex.core.blockrestore.BlockRestore;
|
||||
import mineplex.core.command.CommandCenter;
|
||||
import mineplex.core.creature.Creature;
|
||||
import mineplex.core.disguise.DisguiseManager;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.energy.Energy;
|
||||
import mineplex.core.fakeEntity.FakeEntityManager;
|
||||
@ -17,6 +18,7 @@ import me.chiss.Core.Modules.*;
|
||||
import mineplex.core.message.MessageManager;
|
||||
import mineplex.core.movement.Movement;
|
||||
import mineplex.core.npc.NpcManager;
|
||||
import mineplex.core.packethandler.PacketHandler;
|
||||
import mineplex.core.projectile.ProjectileManager;
|
||||
import mineplex.core.punish.Punish;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
@ -59,6 +61,7 @@ public abstract class GamePlugin extends JavaPlugin implements IRelation
|
||||
private Creature _creature;
|
||||
private DamageManager _damage;
|
||||
protected DonationManager DonationManager;
|
||||
protected PacketHandler PacketHandler;
|
||||
protected Energy Energy;
|
||||
private Fire _fire;
|
||||
private ModuleManager _moduleManager;
|
||||
@ -102,7 +105,8 @@ public abstract class GamePlugin extends JavaPlugin implements IRelation
|
||||
_spawn = new Spawn(this);
|
||||
_teleport = new Teleport(this, ClientManager, _spawn);
|
||||
NpcManager = new NpcManager(this, _creature);
|
||||
_damage = new DamageManager(this, CombatManager, NpcManager);
|
||||
PacketHandler = new PacketHandler(this);
|
||||
_damage = new DamageManager(this, CombatManager, NpcManager, new DisguiseManager(this, PacketHandler));
|
||||
_fire = new Fire(this, ConditionManager, _damage);
|
||||
new Punish(this, GetWebServerAddress());
|
||||
|
||||
|
@ -72,12 +72,12 @@ public abstract class TeamGameEngine<GameType extends ITeamGame<ArenaType, Playe
|
||||
private NautHashMap<Player, Scoreboard> _scoreboardMap = new NautHashMap<Player, Scoreboard>();
|
||||
|
||||
public TeamGameEngine(JavaPlugin plugin, ServerTalker hubConnection, CoreClientManager clientManager, DonationManager donationManager, ClassManager classManager,
|
||||
ConditionManager conditionManager, Energy energy, NpcManager npcManager, ArenaManager<ArenaType> arenaManager, ScoreHandlerType scoreHandler, World world, Location spawnLocation)
|
||||
ConditionManager conditionManager, Energy energy, NpcManager npcManager, PacketHandler packetHandler, ArenaManager<ArenaType> arenaManager, ScoreHandlerType scoreHandler, World world, Location spawnLocation)
|
||||
{
|
||||
super(plugin, hubConnection, clientManager, donationManager, classManager, conditionManager, energy, arenaManager, scoreHandler, world, spawnLocation);
|
||||
|
||||
NpcManager = npcManager;
|
||||
PacketHandler = new PacketHandler(plugin);
|
||||
PacketHandler = packetHandler;
|
||||
}
|
||||
|
||||
protected void TryToActivateGames()
|
||||
|
@ -20,7 +20,7 @@ public class Dominate extends GamePlugin
|
||||
super.onEnable();
|
||||
|
||||
_gameEngine = new DominateGameEngine(this, HubConnection, ClientManager, DonationManager, ClassManager, ConditionManager, Energy, NpcManager,
|
||||
new DominateNotifier(this), new ArenaManager<IDominateArena>(this, "Dominate", new DominateArenaParser()), getServer().getWorlds().get(0), GetSpawnLocation(), GetWebServerAddress());
|
||||
new DominateNotifier(this), PacketHandler, new ArenaManager<IDominateArena>(this, "Dominate", new DominateArenaParser()), getServer().getWorlds().get(0), GetSpawnLocation(), GetWebServerAddress());
|
||||
|
||||
new Chat(this, ClientManager, _gameEngine);
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.minecraft.game.core.condition.*;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.energy.Energy;
|
||||
import mineplex.core.packethandler.PacketHandler;
|
||||
import mineplex.core.npc.*;
|
||||
import mineplex.core.server.ServerTalker;
|
||||
import mineplex.minecraft.game.classcombat.Class.ClassManager;
|
||||
@ -25,9 +26,9 @@ public class DominateGameEngine extends TeamGameEngine<IDominateGame, IDominateS
|
||||
private DominateNotifier _notifier;
|
||||
|
||||
public DominateGameEngine(JavaPlugin plugin, ServerTalker hubConnection, CoreClientManager clientManager, DonationManager donationManager, ClassManager classManager,
|
||||
ConditionManager conditionManager, Energy energy, NpcManager npcManager, DominateNotifier notifier, ArenaManager<IDominateArena> arenaManager, World world, Location spawnLocation, String webServerAddress)
|
||||
ConditionManager conditionManager, Energy energy, NpcManager npcManager, DominateNotifier notifier, PacketHandler packetHandler, ArenaManager<IDominateArena> arenaManager, World world, Location spawnLocation, String webServerAddress)
|
||||
{
|
||||
super(plugin, hubConnection, clientManager, donationManager, classManager, conditionManager, energy, npcManager, arenaManager, new DominateScoreHandler(plugin, notifier), world, spawnLocation);
|
||||
super(plugin, hubConnection, clientManager, donationManager, classManager, conditionManager, energy, npcManager, packetHandler, arenaManager, new DominateScoreHandler(plugin, notifier), world, spawnLocation);
|
||||
|
||||
_notifier = notifier;
|
||||
new DominateStatsReporter(plugin, donationManager, webServerAddress);
|
||||
|
Loading…
Reference in New Issue
Block a user