Fix for npc vegetate.
This commit is contained in:
parent
e18239f89a
commit
e530e3b5a8
|
@ -263,9 +263,9 @@ public class NpcManager extends MiniPlugin
|
||||||
entry.Entity = entity;
|
entry.Entity = entity;
|
||||||
_npcs.put(entity.getUniqueId().toString(), entry);
|
_npcs.put(entity.getUniqueId().toString(), entry);
|
||||||
|
|
||||||
if (entry.Radius == 0 && entity instanceof CraftCreature)
|
if (entry.Radius == 0 )
|
||||||
{
|
{
|
||||||
UtilEnt.Vegetate((org.bukkit.entity.Creature)entry.Entity);
|
UtilEnt.Vegetate(entry.Entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (save)
|
if (save)
|
||||||
|
|
Loading…
Reference in New Issue