lowered headshot damage

This commit is contained in:
Mini-Chiss 2015-08-06 17:07:52 +02:00
parent fbaec460dc
commit ebbc13c0a4

View File

@ -1284,7 +1284,7 @@ public class MineStrike extends TeamGame
{
Bukkit.getPluginManager().callEvent(new PlayerHeadshotEvent(bullet.Shooter, event.GetDamageePlayer()));
event.AddMod(bullet.Shooter.getName(), "Headshot", damage*2, true);
event.AddMod(bullet.Shooter.getName(), "Headshot", damage, true);
//Wearing Helmet
if (Armor.isArmor(event.GetDamageePlayer().getInventory().getHelmet()) ||