Fix bug with multiple locations being used for claiming separate areas for server-side clans such as Spawn.
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@ -63,9 +63,9 @@ public class ClansRegions
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if (clan == null)
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{
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clan = _manager.getClanDataAccess().create("ClansRegions", clanName, true);
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for (Location location : locations)
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{
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clan = _manager.getClanDataAccess().create("ClansRegions", clanName, true);
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claimArea(clan, location, chunkRadius, claimOffset, safe);
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log(String.format("Initialized %s faction territory and creation!", clanName));
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}
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