Commit Graph

6843 Commits

Author SHA1 Message Date
Shaun Bennett
c7bb380a56 Merge pull request #128 in MIN/mineplex from md_5/mineplexer/leak to develop
* commit '6cf08193dfbedb08352fd3a450022afac0ecd331':
  Fix small memory leak in Mineplexer.
2016-01-20 12:23:13 -06:00
Shaun Bennett
0a5791a92f Go back to compile scope, need to talk to md_5 about this 2016-01-20 13:13:20 -05:00
Shaun Bennett
037a2f8353 Change craftbukkit to provided scope, add ascii.png to Hub and Arcade, new /bversion command 2016-01-20 13:04:31 -05:00
Shaun Bennett
8977735baf Include a version.properties in maven build 2016-01-20 11:57:21 -05:00
Shaun Bennett
8017da9413 Delete JedisTest 2016-01-20 10:25:31 -05:00
Shaun Bennett
63637e0ddb Add IntellIJ files to gitignore 2016-01-20 10:19:25 -05:00
Shaun Bennett
ea315a1447 Merge remote-tracking branch 'remotes/origin/md_5/maven' into develop
# Conflicts:
#	Plugins/Libraries/craftbukkit.jar
2016-01-20 10:19:09 -05:00
Shaun Bennett
77d9f7cf32 Merge branch 'master' into develop 2016-01-20 10:12:20 -05:00
fooify
376f719c26 fixes important bug, fixed a scary typo! 2016-01-19 18:52:54 -08:00
md_5
bb4091c7a6 Use Maven for Compilation 2016-01-20 11:20:58 +11:00
Teddy
573d0dd67d Stats added for all other games 2016-01-19 23:10:45 +00:00
Shaun Bennett
9884742552 Fix OrderedObjectives, Starting CombatTutorial work 2016-01-19 16:34:51 -05:00
Shaun Bennett
80d55b2c9c It works! 2016-01-19 13:34:17 -05:00
Shaun Bennett
0f83263871 Merge remote-tracking branch 'remotes/origin/clans/beta' into clans/tutorial
# Conflicts:
#	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/commands/ClansCommand.java
2016-01-19 11:01:11 -05:00
Shaun Bennett
947ce254da Tutorial Gui, Fixes 2016-01-19 10:59:56 -05:00
William Burns
7af8d78fc3 Add resource pack and other fixes 2016-01-19 14:00:23 +00:00
Shaun Bennett
951c27123a Remove /disguise for YOUTUBE_SMALL in arcade 2016-01-18 22:10:01 -05:00
Teddy
c52bc8024c Halloween, added kit to stats 2016-01-18 11:41:30 +00:00
Teddy
740eeae9bd Halloween, added stats 2016-01-18 11:40:46 +00:00
Teddy
3fc25359be Gravity, added stats 2016-01-18 11:38:43 +00:00
Teddy
b22f452b1f Gladiators, added stats 2016-01-18 11:36:16 +00:00
Teddy
297e9baf41 Evolution, added stats 2016-01-18 11:34:43 +00:00
Teddy
f3d27c9d93 Draw my thing, added stats 2016-01-18 11:32:40 +00:00
Teddy
3d88f5aaae Dragons, added stats 2016-01-18 11:11:32 +00:00
Teddy
ba50b5fdb1 Dragon Riders, added default registery 2016-01-18 11:09:19 +00:00
Teddy
c3d9be2123 Dragon Escape Teams, added stats 2016-01-18 11:05:09 +00:00
Teddy
85f4ee50f0 Dragon Escape, added stats + implemented kit display for stats 2016-01-18 11:04:12 +00:00
Teddy
66f484760e Death Tag, added stats 2016-01-18 10:53:56 +00:00
Teddy
96d16932dd Christmas Chaos, added stats 2016-01-18 10:50:04 +00:00
Teddy
dc44207d7a Champ TDM, added stats 2016-01-18 10:48:10 +00:00
Teddy
4e09aa4c34 Champ Dominate,added stats 2016-01-18 10:45:48 +00:00
Teddy
f79acaaa2a Champ CTF,added stats 2016-01-18 10:43:46 +00:00
Teddy
508c4e99d2 Castle Siege,added stats 2016-01-18 10:41:10 +00:00
Teddy
b0eb5a6d4e Cards Against Humanity, skipped/left blank 2016-01-18 10:34:43 +00:00
Teddy
56b3e482f2 Master Builders, added stats 2016-01-18 10:32:38 +00:00
Shaun Bennett
044d2bac83 Fix some Invisibility preference bugs 2016-01-17 22:55:04 -05:00
Shaun Bennett
2b6074a210 Merge remote-tracking branch 'remotes/origin/bugfix/disguise-command' 2016-01-17 22:46:56 -05:00
Shaun Bennett
976779b9f2 Tutorial Work 2016-01-17 22:45:38 -05:00
Sarah
5ed9295944 updating Hub command as well 2016-01-17 18:10:16 +01:00
md_5
4927bb8c0b Fix some misc suspicious calls to Collection methods. 2016-01-17 20:20:48 +11:00
md_5
55c54eeff4 Fix ServerMonitor not actually removing ServerGroup instances. 2016-01-17 20:11:25 +11:00
Sarah
52bda30f85 Mysts OCD again...... 2016-01-17 03:03:00 +01:00
Sarah
4a5d6b5f2a Mysticates OCD.... 2016-01-17 02:48:15 +01:00
md_5
6cf08193df Fix small memory leak in Mineplexer.
* Leak was on line 74 (toString omitted when removing from String collection).
* Impact was actually pretty much nil - collection is rebuilt every minute.
* Side effect of optimization by using UUID itself which has a good hashCode and fast equals implementation.
2016-01-16 20:36:49 +11:00
NewGarbo
40c52ac557 made it so that cannons don't rely on outposts. this should help with testing them without needing an outpost 2016-01-16 08:25:30 +00:00
NewGarbo
254a2e45e4 comments + cannons state enum rename 2016-01-16 08:22:35 +00:00
NewGarbo
e71a2d2e48 quick npe fix 2016-01-16 08:20:11 +00:00
NewGarbo
1042edb134 CANNONZ! 2016-01-16 08:18:06 +00:00
William Burns
f22297418c Clear full canvas at start fix 2016-01-15 19:08:25 +00:00
William Burns
733bfadf68 Added spray can tool 2016-01-15 18:52:26 +00:00