Ty Sayers
|
2ffe2badf2
|
Reimplement clan energy-draining over time. Add combat-logging NPC for players that prematurely log off. Fix bug regarding /logout command for safe-logging. Reduce Shop territory side by 1 chunk radius. Add organic farming shop for purchasing/selling farm produce. Add travel hub for transporting between different spawn and shop locations. Add missing BowAttributes implementations for custom bows, and re-add in probability for dropping bows on custom gear drops. Fix bug related to custom-bow items not properly formatting item descriptions and display name. Update Redis default host IP. Fix bug where ranged attacks triggered melee-based custom gear attributes. Add clan management command for managing/deleting clans during testing phase of alpha/beta Clans.
|
2015-06-22 16:20:20 -04:00 |
|
Ty Sayers
|
4dd1cf43de
|
Add ability to convert Gems into Gold daily to Bank Shop, including redis-based system for tracking most recent transfers. Fix bug with item attributes that reference potions not properly displaying potion value effects (uses roman numerals). Prepare for custom textured Legendary items by modifying over to record-based materials. Add base for organic produce / farming shop.
|
2015-06-09 15:46:38 -04:00 |
|
Ty Sayers
|
971612a538
|
Fix bug relating to Energy Shop purchases and item functionality. Fix bug with GoldManager not being properly initialized on plugin start-up. Add Shops safe-zone to region claims for default clans across world. Create BankShop for all interactions related to economy management, specifically buying & selling GoldTokens as well as converting Gems into Gold on a daily basis.
|
2015-06-05 19:18:06 -04:00 |
|
Ty Sayers
|
1fa919e954
|
Finish GoldToken integration for cashing in. Re-implement fixed hidden JSON lore encoding. Fix damage reduction attributes where entity types weren't being properly initialized. Prevent players from breaking blocks in temporary Spawn regions.
|
2015-06-02 20:01:42 -04:00 |
|
Ty Sayers
|
155b078c49
|
Update spigot version to Shaun's changed. Add separate spawn locations at (200,0) and (-200,0) on the map as well as safe-zone regions surrounding spawns. Temporary halt energy deduction until energy shop is enabled. Fixed issues related to field zones being claimable/breakable, as well as borderlands. Define claimable areas. Add GoldToken item for storing currency into physical items. Add gold management for checking economic status for players.
|
2015-06-01 15:51:22 -04:00 |
|