Shaun Bennett
f6cfc36e9f
War Invasion, GUI Improvements, New ClanRelation for Winning/Losing War, Update Clan Map for new relation, Show invasions in scoreboard
2015-11-17 17:59:35 -05:00
NewGarbo
c23b2f54f5
Removed arbitrary boundary around admin territories (Chiss' request)
2015-11-17 22:41:51 +00:00
NewGarbo
9b866145ea
Merge branch 'clans-beta' of ssh://184.154.0.242:7999/min/Mineplex into clans-beta
2015-11-17 22:24:58 +00:00
NewGarbo
31906b025f
Clans Home switched over to using physical beds.
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Changed "You cannot [break/place/use] [blocks/items] in [territory]" to something more simple (as per Chiss' request)
2015-11-17 22:24:19 +00:00
Shaun Bennett
6187b5e680
Merge remote-tracking branch 'origin/clans-beta' into clans-beta
2015-11-16 17:34:47 -05:00
Shaun Bennett
c3cd0e3ad2
Fix chat formatting, open clan shop with /c
2015-11-16 17:31:24 -05:00
libraryaddict
f95bec0f15
Fix up mapmanager, untested
2015-11-17 11:30:04 +13:00
Shaun Bennett
a153ffdc38
Fix enchant tables opening the wrong gui
2015-11-16 17:29:25 -05:00
Shaun Bennett
5b30cfb67e
Fix War Points bug
2015-11-16 17:27:56 -05:00
NewGarbo
0d372cefaa
Merge branch 'clans-beta' of ssh://184.154.0.242:7999/min/Mineplex into clans-beta
2015-11-16 19:41:46 +00:00
NewGarbo
181642e200
give undead warriors stone swords.
2015-11-16 19:41:09 +00:00
Shaun Bennett
07f92d2e6e
Merge remote-tracking branch 'origin/clans-beta' into clans-beta
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Conflicts:
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/ClanInfo.java
2015-11-16 14:39:47 -05:00
Shaun Bennett
2627aa9933
War/War Points Update
2015-11-16 14:37:32 -05:00
NewGarbo
580ec27738
hmm getTitle() in FieldBlock returns null (presumably accidentally), and forgot to update getters with interfaces.
2015-11-15 21:03:48 +00:00
NewGarbo
c6f73d6e9a
oh deary me, i appear to have gone on a rampage of changing everything to interfaces.
2015-11-15 21:01:27 +00:00
NewGarbo
24dee0ebf6
updated ScoreboardElement to use the interface instead of the implementation. PLEASE NEVER USE THE IMPLEMENTATION FOR DEFINING THE TYPE!!!
2015-11-15 20:52:45 +00:00
NewGarbo
fff248ad86
king of the hill gold drop fix
2015-11-15 20:37:37 +00:00
NewGarbo
5209cf3d38
fixed an annoying IllegalArgument with the World Event start command. fixed limit bukkit runnable not limiting itself.
2015-11-15 20:04:44 +00:00
NewGarbo
10eb1bb9c9
enum change didn't commit in the last commit ugh
2015-11-15 19:57:16 +00:00
NewGarbo
22ae67ba81
king of the hill changes. (renamed enum for it for ease of typing)
2015-11-15 19:57:00 +00:00
NewGarbo
c247fe9317
World event prettification and fixes
2015-11-15 18:19:28 +00:00
NewGarbo
1d8366487b
Fixed King of the Hill from not working at all, and some other tiny fixes
2015-11-15 14:33:29 +00:00
NewGarbo
33d358ac6a
Quick fix in EventTerrainFinder because of incorrect block checking.
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Added a constant "GOLD_PER_TICK" in the King of the Hill code, because hardcoded numbers are no fun.
Commented out some strange useless code.
Renamed getTicks() to getTicksRunning() and _ticks to _ticksRunning.
2015-11-15 12:09:31 +00:00
NewGarbo
1398987ff7
Removed currently unused world event types.
2015-11-15 08:49:44 +00:00
NewGarbo
321d840cfd
Throwing RuntimeException instead of legacy assert expression.
2015-11-15 08:28:57 +00:00
Shaun Bennett
f90b137ccd
Merge remote-tracking branch 'origin/clans-beta' into clans-beta
2015-11-14 16:46:03 -05:00
NewGarbo
e4981c7491
Undead camp finishing stuff
2015-11-14 20:30:37 +00:00
Shaun Bennett
487f974951
Clan Gui updates and code cleanup
2015-11-13 23:53:34 -05:00
NewGarbo
8a972075da
Formatted WorldEventManager (seperate commit for formatting so that confusion doesn't arise in future commits)
2015-11-13 21:19:50 +00:00
NewGarbo
a0ac15dec5
Allowed Jr.Devs to start/clear world events.
2015-11-13 21:01:09 +00:00
NewGarbo
98be3a51a0
Added a Speed I effect to the UndeadWarrior and UndeadArcher creatures that spawn in the UndeadCamp world event.
2015-11-13 21:00:08 +00:00
NewGarbo
010f30f064
Made the alpha login message only send one (forgot to save the task manager stuff)
2015-11-13 20:57:33 +00:00
Shaun Bennett
8ba9a8f6c4
Fix border radius
2015-11-12 22:38:26 -05:00
Shaun Bennett
40138b6914
1.8 fix
2015-11-12 22:35:56 -05:00
Shaun Bennett
f3e94cc035
Map fix (probably broken?!)
2015-11-12 21:35:01 -05:00
Shaun Bennett
bbc7bf770c
1.8 Fixes - Still doing map fix
2015-11-12 19:18:42 -05:00
Shaun Bennett
994a9e3e43
Clans Gui Work, commiting so I can switch branches
2015-11-11 18:05:48 -05:00
NewGarbo
1aef7fe0b9
bunch of fixes reported by qa in tutorials.
2015-11-09 20:46:38 +00:00
NewGarbo
f1fbe086d3
oh how fun, even more constructor errors!
2015-11-09 20:29:52 +00:00
NewGarbo
af6e28f14b
don't you worry Shaun, I gotcha back with fixing them constructor problems ;)
2015-11-09 20:29:27 +00:00
Shaun Bennett
8850737f71
Fix constructor issues
2015-11-09 15:22:15 -05:00
Shaun Bennett
0bb3f8adb1
Merge remote-tracking branch 'origin/clans-beta' into clans-beta
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# Conflicts:
# Plugins/.idea/dataSources.xml
# Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/commands/ClansCommand.java
2015-11-09 14:41:16 -05:00
Shaun Bennett
610b5dbeb2
More work on gui
2015-11-09 14:39:52 -05:00
NewGarbo
0409d7ffef
Merge branch 'clans-beta' of ssh://184.154.0.242:7999/min/Mineplex into clans-beta
2015-11-09 08:48:12 +00:00
NewGarbo
4232a5675f
fixed bug with part 5 of the getting started tutorial (has to do with claiming events)
2015-11-09 08:45:34 +00:00
NewGarbo
8f507c4b9c
typo
2015-11-09 08:29:51 +00:00
Shaun Bennett
ffc389f9c7
Merge remote-tracking branch 'origin/clans-beta' into clans-beta
2015-11-07 19:58:12 -05:00
Shaun Bennett
af1d91913b
Clans gui work
2015-11-07 19:58:03 -05:00
NewGarbo
9a70d33b17
Fixed clans user directory being wrong on test servers (because a backslash ['\'] is not seperator for certain OS). Changed /gear command rank back to Admin, and added assassin armor to the gear GUI.
2015-11-07 20:26:43 +00:00
Shaun Bennett
addde570bb
Merge remote-tracking branch 'origin/clans-beta' into clans-beta
2015-11-07 14:53:35 -05:00
NewGarbo
b835823230
Preferences page changes to free up space, as the current preferences layout is completely full.
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Removed unnecessary Spawn variable in Clans.java, as it was causing a warning and warnings look ugly.
2015-11-06 13:19:02 +00:00
NewGarbo
7675b00999
Dominance event. Shaun will have to call the new events once he's done with Dominance.
2015-11-06 07:11:06 +00:00
NewGarbo
1375623625
Added alpha messages.
2015-11-04 17:03:52 +00:00
NewGarbo
3ff044fddb
Added PlayerUnClaimTerritoryEvent, and added some new stuff to TutorialClanTips
2015-11-04 11:32:06 +00:00
NewGarbo
8033b40011
made math in GearPage a tiny bit more understandable
2015-11-04 01:27:33 +00:00
NewGarbo
ed1e394a84
removed an unused type and a bit more cleanup; getting ready to clean up GearPage, which is... *shudders*
2015-11-04 00:09:46 +00:00
NewGarbo
a455804dce
some Tutorial code cleanup
2015-11-04 00:07:32 +00:00
NewGarbo
4bf92ce0a0
gah why isn't this working?! git is annoying!!!
2015-11-03 23:47:35 +00:00
NewGarbo
78ab895a14
Added heart particles to the GiantsBroadsword healing feature, also added some strong sounds.
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Made it so that players using the broadsword's effects cannot attack anything.
Added small smoke particle to UtilParticle.
Added a burnout feature to the WindBlade, disallowing players to speed around on the ground for ever.
Moved the Lapis Lazuli block particles from infront of the player, to the feet of the player when using the AlligatorsTooth, as per SamitoD's request.
Removed some debug messages thrown around the code.
2015-11-03 19:49:14 +00:00
Shaun Bennett
4794cc6924
Clans Gui
2015-11-02 20:41:08 -05:00
NewGarbo
27c6ef4e9d
Success! Finished all events woohoo!
2015-11-02 10:16:13 +00:00
NewGarbo
0bc8413430
test
2015-11-02 10:11:54 +00:00
NewGarbo
74c0eac141
Bunch of fixes and new stuff:
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Cleaned up code everywhere.
Added a ClanCreatedEvent (accidentally formatted ClansDataAccessLayer ooooops)
Removed the tutorialManager access from ClansManager, as it is unneeded now.
Added Lapis Lazuli block particles to Alligator's Tooth (Sammy's request.)
Fixed NPE in TutorialTask#onFinish(Player);
2015-11-02 08:04:38 +00:00
NewGarbo
baa4a744fb
Fixed a whole load of bugs:
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Fixed the next button occasionally displaying a blank page in the gear GUI.
Fixed not being able to click the back button when selecting a bow in the gear GUI.
Made selectable items glowing in the gear GUI.
2015-10-31 23:11:12 +00:00
NewGarbo
878f7aeafd
Potentially fixed the problem where your NPC skeleton sticks around after you log in, and attacks you.
2015-10-30 22:48:40 +00:00
NewGarbo
f54da4ee78
Merge branch 'clans-beta' of ssh://184.154.0.242:7999/min/Mineplex into clans-beta
2015-10-30 22:20:33 +00:00
NewGarbo
396ce75087
Bug fixes/Additions:
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- Being able to kill clan mates/create mode players who combat log.
- Added a notice that the player was killed, when a player logs back in after being killed when combat logging.
- Fixed Fall Damage making a player unsafe in safe territories.
- Fixed Alligator's Tooth damage.
- Fixed Alligator's Tooth working in lava.
- Added a UtilFile to Mineplex.Core.Common, for all stuff files!
2015-10-30 22:13:19 +00:00
Shaun Bennett
401350e85d
Merge remote-tracking branch 'origin/clans-beta' into clans-beta
2015-10-29 13:14:33 -04:00
Shaun Bennett
364d8b05af
Fix war invasion
2015-10-29 13:14:27 -04:00
NewGarbo
66a4b148e1
Fixed put on armour task being inconsistent.
2015-10-29 13:44:11 +00:00
NewGarbo
0c5e34ad84
Finished the tutorial changes that I wanted to add. Added a few more events for shop stuff, to make the code a bit cleaner. Might continue the idea of more events in Clans. Added an optional argument to QAResetCommand which will allow you to reset to a specific task number. Quite useful when testing tasks that are one of the last ones!
2015-10-29 12:56:00 +00:00
NewGarbo
d0bfb2e2e9
Finishing touches with UtilItem. Lots of changes to tutorials, and added a PlayerEnterTerritory event.
2015-10-29 08:35:24 +00:00
NewGarbo
8ce50d1fc7
Done most of the tutorial ghost mechanic, and also switched from using task's indexes for referencing the tasks, instead using names now. This should allow for much more flexibility, and adding/removing tasks will not be such a pain! (Having to switch all of the task indexes around for any code referencing tasks.)
2015-10-28 17:08:48 +00:00
NewGarbo
765fb4ce11
Created the ClansShopItem enumeration, which has every item that can be sold in shops, with their buy and sell prices. All shops have been updated to reference this enumeration to get the prices for items.
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Made it so that players that are "weaklings" will be stripped of their weakling title, if the sell value of their inventory is greater than 2000 Gold.
This mechanic uses the ClansShopItem enumeration, and is the main reason why it was created, since all prices were normally hardcoded into the shop page classes.
2015-10-28 07:34:13 +00:00
NewGarbo
8d5b6e6d90
Don't show weakling particles above players that are not alive. Also removed debug message.
2015-10-27 10:18:14 +00:00
NewGarbo
1938bcf799
Fixed the "weakling" status not updating correctly.
2015-10-27 10:01:33 +00:00
NewGarbo
b4897e91fa
Fixed bug where an NPC's hologram would still stick around after the NPC is killed, since death and regular removal over time are handled separately.
2015-10-27 08:56:41 +00:00
NewGarbo
234799e55e
Fixed infinite recursion in AlligatorsTooth.
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Fixed a NullPointer exception in the Gear UI when you don't select an item type and you continue on.
Made a way to visually see the task you are on in the getting started tutorial, by making it dark cyan.
2015-10-27 08:32:21 +00:00
NewGarbo
c30ece9d8b
Improved SafeLog to use the title system and holograms! Also removed knockback for NPCS
2015-10-26 19:48:20 +00:00
NewGarbo
da058881f8
Some bug fixes in the gear ui, added the shine to rare item factory (I FORGOT TO COMMIT THE CLASS LAST COMMIT ARGH)
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added alligators tooth particles & sound
added wind blade power feature
2015-10-26 15:37:44 +00:00
NewGarbo
eb350a79c3
Added RareItemFactory (will add shine when lib helps me with it) and other small little fixes. Added a way to specify the amount of items in a single line in GearPage, so that armor and weapon type listings look more aesthetically pleasing.
2015-10-26 12:21:33 +00:00
NewGarbo
63406e9ce1
Moved GearManager back to it's original package, and stopped using it in GearPage. Removed commented code from GearCommand, as the gui is now finished and it is not needed anymore.
2015-10-26 07:57:00 +00:00
NewGarbo
7eab57c5dd
As per Chiss' request, made the gear ui go to next page when you choose an attribute.
2015-10-26 07:49:03 +00:00
NewGarbo
cc2aae9726
Final touches to the gear gui, making it now completely finished. hooray!
2015-10-26 00:08:03 +00:00
NewGarbo
63bc492f2c
Almost completely finished the /gear ui, still a few bugs and missing features, but it's getting there. Logging off now, don't want to lose code.
2015-10-24 20:36:53 +01:00
NewGarbo
089c4420b2
Lots of progress towards a /gear gui, not finished though. commiting now because I'm leaving and don't want to lose the code.
2015-10-24 07:16:13 +01:00
NewGarbo
0c29805756
Merge branch 'clans-beta' of ssh://184.154.0.242:7999/min/Mineplex into clans-beta
2015-10-23 19:27:13 +01:00
NewGarbo
11b836da8b
Added Join/Quit messages.
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Removed periods from attribute descriptions.
Fixed legendary item lore having incorrect formatting.
2015-10-23 16:59:30 +01:00
Shaun Bennett
fd1638a572
Merge remote-tracking branch 'origin/clans-beta' into clans-beta
2015-10-23 02:17:57 -04:00
Shaun Bennett
5944b734be
More war fixes - still needs tweaking
2015-10-23 02:17:47 -04:00
NewGarbo
4c381d41fe
Fixed second tutorial task misspelling, and added the first tutorial, which is /c help, as I completely forgot about it in the first place.
2015-10-23 06:10:09 +01:00
NewGarbo
18d998fc04
Fixed colors cutting out in the middle of the message in task information, moar fireworks!
2015-10-23 05:56:53 +01:00
NewGarbo
825b519890
Finalization of tutorials, made my code more consistent, and renamed any parts of code that referred to tasks as parts refer to them as "tasks."
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Removed unused imports, and other code cleanup stuff.
Renamed EndTutorialCommand to SkipTutorialCommand as the actual command is "/skiptutorial" instaed of "/endtutorial"
2015-10-21 21:50:46 +01:00
NewGarbo
bf406493e3
Fixed tutorial tasks that rely on territory entrances not working because formatting...
2015-10-21 20:14:35 +01:00
Shaun Bennett
00a689ea03
War work
2015-10-21 14:48:27 -04:00
NewGarbo
112f34c77f
Fixed NullPointerException when clicking outside of inventory GUI.
2015-10-21 08:10:53 +01:00
NewGarbo
a5df50de92
On going map tutorials started and finished.
2015-10-21 06:55:06 +01:00
NewGarbo
eb203131a7
Fixed import errors since I moved the getting started tutorial to a different package.
2015-10-21 06:19:23 +01:00
NewGarbo
bd5266251b
Finalized the getting started tutorial.
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Added the last 5 tasks, and added a nice big ending (fireworks)
Added an ugly fix to the QAResetCommand, which I am really unhappy about, but can't find any other way about it. It's only a test command though, so it'll be removed in the final releases.
2015-10-21 06:17:18 +01:00
NewGarbo
c6cf47ee4e
I did not mean to commit that one line... Oh gosh that would have been bad... (addCoins onEnterTerritory). Was just for testing shops.
2015-10-21 04:36:47 +01:00