* commit 'b45e00796d66cf8aeb39510e0bd23bc5bd59327b':
Fixed explosions dropping right items.
Made block define its own drops.
Removed an nunnecesarry method
Fixed items not dropping their regular counterpart.
* commit 'c23855bd65c6aa4bc7adabae4a238c3717fff479': (35 commits)
sapling fix
disallow all staff from using /we
disallow sapling in dispensers (grrr working in two different branches is really strange)
fixed chatslow not working + filter not working for players not in clan
no tnt from dispensers
stop dispensers being used for flint-andsteal, bonemeal etc etc
finally fixed that windblade dupe
this is just really slowing down startup time by A LOT
allow clans moderators to use /cb
increased sapling cooldown to 20 minutes from one second.
bumped version up to 0.19
put cmod above support so that support can't bypass clans home block
allow C.Mods to join all server regardless of home servers
fix dupe bug and safelog
sapling stuff messed up oops
npe fix
more control over saplings
fixed wind blade dupe bug
goes with the commit below VVVV
outposts work (grr git is weird trying to switch over to clans/beta)
...
* commit '53132a248f9d899e2b4b275a31cfd69376533688':
the L
Updateting spectator Menu layout.
fixing spec item in menu
Removing right clicking.
removing switching players until spigot patch is on.
adding spectator rotation.
adding entity spectating by right clicking and right clicking head in compass menu.
* commit 'b6db99806ab171774ffd9c9db11cf361ad76dc94': (83 commits)
Remove debug message.
Fix flickering judge laser.
Borders for spec are fixed.
Leaves fix.
Fix dupe scoreboard entries. Make it so perfect builders can't fill or empty bucket.
Make dependable require 50 perfect builds instead of 10.
Multiply by less
negative!
Trying different hologram location
Fix messages, fix /stats
Center hologram
Make achievement category classics
hologram changes
Holograms maybe?
Chiss' checklist.
Remove unnecessary tabs. Make the judge guardian use it's own laser again.
Fixed builds with only mobs not loading.
Fixed mobs.
TICK TICK TICK TICK.
all players equal, no one loses
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