Commit Graph

4707 Commits

Author SHA1 Message Date
NewGarbo
78ab895a14 Added heart particles to the GiantsBroadsword healing feature, also added some strong sounds.
Made it so that players using the broadsword's effects cannot attack anything.

Added small smoke particle to UtilParticle.

Added a burnout feature to the WindBlade, disallowing players to speed around on the ground for ever.

Moved the Lapis Lazuli block particles from infront of the player, to the feet of the player when using the AlligatorsTooth, as per SamitoD's request.

Removed some debug messages thrown around the code.
2015-11-03 19:49:14 +00:00
NewGarbo
27c6ef4e9d Success! Finished all events woohoo! 2015-11-02 10:16:13 +00:00
NewGarbo
0bc8413430 test 2015-11-02 10:11:54 +00:00
NewGarbo
74c0eac141 Bunch of fixes and new stuff:
Cleaned up code everywhere.
Added a ClanCreatedEvent (accidentally formatted ClansDataAccessLayer ooooops)
Removed the tutorialManager access from ClansManager, as it is unneeded now.

Added Lapis Lazuli block particles to Alligator's Tooth (Sammy's request.)

Fixed NPE in TutorialTask#onFinish(Player);
2015-11-02 08:04:38 +00:00
NewGarbo
baa4a744fb Fixed a whole load of bugs:
Fixed the next button occasionally displaying a blank page in the gear GUI.
Fixed not being able to click the back button when selecting a bow in the gear GUI.
Made selectable items glowing in the gear GUI.
2015-10-31 23:11:12 +00:00
NewGarbo
878f7aeafd Potentially fixed the problem where your NPC skeleton sticks around after you log in, and attacks you. 2015-10-30 22:48:40 +00:00
NewGarbo
f54da4ee78 Merge branch 'clans-beta' of ssh://184.154.0.242:7999/min/Mineplex into clans-beta 2015-10-30 22:20:33 +00:00
NewGarbo
396ce75087 Bug fixes/Additions:
- Being able to kill clan mates/create mode players who combat log.
- Added a notice that the player was killed, when a player logs back in after being killed when combat logging.
- Fixed Fall Damage making a player unsafe in safe territories.
- Fixed Alligator's Tooth damage.
- Fixed Alligator's Tooth working in lava.
- Added a UtilFile to Mineplex.Core.Common, for all stuff files!
2015-10-30 22:13:19 +00:00
Shaun Bennett
401350e85d Merge remote-tracking branch 'origin/clans-beta' into clans-beta 2015-10-29 13:14:33 -04:00
Shaun Bennett
364d8b05af Fix war invasion 2015-10-29 13:14:27 -04:00
NewGarbo
66a4b148e1 Fixed put on armour task being inconsistent. 2015-10-29 13:44:11 +00:00
NewGarbo
0c5e34ad84 Finished the tutorial changes that I wanted to add. Added a few more events for shop stuff, to make the code a bit cleaner. Might continue the idea of more events in Clans. Added an optional argument to QAResetCommand which will allow you to reset to a specific task number. Quite useful when testing tasks that are one of the last ones! 2015-10-29 12:56:00 +00:00
NewGarbo
d0bfb2e2e9 Finishing touches with UtilItem. Lots of changes to tutorials, and added a PlayerEnterTerritory event. 2015-10-29 08:35:24 +00:00
NewGarbo
a063da4cae Renamed some things to comply with standards. Also moved some of the bit flags around, and moved them into seperate parts. 2015-10-28 22:55:10 +00:00
NewGarbo
afadd61431 Added a few new item categories into UtilItem, and added the bitmasks to the materials belonging to said categories. Changed from using the 32bit int data type, to using the 64bit long data type, this should give me a bit more free space for more categories to put items in to, as I already ran out of space using a regular int. 2015-10-28 22:47:30 +00:00
NewGarbo
cffcf245e9 UtilItem.java overhaul, complete item attribute system added. 2015-10-28 22:14:08 +00:00
NewGarbo
8ce50d1fc7 Done most of the tutorial ghost mechanic, and also switched from using task's indexes for referencing the tasks, instead using names now. This should allow for much more flexibility, and adding/removing tasks will not be such a pain! (Having to switch all of the task indexes around for any code referencing tasks.) 2015-10-28 17:08:48 +00:00
NewGarbo
765fb4ce11 Created the ClansShopItem enumeration, which has every item that can be sold in shops, with their buy and sell prices. All shops have been updated to reference this enumeration to get the prices for items.
Made it so that players that are "weaklings" will be stripped of their weakling title, if the sell value of their inventory is greater than 2000 Gold.
This mechanic uses the ClansShopItem enumeration, and is the main reason why it was created, since all prices were normally hardcoded into the shop page classes.
2015-10-28 07:34:13 +00:00
NewGarbo
8d5b6e6d90 Don't show weakling particles above players that are not alive. Also removed debug message. 2015-10-27 10:18:14 +00:00
NewGarbo
1938bcf799 Fixed the "weakling" status not updating correctly. 2015-10-27 10:01:33 +00:00
NewGarbo
b4897e91fa Fixed bug where an NPC's hologram would still stick around after the NPC is killed, since death and regular removal over time are handled separately. 2015-10-27 08:56:41 +00:00
NewGarbo
234799e55e Fixed infinite recursion in AlligatorsTooth.
Fixed a NullPointer exception in the Gear UI when you don't select an item type and you continue on.
Made a way to visually see the task you are on in the getting started tutorial, by making it dark cyan.
2015-10-27 08:32:21 +00:00
NewGarbo
c30ece9d8b Improved SafeLog to use the title system and holograms! Also removed knockback for NPCS 2015-10-26 19:48:20 +00:00
NewGarbo
da058881f8 Some bug fixes in the gear ui, added the shine to rare item factory (I FORGOT TO COMMIT THE CLASS LAST COMMIT ARGH)
added alligators tooth particles & sound
added wind blade power feature
2015-10-26 15:37:44 +00:00
NewGarbo
eb350a79c3 Added RareItemFactory (will add shine when lib helps me with it) and other small little fixes. Added a way to specify the amount of items in a single line in GearPage, so that armor and weapon type listings look more aesthetically pleasing. 2015-10-26 12:21:33 +00:00
NewGarbo
63406e9ce1 Moved GearManager back to it's original package, and stopped using it in GearPage. Removed commented code from GearCommand, as the gui is now finished and it is not needed anymore. 2015-10-26 07:57:00 +00:00
NewGarbo
7eab57c5dd As per Chiss' request, made the gear ui go to next page when you choose an attribute. 2015-10-26 07:49:03 +00:00
NewGarbo
cc2aae9726 Final touches to the gear gui, making it now completely finished. hooray! 2015-10-26 00:08:03 +00:00
NewGarbo
327c129f46 Fixed the rest of merge conflicts (? [I hope {shaun help me ;-;}]) 2015-10-25 12:28:12 +00:00
NewGarbo
1e4b3442fa Conflicts:
Plugins/Mineplex.Core/src/mineplex/core/reward/rewards/UnknownPackageReward.java
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/halloween/Halloween.java
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/items/grenades/FireGrenadeBase.java
2015-10-24 20:45:39 +01:00
NewGarbo
63bc492f2c Almost completely finished the /gear ui, still a few bugs and missing features, but it's getting there. Logging off now, don't want to lose code. 2015-10-24 20:36:53 +01:00
Shaun Bennett
0d56eefd44 Titan/Rewards adjustments 2015-10-24 13:40:17 -04:00
NewGarbo
089c4420b2 Lots of progress towards a /gear gui, not finished though. commiting now because I'm leaving and don't want to lose the code. 2015-10-24 07:16:13 +01:00
Shaun Bennett
40afcaf26b Global Packet Commands 2015-10-23 15:07:53 -04:00
NewGarbo
0c29805756 Merge branch 'clans-beta' of ssh://184.154.0.242:7999/min/Mineplex into clans-beta 2015-10-23 19:27:13 +01:00
NewGarbo
11b836da8b Added Join/Quit messages.
Removed periods from attribute descriptions.
Fixed legendary item lore having incorrect formatting.
2015-10-23 16:59:30 +01:00
Cheese
af208da953 Merge branch 'alex-testrank' 2015-10-23 18:10:59 +11:00
Cheese
d9d0254e46 Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex 2015-10-23 17:30:59 +11:00
Shaun Bennett
fd1638a572 Merge remote-tracking branch 'origin/clans-beta' into clans-beta 2015-10-23 02:17:57 -04:00
Shaun Bennett
5944b734be More war fixes - still needs tweaking 2015-10-23 02:17:47 -04:00
Shaun Bennett
e3e7dd4694 Titan rewards from mythical chests 2015-10-23 02:08:31 -04:00
NewGarbo
4c381d41fe Fixed second tutorial task misspelling, and added the first tutorial, which is /c help, as I completely forgot about it in the first place. 2015-10-23 06:10:09 +01:00
NewGarbo
18d998fc04 Fixed colors cutting out in the middle of the message in task information, moar fireworks! 2015-10-23 05:56:53 +01:00
AlexTheCoder
1512d87f9e Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex into alex-testrank 2015-10-23 00:28:32 -04:00
NewGarbo
825b519890 Finalization of tutorials, made my code more consistent, and renamed any parts of code that referred to tasks as parts refer to them as "tasks."
Removed unused imports, and other code cleanup stuff.

Renamed EndTutorialCommand to SkipTutorialCommand as the actual command is "/skiptutorial" instaed of "/endtutorial"
2015-10-21 21:50:46 +01:00
William Burns
e6bec41ca8 Fix "code too large" error. 2015-10-21 20:29:44 +01:00
NewGarbo
bf406493e3 Fixed tutorial tasks that rely on territory entrances not working because formatting... 2015-10-21 20:14:35 +01:00
Shaun Bennett
00a689ea03 War work 2015-10-21 14:48:27 -04:00
NewGarbo
112f34c77f Fixed NullPointerException when clicking outside of inventory GUI. 2015-10-21 08:10:53 +01:00
Jonathan Williams
c719d693dd Added delete benefit call for repository.
Added failsafe in case inventory update didn't apply
Removed 43k benefit.
2015-10-21 01:15:09 -05:00