NewGarbo
7e23f896ca
changes
2015-11-26 02:49:01 +00:00
NewGarbo
baa4a744fb
Fixed a whole load of bugs:
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Fixed the next button occasionally displaying a blank page in the gear GUI.
Fixed not being able to click the back button when selecting a bow in the gear GUI.
Made selectable items glowing in the gear GUI.
2015-10-31 23:11:12 +00:00
NewGarbo
eb350a79c3
Added RareItemFactory (will add shine when lib helps me with it) and other small little fixes. Added a way to specify the amount of items in a single line in GearPage, so that armor and weapon type listings look more aesthetically pleasing.
2015-10-26 12:21:33 +00:00
NewGarbo
11b836da8b
Added Join/Quit messages.
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Removed periods from attribute descriptions.
Fixed legendary item lore having incorrect formatting.
2015-10-23 16:59:30 +01:00
Ty Sayers
6bb4e69236
Fix bug where players could shift-click items into shop page and lose it forever. Fixed bug where players couldn't place blocks against Anvils/Enchantment Tables while crouched. Fixed bug where clans could enemy other clans that had vastly fewer members than them. Fix bug where CustomGear items broke when a player entered Creative gamemode. Fixed bug where CustomGear suffix attributes did not properly format names. Fixed bug where the Frosted weapon attribute did not properly apply it's slowness effects to enemies.
2015-08-30 17:05:45 -07:00
Ty Sayers
54f910845e
Fix bug where murders were not properly taking place in certain instances of players wielding weapons or armour as well as in certain claimed areas. Fix bug where BlockToss could be exploited to break into an enemy clan's claimed base. Fixed bug where percent sign was not properly escaped in certain item attributes. Remove debug line from shop.
2015-08-30 12:28:44 -07:00
Ty Sayers
4dcd54a9b0
Fix bug with DisguiseManager not properly handling the undisguising of non-player entities. Fix bug where FleshHook skill could be activated on players in a safe zone. Fix multiple bugs with unsafe logging system and NPC drops. Fix bug where unsafe timers and combat tagging in safe zones was not properly functioning. Fix bug with CustomGear not properly spawning with command. Add Clan Blacklist that restricts naming of Clans.
2015-08-27 14:42:07 -07:00
Ty Sayers
0b49d053fe
Fix memory leak in player gear management. Update custom gear display design for title and description to fit CJ's specified design, as well as updating attribute descriptions to match google doc more closely. Fix bug with damage reduction attributes adding instead of reducing damage. Fix bug with parse errors causing defective attribute bugs and console spam with certain custom gear attributes. Fix bug where legend was not being properly displayed for /c map command. Fix bug where chunks could be claimed diagonally to opposing enemy clans. Fix bug with redstone not properly being disabled. Fix bug with attribute effects taking place even when damage events were cancelled, such as in safe zones. Fix bug with dispensers being able to place lava and water blocks. Fix bug where holding a book caused debug chat spam for players in regards to custom damage events.
2015-07-20 15:57:57 -05:00
Ty Sayers
d2f633f572
Fix attribute name positioning bug as well as duplicated attributes on randomly generated items. Fix misleading description of item attributes Conquering/Protection. Fix bug with unwanted entities spawning and targetting players in safe Spawn zones. Fix bug with WindBlade occasionally killing users via fall damage after a long flight even though close to the ground. Fix bug with MagneticBlade not properly pulling entities other than players. Fix bug with AlligatorsTooth not properly granting certain effects such as water breathing.
2015-06-29 16:38:51 -04:00
Ty Sayers
2ffe2badf2
Reimplement clan energy-draining over time. Add combat-logging NPC for players that prematurely log off. Fix bug regarding /logout command for safe-logging. Reduce Shop territory side by 1 chunk radius. Add organic farming shop for purchasing/selling farm produce. Add travel hub for transporting between different spawn and shop locations. Add missing BowAttributes implementations for custom bows, and re-add in probability for dropping bows on custom gear drops. Fix bug related to custom-bow items not properly formatting item descriptions and display name. Update Redis default host IP. Fix bug where ranged attacks triggered melee-based custom gear attributes. Add clan management command for managing/deleting clans during testing phase of alpha/beta Clans.
2015-06-22 16:20:20 -04:00
Ty Sayers
4dd1cf43de
Add ability to convert Gems into Gold daily to Bank Shop, including redis-based system for tracking most recent transfers. Fix bug with item attributes that reference potions not properly displaying potion value effects (uses roman numerals). Prepare for custom textured Legendary items by modifying over to record-based materials. Add base for organic produce / farming shop.
2015-06-09 15:46:38 -04:00
Ty Sayers
1fa919e954
Finish GoldToken integration for cashing in. Re-implement fixed hidden JSON lore encoding. Fix damage reduction attributes where entity types weren't being properly initialized. Prevent players from breaking blocks in temporary Spawn regions.
2015-06-02 20:01:42 -04:00
Ty Sayers
2e19aabfa1
Convert damage system to custom Mineplex damage events to enable legendary abilities. Fix NPE and hanging issue on ServerData's serialization adapter. Finalize item generation logic for instantiating CustomItem's based on specified random distribution of types, attribute counts, etc. Fix several Legendary bugs discovered during testing. Clean left-over template documentation and further clarify ambiguous methods. Add proper updating logic for custom items to track internal stats in hidden json lore. Add safe-logout system to prevent combat logging and enable players to safely log after a designated amount of time. Tweak WindBlade's flight speed to a more natural value.
2015-06-01 12:25:20 -04:00
Ty Sayers
167549c9e8
Add implementation for variety of attribute and base attribute hierarchies, add in JSON encoding for itemstack-item pairing to hold stats and information about items without unintuitive print & parse methods. Temporarily disable donation related commands in DonationManager for testing, as it was presenting compilation issues. Introduce further implementation of LegendaryItems. Add various utility methods for JSON encoding (utilizes GSON). Fix various bugs seen in internal testing.
2015-05-25 14:22:06 -04:00
Ty Sayers
a8a8d4961a
Add remaining bow and armor based attributes, include base implementation of Legendary weapons. Fix smelting bug.
2015-05-16 12:58:58 -04:00
Ty Sayers
7567648312
Add CustomItem hierarchy for Clans project, introducing rare gear that can be decorated with various ItemAttributes for unique effects.
2015-05-05 15:33:42 -04:00