Commit Graph

11107 Commits

Author SHA1 Message Date
samczsun
eadbb22de9 Dinnerbone Morph with tab list 2016-12-19 17:53:15 -05:00
Sam
9409cbc42c Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2016-12-19 00:32:53 +00:00
samczsun
a6db0170c6 QA Fixes 2016-12-15 20:48:40 -07:00
samczsun
58761a0478 1.8 blocker 2016-12-15 20:48:40 -07:00
samczsun
8421aad59c Multiversion support (but not used) 2016-12-15 20:48:40 -07:00
samczsun
54f59c6a4d This is not a bribe 2016-12-15 20:48:40 -07:00
samczsun
de3eef462a Add Gingerbread Chest to list of holiday chests 2016-12-15 20:48:39 -07:00
samczsun
6ed6c324ec Update Holiday Cheer Hover 2016-12-15 20:48:39 -07:00
samczsun
d43d82d1ad Update Leveler tier names 2016-12-15 20:48:39 -07:00
samczsun
908df5a4c2 Make Love Potion call event 2016-12-15 20:48:39 -07:00
samczsun
84132588c2 Give bonus for melons 2016-12-15 20:48:39 -07:00
md_5
e107c0a64a Pass SQL connection into nested method to prevent deadlock.
Discussed with Sam on Slack 11 Dec #general.
2016-12-15 20:46:42 -07:00
William Burns
337f9e4fd9 Don't display titles to 1.8 clients! 2016-12-15 12:36:32 +00:00
cnr
2ab9bc2c88 Fix Power Play title track's goal 2016-12-15 00:44:31 -07:00
cnr
777574a8ff Add missing dependency to BungeeRotator 2016-12-14 23:23:42 -07:00
cnr
df536f73fc Remove erroneously-committed submodule addition 2016-12-14 23:06:05 -07:00
samczsun
fd00644eb8 Finalize Titles 2016-12-14 19:56:27 -07:00
samczsun
4641ed828b Fix faulty scoreboard logic 2016-12-14 19:54:08 -07:00
samczsun
87eaeabd7f Document and clean up StatsManager 2016-12-14 19:52:13 -07:00
samczsun
d291521ad1 Clean up DonationManager 2016-12-14 19:52:13 -07:00
samczsun
f2fc70f400 Titles 2016-12-14 19:52:13 -07:00
Sam
33ac4f49fd Some progress 2016-12-13 22:39:38 +00:00
Sam
99b69bd8c8 Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2016-12-13 22:39:30 +00:00
Kenny
1b76de9e06 Implement timeout into HTTP calls to prevent freezes 2016-12-12 21:21:06 -05:00
Sam
d0f3aff051 Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2016-12-10 11:21:20 +00:00
Sam
6367330021 WorldEvent Base 2016-12-10 11:21:19 +00:00
Sam
6bb76db05b Helicopter 2016-12-09 18:05:17 +00:00
LCastr0
77a1b40bef Fixed illuminated chests having gadgets 2016-12-08 20:46:14 -07:00
cnr
b7e738b4e8 Revert commits from #302
This reverts commits from the range 062fdd3^..a0beeab

Changes from #302 are on hold until a later date.
2016-12-08 20:41:46 -07:00
Sam
58613fa77f Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2016-12-08 19:42:55 +00:00
Sam
b6173c4990 Google Sheets implementation 2016-12-08 19:25:48 +00:00
LCastr0
38345bfc6d Add Infused chests #308 2016-12-07 21:42:44 -06:00
Nate Mortensen
a0beeab5ec Fix Frost Barrier not activating
Negative yaw values are considered valid in minecraft.
UtilShapes doesn't correctly handle negative yaw values
(throws an ArrayIndexOutOfBoundsException) so whenever
a player is facing east they're unable to activate Frost
Barrier.

This commit fixes the issue by allowing UtilShapes to take
negative values.
2016-12-07 13:20:04 -06:00
Nate Mortensen
5c363d27fd Fix item drop check in Wizards
Currently players are unable to drop items if the held item
slot is below 5.  This works fine when dropping items simply
by pressing q, but it often interferes with players dropping
items from an open inventory.  This commit changes the check
to iterate over the first five slots and only cancel the event
if they're dropping one of them.
2016-12-07 13:20:04 -06:00
Nate Mortensen
107fc9d5f6 Fix Blink ability with Spectators
When using blink, players are teleported away from other players
within a one block radius of them.  However, if a player happens
to have the exact same position(only can occur when a player is
spectating them), division by 0 occurs, resulting in the player
being teleported to NaN, as any operation with NaN is also NaN.

To fix this, Blink now ignores players in Spectator mode.  This
change could also address the hypothetical scenario where a
spectator is within the one block radius and results in a blinking
player getting teleported in a weird direction.
2016-12-07 13:20:04 -06:00
Nate Mortensen
66eeae2a54 Run Minestrike in Adventure Mode 2016-12-07 13:20:04 -06:00
Nate Mortensen
ee6e6837ac Fix the death message when using Summon Wolves 2016-12-07 13:20:04 -06:00
Nate Mortensen
d51d3b2df2 Fix PP-Bizon skin 2016-12-07 13:20:04 -06:00
Nate Mortensen
1a7965a954 Fix kill reward for skinned knives 2016-12-07 13:20:04 -06:00
Nate Mortensen
21ebb2b4c8 Add damage metadata system to CombatLog and CustomDamageEvent
This adds a system whereby plugins can associate metadata with individual
damage events and then retrieve that metadata later from the CombatLog.
One example use case for this is Minestrike.  Players are rewarded according
to the weapon that they used to kill another player, however the weapons
are frequently renamed.  Minestrike can now associate a "gunType" key
to the name of the weapon used to kill the player, regardless of the skin
that the gun currently has applied to it.
2016-12-07 13:20:04 -06:00
Nate Mortensen
a05b53c233 Fix Rumble spell slowness level 2016-12-07 13:20:04 -06:00
Nate Mortensen
0c71d5ef5d Fix protection provided by Gold armor in Wizards
While the name of the gold items is "Golden X", the
name of the material is "GOLD X" resulting in gold items
providing no protective benefit other than the default
vanilla protection(in the case of there being only gold
armor).
2016-12-07 13:20:04 -06:00
Nate Mortensen
fb15264a69 Correct damage for Fireball and AnvilDrop
This issue came down to two bugs with the explosions created
by Fireball and AnvilDrop.

The first was the damage being done.  Settings the max damage
doesn't change the base damage, so they did the default amount
of damage based on the vanilla code.

The second was the radius of the explosion.  The radius was
too small, and so it was perceived that only users directly hit
would suffer damage.  The radius was increased, however the block
explosion size was kept the same.
2016-12-07 13:20:04 -06:00
Nate Mortensen
833c52d0f2 Create Lifetime system for managing Listeners with a defined duration.
This commit introduces a Component system focused around Games, which is completely
backwards compatible, as well as designed to be flexible enough for later improvements
such as dependency injection. Each GameState is associated with a phase of the
PhasedLifetime that each Game has. Components can be registered with a specific phased
or the entirety of the Lifetime. Refer to the javadocs for Lifetime and PhasedLifetime
for more details.  Currently the main two Component types are ICommand and
ListenerComponent.

This commit includes the first refactoring into using this system, which is replacing
the Wizards minigame's usage of Miniplugin with a Lifetimed Component, allowing for
the shop to be appropriately registered and unregistered.  This change allows for
Wizards to be run more than once on the same server instance.  Previously, attempting
to register the Miniplugin twice would result in the minigame failing to start after
the initial registration.

This commit additionally includes slight refactoring within GameCreationManager as
required for the Lifetime system to function correctly.  These changes ensure that
Games are only disabled once, whereas before they could be repeatedly disabled.
The previous implementation of disable(), along with the classes that override it,
functioned correctly despite being called several times.

Finally, this commit adds in changes to the pom to allow for unit testing.
2016-12-07 13:20:04 -06:00
Nate Mortensen
062fdd31b2 Allow spells to be learned from double chests 2016-12-07 13:20:04 -06:00
samczsun
3755424b1c Botspam QoL improvements 2016-12-07 13:11:00 -06:00
samczsun
20697982e7 Create Rank ScoreboardTag to fix Name collision 2016-12-07 13:05:54 -06:00
samczsun
9234c7a7d5 Implement AddPunishCommand and RemovePunishCommand 2016-12-07 13:05:54 -06:00
Alexander Meech
3af0fe3bee Add a check for punishment removal permission 2016-12-07 13:05:54 -06:00
Alexander Meech
609d77a4f2 Add a check for whether a player can remove punishments 2016-12-07 13:05:54 -06:00