* commit '033425a20b1c07a0ae6329cf4a102673a1fb9fdf':
Disable the ability to craft Fishing Rods. Fix bug where players could use the Blink or Flash skills to bypass borders on negative coordinate sides of the map and die to border control. Fix bug where players could open the enchantment table GUI and enchant items when shift clicking without an item. Fix bug where players couldn't place blocks on top of Anvils. Fix NPE bug with players clicking on Anvils while not holding an item. Fix bug where the '/c home' command cooldown was reset on a players death, allowing for abuse. Fix duplication bug where BlockToss could be exploited inside claims by throwing valuable blocks into water blocks. Fix bug where players could lose items to NPC shop inventories using inventory drag skills to drag items across open slots. Cap the member size of a clan to 20 and maximum available claim count to 8.
* commit '9be0ecc598e0d1fd3f47881a19e88a56cf9b833c':
Fix bug where Assassins could teleport outside of the Borders (causing their death) with several skills. Fix bug where crafting denials for certain items were not properly communicated to the user. Clean up use-cases for cancelling fishing to prevent players from not being able to use their class abilities. Fix bug where pigs could be struck my lightning using class abilities, spawning in pig zombies that could be farmed for gold.
Fix bug where Fissure skill travelled through doorways as well as increase cooldown. Fix bug where Cobwebs could be thrown inside spawn safe zones and increase cooldown. Modify StaticLazer skill's range, damage, cooldown, and damage radius for balance purposes. Remove the ability to craft TNT Minecarts and Jukeboxes. Disable fishing ability in Clans. Add the requirement that players must crouch while clicking on furnaces to be able to smelt. Fix bug where Axes weren't considered a weapon in the context of player murders.
Conflicts:
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/murder/MurderManager.java
Additionally: Disable Endermen and Horses from spawning on the server. Fix bug where players could shoot others from within spawn and throw cobwebs from inside spawn. Fix bug where players could use the Travel Hub while combat tagged. Fix bug where Water flowed into Spawn areas. Fix bug where players could abuse BlockToss to pick up water blocks and throw them inside restricted liquid areas. Fix bug where Fissure created cracked StoneBricks which could be exploited for base raiding. Re-organize some Spawn/Safe Zone related logic into a more intuitive location (Spawn class) and add more descriptive documentation to event handlers in Spawn.
* commit 'eba98e7e7cd5998eae096cbdf77bbcafcc3af740':
Fix bug where players could shift-click items into shop page and lose it forever. Fixed bug where players couldn't place blocks against Anvils/Enchantment Tables while crouched. Fixed bug where clans could enemy other clans that had vastly fewer members than them. Fix bug where CustomGear items broke when a player entered Creative gamemode. Fixed bug where CustomGear suffix attributes did not properly format names. Fixed bug where the Frosted weapon attribute did not properly apply it's slowness effects to enemies.
* commit 'ab73cc2fbed1fe8d2c80eb217ace19da19ad1f11':
Fix bug where murders were not properly taking place in certain instances of players wielding weapons or armour as well as in certain claimed areas. Fix bug where BlockToss could be exploited to break into an enemy clan's claimed base. Fixed bug where percent sign was not properly escaped in certain item attributes. Remove debug line from shop.
* commit 'da3810e5a3450ae31fd7d211d4fdca8b9f7de2e8':
Fix bug where any server initializing the ClanRepository was marked as a clans server in the database. Fix bug where administrative clans were being duplicated across different clans servers.