Commit Graph

3243 Commits

Author SHA1 Message Date
Thanos Paravantis
ba5d06db88 Fix tag master and achievement progress 2016-04-27 13:14:20 +03:00
Thanos Paravantis
ccebeb75f1 Implement challenge team spawning
Team based challenges are now handled differently from the normal ones.
When the game or challenge starts, instead of spawning all players
with the default team spawn method, they are teleported according
to their team. For example, if a player is on the blue team, he
will be teleported on the blue side of the map. Moreover, teams
are now generated properly, by diving the total number of players by
two. One drawback, that will be fixed in a next commit, is that team
challenges require an even amount of players.
2016-04-27 09:41:02 +03:00
Thanos Paravantis
38769d9616 Add missing tracker classes 2016-04-25 23:01:41 +03:00
Thanos Paravantis
d945bfa17a Fix array out of bounds on veteran tracker 2016-04-25 23:01:17 +03:00
Thanos Paravantis
d0336be7b7 Add new achievements and modify current ones 2016-04-25 22:59:24 +03:00
Thanos Paravantis
41ef1a757c Prevent null winner on veteran tracker 2016-04-25 18:03:25 +03:00
Thanos Paravantis
7c92971346 Remove new thread and use bukkit runnable only
Previously, a new thread was created to display the description
of a challenge. Instead of creating a new one, only a single
bukkit runnable is now created. With that change, when the challenge
is skipped, the correct description will show up instantaneously.
2016-04-25 18:00:37 +03:00
Thanos paravantis
a6bf059e6c Modify challenge names and challenge intro titles 2016-04-25 12:47:55 +03:00
Thanos paravantis
c214431cbf Move and rename stat trackers 2016-04-24 22:44:42 +03:00
Thanos paravantis
856eb6059b Update statistics and implement data tracker 2016-04-24 22:39:56 +03:00
Thanos paravantis
e2a6500bce Update game achievements 2016-04-24 13:37:39 +03:00
Thanos paravantis
bfabfab2d1 Fix circle spawn locations 2016-04-24 00:27:39 +03:00
Thanos paravantis
c526c86813 Add notes to fix recent bugs 2016-04-22 23:26:53 +03:00
Thanos paravantis
fa75bc15ad Merge branch 'develop' into thanos-mineware
Conflicts:
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
2016-04-22 22:03:15 +03:00
AlexTheCoder
2a4c3209b4 - Enable ELO 2016-04-22 05:44:56 -04:00
AlexTheCoder
70541fd6f2 Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into alex-compvanilla 2016-04-22 05:41:24 -04:00
Jonathan Williams
d73b720323 Merge branch 'features/elo' into develop 2016-04-22 04:34:35 -05:00
Jonathan Williams
477acf044e Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop 2016-04-22 04:34:21 -05:00
Jonathan Williams
7b18efa7b0 Prevent farming elo up with multiple games by dc and joining new game. 2016-04-22 04:05:07 -05:00
Jonathan Williams
ddd1c5af9b Removed EloSettings and fixed scoreboard. 2016-04-22 03:10:09 -05:00
Jonathan Williams
34f94c0381 Reverted scoreboard because of MC maxlines turd nugget. 2016-04-22 02:55:27 -05:00
Jonathan Williams
4577cf0398 Fixed scoreboard :D 2016-04-22 02:47:48 -05:00
Jonathan Williams
7cc4811ede Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into features/elo 2016-04-22 02:39:35 -05:00
Jonathan Williams
f922be51fe Scoreboard tweak. 2016-04-22 02:39:08 -05:00
AlexTheCoder
04fe30df43 - Fix sb 2016-04-22 03:38:20 -04:00
AlexTheCoder
03bdc8d2db Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix 2016-04-22 03:17:54 -04:00
Jonathan Williams
b69a75355c Fixed scoreboard alignment. 2016-04-22 02:17:40 -05:00
AlexTheCoder
1d3ad3c5fd - Enabled ELO for testing 2016-04-22 02:06:37 -04:00
Jonathan Williams
44d4255628 Added endElo in the appropriate spots. 2016-04-22 00:58:07 -05:00
Jonathan Williams
6d00e8b41f Refactored Elo to work correctly. 2016-04-22 00:21:11 -05:00
AlexTheCoder
d0e3b094c1 - cleaned up and prepped for live update 2016-04-21 20:57:35 -04:00
AlexTheCoder
e55bec505b - Fix players ending up teleported back to arena due to broken respawn engine 2016-04-21 20:13:39 -04:00
AlexTheCoder
df55d48ab8 - Looks better 2016-04-21 01:03:14 -04:00
AlexTheCoder
d57cc48f0f - Added new features! 2016-04-20 22:31:54 -04:00
Joseph Prezioso Jr.
f86b18b603 Elo Works Now
Ready to move on to MCL implementation
2016-04-20 22:09:18 -04:00
cnr
2d02d79cec Fix survival games' Beastmaster wolf spawning
Beastmaster wolf spawning suffered from the same issue as the Wizards
"Summon Wolves" spell: spigot has an issue when setting an owner to a
wolf or ocelot without a previous owner. See SpigotUtil for details.
2016-04-20 18:45:54 -05:00
Joseph Prezioso Jr.
2d45ab61cc Elo re-calculated
Elo is now being incremented more consistently (and not multiple times)
2016-04-20 15:48:27 -04:00
Joseph Prezioso Jr.
6a5c8336cf Elo and Division fixed
Elo and Division should be displaying properly

Cleaned the code up a bit

Added endElo() to Game.java to handle team Elo code

Added event listener to check for GameState.End in TDM to call endElo()
2016-04-20 14:52:06 -04:00
Thanos paravantis
6e011b3a89 Add missing SpawnDefinition interface 2016-04-19 21:52:45 +03:00
Thanos paravantis
cb4561c561 Implement team check on challenge selection system 2016-04-19 18:25:36 +03:00
Thanos paravantis
11aef273ba Fix NPE on Volley Pig 2016-04-19 18:25:04 +03:00
Thanos paravantis
50175f9453 Spawn players with equal distance from ladder on KOTL 2016-04-19 14:27:48 +03:00
Thanos paravantis
17c51f03ad Remove grass only from used spawns 2016-04-19 14:17:32 +03:00
Thanos paravantis
20fdb1f21c Restructure methods on Mini OITQ challenge 2016-04-19 13:59:09 +03:00
Thanos paravantis
816abad8de Fix Mini OITQ barriers enclosing players at spawn 2016-04-19 13:57:39 +03:00
cnr
bda9772ba6 Mitigate spigot issue when setting wolf owner
This fixes the Summon Wolves spell in Wizards.

Explanation:

- Wolves keep track of their most recent owner.
- When a wolf is assigned a new owner, it updates the data
  watcher with the new owner's UUID
- During this process, the old owner's UUID is checked
  against the new one
- If the wolf didn't have a previous owner, the old owner's
  UUID is the empty string.
- UUID.fromString() is called on the empty string, and throws
  an exception.
2016-04-19 02:46:38 -05:00
Thanos paravantis
09fb1842b6 Apply improvements and bug fixes 2016-04-19 10:00:06 +03:00
AlexTheCoder
e08965aa25 - Fixed TowerDefender being too difficult to obtain
- Fixed wither attacking own towers by accident
2016-04-18 22:58:55 -04:00
AlexTheCoder
6c20427395 - Fixed some bugs and added final achievements 2016-04-18 22:32:15 -04:00
AlexTheCoder
17ac3cb597 - Fix armor checking
- Edit wither death message
2016-04-18 20:29:53 -04:00