Commit Graph

6625 Commits

Author SHA1 Message Date
libraryaddict
50edf557ab Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex into MC_1.8 2015-10-30 15:57:36 +13:00
libraryaddict
388aa1611c Update craftbukkit, add new vegetate head, fix maze, fix SG and UHC borders, fix gust, modify kits to use new vegetate 2015-10-30 15:44:37 +13:00
Cheese
c4e93180fa Merge branch 'master' into smash-champs-balance 2015-10-30 13:00:30 +11:00
Cheese
dc535ff861 art 2015-10-30 12:59:58 +11:00
Keir
ec5cbbe684 This method is not required, "Plugin" is protected, not private as I previously assumed. 2015-10-30 01:05:45 +00:00
Keir
e266acaf44 Store report categories with a TINYINT to save space and increase lookup performance. 2015-10-29 23:33:23 +00:00
Keir
e8c01a1733 Cleanup imports. 2015-10-29 23:29:38 +00:00
AlexTheCoder
0be51d5629 - Even more bugfixes 2015-10-29 16:48:51 -04:00
Keir
1857afa826 Log report category to database.
Allow report to easily be handled by clicking text to fire the reporthandle command.
2015-10-29 17:51:17 +00:00
Shaun Bennett
401350e85d Merge remote-tracking branch 'origin/clans-beta' into clans-beta 2015-10-29 13:14:33 -04:00
Shaun Bennett
364d8b05af Fix war invasion 2015-10-29 13:14:27 -04:00
Shaun Bennett
e2947718fe Remove code that wasnt meant to be commited 2015-10-29 13:10:10 -04:00
NewGarbo
66a4b148e1 Fixed put on armour task being inconsistent. 2015-10-29 13:44:11 +00:00
NewGarbo
0c5e34ad84 Finished the tutorial changes that I wanted to add. Added a few more events for shop stuff, to make the code a bit cleaner. Might continue the idea of more events in Clans. Added an optional argument to QAResetCommand which will allow you to reset to a specific task number. Quite useful when testing tasks that are one of the last ones! 2015-10-29 12:56:00 +00:00
Keir
d23230504f Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex into feature/report 2015-10-29 12:20:27 +00:00
libraryaddict
7fca42b0e0 Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex into MC_1.8
Conflicts:
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/turfforts/TurfForts.java
2015-10-29 21:41:59 +13:00
libraryaddict
14df456b3d Progres 2015-10-29 21:39:38 +13:00
NewGarbo
d0bfb2e2e9 Finishing touches with UtilItem. Lots of changes to tutorials, and added a PlayerEnterTerritory event. 2015-10-29 08:35:24 +00:00
Aaron Brock
acc915c34e Re-added my TurfForts patch, as well as fixed the "Game Changes to build time while spectating so you don't get your blocks" glitch. 2015-10-29 01:12:12 -04:00
Aaron Brock
8dd80094b4 Fixed a little boolean derp that stopped people from breaking blocks.
Signed-off-by: Aaron Brock <TheMineBench@gmail.com>
(cherry picked from commit 1f0accd)
2015-10-28 23:26:18 -04:00
Aaron Brock
9df297fc11 Stopped blocks from dropping and stopped people from breaking the other teams blocks with their fist.
Signed-off-by: Aaron Brock <TheMineBench@gmail.com>
(cherry picked from commit 76e4dc6)
2015-10-28 23:25:56 -04:00
Mysticate
a707006558 Work. Deemed unsuitable due to an issue with the paintballs flying wide. 2015-10-28 21:42:41 -04:00
NewGarbo
a063da4cae Renamed some things to comply with standards. Also moved some of the bit flags around, and moved them into seperate parts. 2015-10-28 22:55:10 +00:00
NewGarbo
afadd61431 Added a few new item categories into UtilItem, and added the bitmasks to the materials belonging to said categories. Changed from using the 32bit int data type, to using the 64bit long data type, this should give me a bit more free space for more categories to put items in to, as I already ran out of space using a regular int. 2015-10-28 22:47:30 +00:00
AlexTheCoder
cf26541461 - More Bugfixes 2015-10-28 18:16:52 -04:00
NewGarbo
cffcf245e9 UtilItem.java overhaul, complete item attribute system added. 2015-10-28 22:14:08 +00:00
Mysticate
d0e49280a4 Added a sniper kit! :D 2015-10-28 13:34:03 -04:00
NewGarbo
8ce50d1fc7 Done most of the tutorial ghost mechanic, and also switched from using task's indexes for referencing the tasks, instead using names now. This should allow for much more flexibility, and adding/removing tasks will not be such a pain! (Having to switch all of the task indexes around for any code referencing tasks.) 2015-10-28 17:08:48 +00:00
Keir
38425f25fe Add missing child overridden methods for chaining. 2015-10-28 16:03:02 +00:00
NewGarbo
765fb4ce11 Created the ClansShopItem enumeration, which has every item that can be sold in shops, with their buy and sell prices. All shops have been updated to reference this enumeration to get the prices for items.
Made it so that players that are "weaklings" will be stripped of their weakling title, if the sell value of their inventory is greater than 2000 Gold.
This mechanic uses the ClansShopItem enumeration, and is the main reason why it was created, since all prices were normally hardcoded into the shop page classes.
2015-10-28 07:34:13 +00:00
libraryaddict
0486404c4b Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex into MC_1.8
Conflicts:
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/Arcade.java
2015-10-28 14:38:34 +13:00
libraryaddict
5ec932d1ca Fixing bugs 2015-10-28 14:36:48 +13:00
Keir
dd321439a6 Merge branches 'feature/report' and 'master' of ssh://184.154.0.242:7999/min/mineplex into feature/report 2015-10-27 22:40:23 +00:00
Keir
4ceb8f20aa Make ReportNotification capable of sending json messages. 2015-10-27 22:26:02 +00:00
Keir
cb1c779f37 Close player report if the reported player leaves the game mid-report. 2015-10-27 22:15:06 +00:00
Keir
d9fb0adabb Only notify staff if 3 or more players report a player. 2015-10-27 22:14:33 +00:00
Keir
53f2356cba Handle null report closers. 2015-10-27 22:08:42 +00:00
Keir
bc3a119a22 Store report category and only "merge" reports when the category is the same. 2015-10-27 17:30:47 +00:00
NewGarbo
8d5b6e6d90 Don't show weakling particles above players that are not alive. Also removed debug message. 2015-10-27 10:18:14 +00:00
NewGarbo
1938bcf799 Fixed the "weakling" status not updating correctly. 2015-10-27 10:01:33 +00:00
NewGarbo
b4897e91fa Fixed bug where an NPC's hologram would still stick around after the NPC is killed, since death and regular removal over time are handled separately. 2015-10-27 08:56:41 +00:00
NewGarbo
234799e55e Fixed infinite recursion in AlligatorsTooth.
Fixed a NullPointer exception in the Gear UI when you don't select an item type and you continue on.
Made a way to visually see the task you are on in the getting started tutorial, by making it dark cyan.
2015-10-27 08:32:21 +00:00
AlexTheCoder
0ab3213b7b - Fixed permanent dwarf toss bug
- Fixed skills being active while player is editing class
2015-10-27 01:38:41 -04:00
AlexTheCoder
9d6a361602 - Fixed emerald jump for Relyh 2015-10-26 23:42:52 -04:00
NewGarbo
c30ece9d8b Improved SafeLog to use the title system and holograms! Also removed knockback for NPCS 2015-10-26 19:48:20 +00:00
Sarah
e3049fd22e performance update for Minions and reducing nuke particles. 2015-10-26 17:54:45 +01:00
NewGarbo
da058881f8 Some bug fixes in the gear ui, added the shine to rare item factory (I FORGOT TO COMMIT THE CLASS LAST COMMIT ARGH)
added alligators tooth particles & sound
added wind blade power feature
2015-10-26 15:37:44 +00:00
NewGarbo
eb350a79c3 Added RareItemFactory (will add shine when lib helps me with it) and other small little fixes. Added a way to specify the amount of items in a single line in GearPage, so that armor and weapon type listings look more aesthetically pleasing. 2015-10-26 12:21:33 +00:00
AlexTheCoder
7770fa0284 - Added system to ensure banned players are removed from the network 2015-10-26 07:09:01 -04:00
NewGarbo
63406e9ce1 Moved GearManager back to it's original package, and stopped using it in GearPage. Removed commented code from GearCommand, as the gui is now finished and it is not needed anymore. 2015-10-26 07:57:00 +00:00