Commit Graph

4992 Commits

Author SHA1 Message Date
Jonathan Williams
5c2ade8270 Updated staff list. 2015-10-31 14:55:34 -05:00
Jonathan Williams
f16eee220d Removed Debug messages. 2015-10-31 14:55:18 -05:00
Jonathan Williams
073321fb14 Refactored TrickOrTreat Stuff. 2015-10-31 14:45:42 -05:00
Cheese
92a2c2ebaa fixed npe in kit npc creation 2015-10-31 19:55:58 +11:00
Cheese
b8b260bca1 fixed expire time on projectiles 2015-10-31 19:01:49 +11:00
Cheese
c463b80fe0 fixed insta-expire 2015-10-31 19:00:28 +11:00
Cheese
5d58c56c27 fixed kit bug 2015-10-31 18:31:13 +11:00
Cheese
3636fdfba0 Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex 2015-10-31 18:23:06 +11:00
Cheese
225f067ab3 fixed some projectile stuff 2015-10-31 18:22:53 +11:00
Shaun Bennett
cd15df0238 Merge remote-tracking branch 'origin/master' 2015-10-31 02:13:24 -04:00
Shaun Bennett
71e49854db Add halloween hats 2015-10-31 02:10:15 -04:00
Shaun Bennett
bce439d0cf Merge pull request #70 in MIN/mineplex from Myst_TRICKORTREAT2 to master
* commit '1a6617bce1af68b0665323d59b956daf290ca91f':
  Changes.
2015-10-31 01:07:55 -05:00
Mysticate
1a6617bce1 Changes. 2015-10-31 02:05:03 -04:00
libraryaddict
519dceb72e Doublejumping downwards is a no no 2015-10-31 19:02:58 +13:00
Cheese
23be8aa1dd removed unncessary stuff
balanced rewards
2015-10-31 14:33:41 +11:00
Cheese
a92a52f009 Merge branch 'Myst_TRICKORTREAT' 2015-10-31 14:27:06 +11:00
Mysticate
4884032a1a Added a beautiful Trick o' Treat system for the hub. Happy Halloween! <3 2015-10-30 23:24:32 -04:00
Cheese
b9d7c80f80 cow kit 2015-10-31 13:25:57 +11:00
NewGarbo
878f7aeafd Potentially fixed the problem where your NPC skeleton sticks around after you log in, and attacks you. 2015-10-30 22:48:40 +00:00
NewGarbo
f54da4ee78 Merge branch 'clans-beta' of ssh://184.154.0.242:7999/min/Mineplex into clans-beta 2015-10-30 22:20:33 +00:00
NewGarbo
396ce75087 Bug fixes/Additions:
- Being able to kill clan mates/create mode players who combat log.
- Added a notice that the player was killed, when a player logs back in after being killed when combat logging.
- Fixed Fall Damage making a player unsafe in safe territories.
- Fixed Alligator's Tooth damage.
- Fixed Alligator's Tooth working in lava.
- Added a UtilFile to Mineplex.Core.Common, for all stuff files!
2015-10-30 22:13:19 +00:00
libraryaddict
0dfd5387f3 Update patches 2015-10-30 20:26:13 +13:00
libraryaddict
301b8012ff Final commit 2015-10-30 19:30:17 +13:00
libraryaddict
ea1e4b79f7 Changes from SnD branch 2015-10-30 19:25:02 +13:00
libraryaddict
ed18588a6a Fix missing code and stuff 2015-10-30 19:12:04 +13:00
libraryaddict
da0a99d662 Spawn facing fixes 2015-10-30 16:06:47 +13:00
libraryaddict
50edf557ab Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex into MC_1.8 2015-10-30 15:57:36 +13:00
libraryaddict
388aa1611c Update craftbukkit, add new vegetate head, fix maze, fix SG and UHC borders, fix gust, modify kits to use new vegetate 2015-10-30 15:44:37 +13:00
Cheese
c4e93180fa Merge branch 'master' into smash-champs-balance 2015-10-30 13:00:30 +11:00
Cheese
dc535ff861 art 2015-10-30 12:59:58 +11:00
Shaun Bennett
401350e85d Merge remote-tracking branch 'origin/clans-beta' into clans-beta 2015-10-29 13:14:33 -04:00
Shaun Bennett
364d8b05af Fix war invasion 2015-10-29 13:14:27 -04:00
Shaun Bennett
e2947718fe Remove code that wasnt meant to be commited 2015-10-29 13:10:10 -04:00
NewGarbo
66a4b148e1 Fixed put on armour task being inconsistent. 2015-10-29 13:44:11 +00:00
NewGarbo
0c5e34ad84 Finished the tutorial changes that I wanted to add. Added a few more events for shop stuff, to make the code a bit cleaner. Might continue the idea of more events in Clans. Added an optional argument to QAResetCommand which will allow you to reset to a specific task number. Quite useful when testing tasks that are one of the last ones! 2015-10-29 12:56:00 +00:00
libraryaddict
7fca42b0e0 Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex into MC_1.8
Conflicts:
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/turfforts/TurfForts.java
2015-10-29 21:41:59 +13:00
libraryaddict
14df456b3d Progres 2015-10-29 21:39:38 +13:00
NewGarbo
d0bfb2e2e9 Finishing touches with UtilItem. Lots of changes to tutorials, and added a PlayerEnterTerritory event. 2015-10-29 08:35:24 +00:00
Aaron Brock
acc915c34e Re-added my TurfForts patch, as well as fixed the "Game Changes to build time while spectating so you don't get your blocks" glitch. 2015-10-29 01:12:12 -04:00
Aaron Brock
8dd80094b4 Fixed a little boolean derp that stopped people from breaking blocks.
Signed-off-by: Aaron Brock <TheMineBench@gmail.com>
(cherry picked from commit 1f0accd)
2015-10-28 23:26:18 -04:00
Aaron Brock
9df297fc11 Stopped blocks from dropping and stopped people from breaking the other teams blocks with their fist.
Signed-off-by: Aaron Brock <TheMineBench@gmail.com>
(cherry picked from commit 76e4dc6)
2015-10-28 23:25:56 -04:00
NewGarbo
a063da4cae Renamed some things to comply with standards. Also moved some of the bit flags around, and moved them into seperate parts. 2015-10-28 22:55:10 +00:00
NewGarbo
afadd61431 Added a few new item categories into UtilItem, and added the bitmasks to the materials belonging to said categories. Changed from using the 32bit int data type, to using the 64bit long data type, this should give me a bit more free space for more categories to put items in to, as I already ran out of space using a regular int. 2015-10-28 22:47:30 +00:00
NewGarbo
cffcf245e9 UtilItem.java overhaul, complete item attribute system added. 2015-10-28 22:14:08 +00:00
NewGarbo
8ce50d1fc7 Done most of the tutorial ghost mechanic, and also switched from using task's indexes for referencing the tasks, instead using names now. This should allow for much more flexibility, and adding/removing tasks will not be such a pain! (Having to switch all of the task indexes around for any code referencing tasks.) 2015-10-28 17:08:48 +00:00
NewGarbo
765fb4ce11 Created the ClansShopItem enumeration, which has every item that can be sold in shops, with their buy and sell prices. All shops have been updated to reference this enumeration to get the prices for items.
Made it so that players that are "weaklings" will be stripped of their weakling title, if the sell value of their inventory is greater than 2000 Gold.
This mechanic uses the ClansShopItem enumeration, and is the main reason why it was created, since all prices were normally hardcoded into the shop page classes.
2015-10-28 07:34:13 +00:00
libraryaddict
0486404c4b Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex into MC_1.8
Conflicts:
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/Arcade.java
2015-10-28 14:38:34 +13:00
libraryaddict
5ec932d1ca Fixing bugs 2015-10-28 14:36:48 +13:00
NewGarbo
8d5b6e6d90 Don't show weakling particles above players that are not alive. Also removed debug message. 2015-10-27 10:18:14 +00:00
NewGarbo
1938bcf799 Fixed the "weakling" status not updating correctly. 2015-10-27 10:01:33 +00:00