Ty Sayers
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783f526b76
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Merge branch 'clans-beta' of http://184.154.0.242:7990/scm/min/mineplex into clans_custom_gear
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2015-08-27 14:42:41 -07:00 |
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Ty Sayers
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4dcd54a9b0
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Fix bug with DisguiseManager not properly handling the undisguising of non-player entities. Fix bug where FleshHook skill could be activated on players in a safe zone. Fix multiple bugs with unsafe logging system and NPC drops. Fix bug where unsafe timers and combat tagging in safe zones was not properly functioning. Fix bug with CustomGear not properly spawning with command. Add Clan Blacklist that restricts naming of Clans.
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2015-08-27 14:42:07 -07:00 |
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Shaun Bennett
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b13c9fe227
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Field updates, War updates, bug fixes
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2015-08-26 12:26:27 -07:00 |
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Ty Sayers
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6c9a99fa1b
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Fix soup consumption bug that didn't allow left clicking for use. Fix bug with item frames being destroyed inside spawn zones. Fix bug with bow deficient classes not properly receiving damage reductions on their bow attacks. Fix bug with Whirlwind Axe skill being enabled in Clans settings. Fix bug where bank related shop buttons functioned as gold token purchasables for error-displaying icons. Increasing duration on potion application from custom gear to prevent shaking inventory screen. Fix bug with gold balance changes (add/remove) weren't taking place synchronously, leading to the ability for duplication of gold and items. Fix bug where enemy'd Clans could be allied or neutral'd, as well as signaling that at-war clans were neutral. Fix bug where clans could unclaim admin chunks and ally chunks. Decrease the rate at which hunger decreases to be more accordance with 1.6 food systems. Disable Flint & Steel, Enderpearls, and Witch spawning.
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2015-08-22 15:06:05 -04:00 |
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Ty Sayers
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13f47ad903
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Merge branch 'clans-beta' of http://184.154.0.242:7990/scm/min/mineplex into clans_custom_gear
Conflicts:
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/items/CustomItem.java
Plugins/Mineplex.Minecraft.Game.Core/src/mineplex/minecraft/game/core/damage/DamageManager.java
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2015-07-24 13:59:01 -05:00 |
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Ty Sayers
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0b49d053fe
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Fix memory leak in player gear management. Update custom gear display design for title and description to fit CJ's specified design, as well as updating attribute descriptions to match google doc more closely. Fix bug with damage reduction attributes adding instead of reducing damage. Fix bug with parse errors causing defective attribute bugs and console spam with certain custom gear attributes. Fix bug where legend was not being properly displayed for /c map command. Fix bug where chunks could be claimed diagonally to opposing enemy clans. Fix bug with redstone not properly being disabled. Fix bug with attribute effects taking place even when damage events were cancelled, such as in safe zones. Fix bug with dispensers being able to place lava and water blocks. Fix bug where holding a book caused debug chat spam for players in regards to custom damage events.
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2015-07-20 15:57:57 -05:00 |
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Jonathan Williams
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9cf4ff005a
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Added some debug checks.
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2015-07-16 01:26:38 -05:00 |
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Shaun Bennett
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7f98157890
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More work/fixes
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2015-07-14 20:38:30 -05:00 |
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Shaun Bennett
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ae71de30db
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Fixes and changes
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2015-07-14 01:57:53 -05:00 |
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Shaun Bennett
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dc1fe5fc2c
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Fix schematic material id bug, add new schematics from build team, fix field ore bug, make /gear admin+, enable server join for staff ranks, remove annoying log spam from VisibilityManager
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2015-07-13 19:11:17 -05:00 |
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Shaun Bennett
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e0284e2eb0
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Loot for World Events
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2015-06-29 22:32:40 -05:00 |
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Ty Sayers
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d2f633f572
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Fix attribute name positioning bug as well as duplicated attributes on randomly generated items. Fix misleading description of item attributes Conquering/Protection. Fix bug with unwanted entities spawning and targetting players in safe Spawn zones. Fix bug with WindBlade occasionally killing users via fall damage after a long flight even though close to the ground. Fix bug with MagneticBlade not properly pulling entities other than players. Fix bug with AlligatorsTooth not properly granting certain effects such as water breathing.
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2015-06-29 16:38:51 -04:00 |
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Ty Sayers
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2ffe2badf2
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Reimplement clan energy-draining over time. Add combat-logging NPC for players that prematurely log off. Fix bug regarding /logout command for safe-logging. Reduce Shop territory side by 1 chunk radius. Add organic farming shop for purchasing/selling farm produce. Add travel hub for transporting between different spawn and shop locations. Add missing BowAttributes implementations for custom bows, and re-add in probability for dropping bows on custom gear drops. Fix bug related to custom-bow items not properly formatting item descriptions and display name. Update Redis default host IP. Fix bug where ranged attacks triggered melee-based custom gear attributes. Add clan management command for managing/deleting clans during testing phase of alpha/beta Clans.
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2015-06-22 16:20:20 -04:00 |
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Ty Sayers
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4dd1cf43de
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Add ability to convert Gems into Gold daily to Bank Shop, including redis-based system for tracking most recent transfers. Fix bug with item attributes that reference potions not properly displaying potion value effects (uses roman numerals). Prepare for custom textured Legendary items by modifying over to record-based materials. Add base for organic produce / farming shop.
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2015-06-09 15:46:38 -04:00 |
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Ty Sayers
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971612a538
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Fix bug relating to Energy Shop purchases and item functionality. Fix bug with GoldManager not being properly initialized on plugin start-up. Add Shops safe-zone to region claims for default clans across world. Create BankShop for all interactions related to economy management, specifically buying & selling GoldTokens as well as converting Gems into Gold on a daily basis.
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2015-06-05 19:18:06 -04:00 |
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Ty Sayers
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e15a2ad123
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Add ClansRegions to handle the initialization of default server-side Clans representing special territories such as Spawn and Fields. Additionally, claim land with appropriate distribution according to the respective Clan. Fix bug with WeightSet generation not properly handling low amounts of uniformly likely elements. Fix bug with ClanInfo not properly handling creation of clans and initializing the date created field. Fix bug with Spawn region not properly protecting from claim and PvP settings.
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2015-06-03 20:08:34 -04:00 |
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Ty Sayers
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1fa919e954
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Finish GoldToken integration for cashing in. Re-implement fixed hidden JSON lore encoding. Fix damage reduction attributes where entity types weren't being properly initialized. Prevent players from breaking blocks in temporary Spawn regions.
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2015-06-02 20:01:42 -04:00 |
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Ty Sayers
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155b078c49
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Update spigot version to Shaun's changed. Add separate spawn locations at (200,0) and (-200,0) on the map as well as safe-zone regions surrounding spawns. Temporary halt energy deduction until energy shop is enabled. Fixed issues related to field zones being claimable/breakable, as well as borderlands. Define claimable areas. Add GoldToken item for storing currency into physical items. Add gold management for checking economic status for players.
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2015-06-01 15:51:22 -04:00 |
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Ty Sayers
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2e19aabfa1
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Convert damage system to custom Mineplex damage events to enable legendary abilities. Fix NPE and hanging issue on ServerData's serialization adapter. Finalize item generation logic for instantiating CustomItem's based on specified random distribution of types, attribute counts, etc. Fix several Legendary bugs discovered during testing. Clean left-over template documentation and further clarify ambiguous methods. Add proper updating logic for custom items to track internal stats in hidden json lore. Add safe-logout system to prevent combat logging and enable players to safely log after a designated amount of time. Tweak WindBlade's flight speed to a more natural value.
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2015-06-01 12:25:20 -04:00 |
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Ty Sayers
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167549c9e8
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Add implementation for variety of attribute and base attribute hierarchies, add in JSON encoding for itemstack-item pairing to hold stats and information about items without unintuitive print & parse methods. Temporarily disable donation related commands in DonationManager for testing, as it was presenting compilation issues. Introduce further implementation of LegendaryItems. Add various utility methods for JSON encoding (utilizes GSON). Fix various bugs seen in internal testing.
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2015-05-25 14:22:06 -04:00 |
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Ty Sayers
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a8a8d4961a
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Add remaining bow and armor based attributes, include base implementation of Legendary weapons. Fix smelting bug.
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2015-05-16 12:58:58 -04:00 |
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Ty Sayers
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7567648312
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Add CustomItem hierarchy for Clans project, introducing rare gear that can be decorated with various ItemAttributes for unique effects.
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2015-05-05 15:33:42 -04:00 |
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