* commit '9951701ded301c47bcc203c12001ef866204b78c':
Added a FixSpawnFacing flag to Game which controls whether or not GameTeam will modify the yaw of a spawn when returning it.
* commit 'c98b427fdebb0d8abcce3a17731c0f9b35eece01':
Added missing MountData and SingleEntityMountData files.
Mount bug fix.
Added method to edit NoAI field on entities.
Implemented new mount data system replacing instead of entities as data.
We only need to add the "Go Back" page once...
TitanMount fixes
* commit 'bf92af647abceb78596f9fd1922d3522e61ff053':
Fixed the skull bug where it gave you the wrong skull type. Now gets the meta of the block as well. Also can return multiple items if the block is made up of multiple items (flower pots, ender portal frames).
* commit 'e9fd661311910c81c287ca146d5f22ccbe80dfcc': (22 commits)
disabled koth
fixed message on tick (might be cause of laggg)
a few last touches
forcejoin command for ADMIN+ and fixed auto tree replanting.
made it so that you can only use /reset in safe zones
modifications
changes to tutorial
fixed skiptutorial message not displaying
bunch o' changes
made skip tutorial messages be seen whilst in tutorial
made entire clan know about disband
fixed players from being able to eat their carrot in the making money task
fixed some annoying bugs and fixed certain messages not showing in tutorial
made certain messages visible in tutorial that are actually required to be seen
Got rid of deployed tasks. using different system now. (untested)
made it so players cannot see chat whilst in tutorial
whoops.. this isn't php hehe
made it so that no messages are shown when in tutorial
fixed doors getting placed in spawn and shops
removed some testing stuff
...