NewGarbo
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abcee009dd
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stuff
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2015-11-26 04:07:33 +00:00 |
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NewGarbo
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7e9dc7968e
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gear gui fixes and legendaries changes
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2015-11-25 01:32:05 +00:00 |
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NewGarbo
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81c2d2a11f
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*just pushing my current changes so that i can start fresh on recoding custom item serialization stuff*
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2015-11-24 22:49:28 +00:00 |
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NewGarbo
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9a70d33b17
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Fixed clans user directory being wrong on test servers (because a backslash ['\'] is not seperator for certain OS). Changed /gear command rank back to Admin, and added assassin armor to the gear GUI.
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2015-11-07 20:26:43 +00:00 |
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NewGarbo
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eb350a79c3
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Added RareItemFactory (will add shine when lib helps me with it) and other small little fixes. Added a way to specify the amount of items in a single line in GearPage, so that armor and weapon type listings look more aesthetically pleasing.
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2015-10-26 12:21:33 +00:00 |
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NewGarbo
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63406e9ce1
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Moved GearManager back to it's original package, and stopped using it in GearPage. Removed commented code from GearCommand, as the gui is now finished and it is not needed anymore.
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2015-10-26 07:57:00 +00:00 |
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NewGarbo
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63bc492f2c
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Almost completely finished the /gear ui, still a few bugs and missing features, but it's getting there. Logging off now, don't want to lose code.
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2015-10-24 20:36:53 +01:00 |
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NewGarbo
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089c4420b2
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Lots of progress towards a /gear gui, not finished though. commiting now because I'm leaving and don't want to lose the code.
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2015-10-24 07:16:13 +01:00 |
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Ty Sayers
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17fbd42b9c
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Fix bug where a players inventory was not properly updated after switching to SURVIVAL mode, causing CustomGear items to remain unhidden an JSON encoded.
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2015-10-02 14:30:39 -04:00 |
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Ty Sayers
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bc7615a5c3
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Fix Illusion bug causing the Illusion clone to not properly function and spawn inside Clan territories. Fix bug where Carrots and Potatoes purchased from the Produce shop could not be eaten. Fix bug with SQL query when adding new enemies and not initialized 'initiator' field with a proper value. Modify starting score values for clan wars to 0 instead of 20. Update CustomItem descriptions with bullet points instead of hyphens for more readable stats. Reword error messages associated with trusting non-allied clans to be more intuitive to players.
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2015-09-29 17:36:42 -04:00 |
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Shaun Bennett
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dc1fe5fc2c
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Fix schematic material id bug, add new schematics from build team, fix field ore bug, make /gear admin+, enable server join for staff ranks, remove annoying log spam from VisibilityManager
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2015-07-13 19:11:17 -05:00 |
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Ty Sayers
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2ffe2badf2
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Reimplement clan energy-draining over time. Add combat-logging NPC for players that prematurely log off. Fix bug regarding /logout command for safe-logging. Reduce Shop territory side by 1 chunk radius. Add organic farming shop for purchasing/selling farm produce. Add travel hub for transporting between different spawn and shop locations. Add missing BowAttributes implementations for custom bows, and re-add in probability for dropping bows on custom gear drops. Fix bug related to custom-bow items not properly formatting item descriptions and display name. Update Redis default host IP. Fix bug where ranged attacks triggered melee-based custom gear attributes. Add clan management command for managing/deleting clans during testing phase of alpha/beta Clans.
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2015-06-22 16:20:20 -04:00 |
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Ty Sayers
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2e19aabfa1
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Convert damage system to custom Mineplex damage events to enable legendary abilities. Fix NPE and hanging issue on ServerData's serialization adapter. Finalize item generation logic for instantiating CustomItem's based on specified random distribution of types, attribute counts, etc. Fix several Legendary bugs discovered during testing. Clean left-over template documentation and further clarify ambiguous methods. Add proper updating logic for custom items to track internal stats in hidden json lore. Add safe-logout system to prevent combat logging and enable players to safely log after a designated amount of time. Tweak WindBlade's flight speed to a more natural value.
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2015-06-01 12:25:20 -04:00 |
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Ty Sayers
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167549c9e8
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Add implementation for variety of attribute and base attribute hierarchies, add in JSON encoding for itemstack-item pairing to hold stats and information about items without unintuitive print & parse methods. Temporarily disable donation related commands in DonationManager for testing, as it was presenting compilation issues. Introduce further implementation of LegendaryItems. Add various utility methods for JSON encoding (utilizes GSON). Fix various bugs seen in internal testing.
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2015-05-25 14:22:06 -04:00 |
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Ty Sayers
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7567648312
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Add CustomItem hierarchy for Clans project, introducing rare gear that can be decorated with various ItemAttributes for unique effects.
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2015-05-05 15:33:42 -04:00 |
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