Commit Graph

1281 Commits

Author SHA1 Message Date
samczsun
18d7eba9db
Let's not eagerly delete clans 2016-06-15 21:52:25 -04:00
samczsun
5564b07a36
Remove unnecessary serializations 2016-06-15 21:52:25 -04:00
samczsun
9933345a7b
Remove debug messages 2016-06-15 21:52:25 -04:00
samczsun
67f4361959
Cleanup CustomItems after a while 2016-06-15 21:52:25 -04:00
samczsun
1e5d91e392
Make porting from old legendaries work, fix null commandcenter 2016-06-15 21:52:25 -04:00
samczsun
d49ce27a1b
Make GearShop work again 2016-06-15 21:52:25 -04:00
samczsun
808e506911
Revert "Revert "Clans optimizations""
This reverts commit 25a315ac05.
2016-06-15 21:52:25 -04:00
samczsun
45e6cb902f
Save changes 2016-06-15 21:52:25 -04:00
samczsun
a753a3ab07
Clean up legendary code 2016-06-15 21:52:25 -04:00
Shaun Bennett
d4ac309daa Merge remote-tracking branch 'remotes/origin/master' into feature/gems 2016-06-09 00:29:27 -05:00
LCastr0
2410151371 Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics 2016-06-05 17:46:27 -03:00
LCastr0
cb71bf4ba5 Removes morphs from gadget persistence (PC-429) 2016-06-05 17:44:34 -03:00
samczsun
fdf500b090 Allow opening chest in incognito... silently! 2016-06-04 23:54:13 -04:00
samczsun
3444c9c7d7 Remove anti-fly-kick 2016-06-04 23:54:13 -04:00
samczsun
dc419cb53c Add /speed command 2016-06-04 23:54:13 -04:00
samczsun
15a1a63c15 Add try/catch to render map just in case 2016-06-04 23:54:13 -04:00
samczsun
64e1288ba2 Add nullcheck to WarPointEvasion 2016-06-04 23:54:13 -04:00
samczsun
f9826abc1e Make field in MeridianScepter transient 2016-06-04 23:54:13 -04:00
samczsun
dbf61c5652 Set walk speed on join 2016-06-04 23:54:13 -04:00
LCastr0
c5cbca3ed0 Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics 2016-06-02 18:30:22 -03:00
samczsun
f7adf731a9
Delete query command 2016-06-01 16:17:17 -04:00
cnr
25a315ac05 Revert "Clans optimizations"
This reverts commit 89da8790bf.
2016-06-01 00:58:58 -05:00
Shaun Bennett
e380354bad Refactor CurrencyType 2016-05-29 16:34:21 -05:00
LCastr0
255191f01a Changed gadget persistence to use Player Key/Value system (Thanks to Connor)
Changed the method names for some classes
2016-05-26 23:58:36 -03:00
samczsun
84276f68a0 Change help message rank 2016-05-26 14:29:13 -05:00
samczsun
f7e0bc7d16 Don't log if culled is 0 2016-05-26 14:29:13 -05:00
samczsun
0794761435 Forgot a nullcheck 2016-05-26 14:29:13 -05:00
samczsun
daf1d1a9ba Fix duplication glitch using fissure 2016-05-26 14:29:12 -05:00
Sam Sun
ef0dcdb0df Bump invsee required rank too 2016-05-26 10:24:50 -05:00
Sam Sun
1bf8ccfc43 Bump worldevent required rank 2016-05-26 10:24:50 -05:00
samczsun
9da9dce398
Fix mimic, allow chests and invite. Fixes PC-375 2016-05-24 16:40:25 -04:00
samczsun
2991bec44d
Fix listener priorities (again). Fixes PC-370 2016-05-24 16:04:15 -04:00
samczsun
2680c2b244
Don't apply attributes on friendlies. Fixes PC-369 2016-05-24 15:58:44 -04:00
samczsun
9acdbd7cbe
Don't allow placing banners and string. Fixes PC-333 2016-05-24 15:38:03 -04:00
Sam Sun
9853ef824e QA Pass #2 - Comment WorldManager, optimize searching 2016-05-24 12:24:14 -05:00
AlexTheCoder
b952de856e Add a description for the Magnetic Maul and switch ConcurrentHashMap to HashMap in the Meridian Scepter 2016-05-24 13:15:29 -04:00
samczsun
f32e648691 QA Pass #1
Remove potential main thread IO in ItemMapManager
Don't construct search string if limit is reached
Also cleaned up WorldManager to be more efficient
2016-05-24 13:15:29 -04:00
samczsun
2f993dbe66 Fix Wind Blade, Hyper Axe 2016-05-24 13:15:29 -04:00
samczsun
4ba3148df7 Finish invsee 2016-05-24 13:15:29 -04:00
samczsun
ec0e1b9849 New invsee implementation 2016-05-24 13:15:29 -04:00
samczsun
63e3cc8e12 Add nullcheck 2016-05-24 13:15:29 -04:00
samczsun
d8b5dba3fc Fix Meridian Scepter 2016-05-24 13:15:29 -04:00
AlexTheCoder
1dc5a0d712 Revamped Meridian Scepter attack 2016-05-24 13:15:29 -04:00
samczsun
981bed5e37 Limit clan searching. Fixes PC-331 2016-05-24 13:15:29 -04:00
samczsun
e0f4c9cbc8 Update Broadsword regen 2016-05-24 13:15:29 -04:00
samczsun
41846f835d Bump listener priority, change wording. Fixes PC-308 2016-05-24 13:15:29 -04:00
samczsun
c172d226c4 Add bypass for testing servers to skip tutorials 2016-05-24 13:15:29 -04:00
samczsun
08784d3f0a Ignore float kick for Wind Blade. Fixes PC-314 2016-05-24 13:15:29 -04:00
samczsun
786c60537e Remove /c trust from help. Fixes PC-280 2016-05-24 13:15:29 -04:00
Sam Sun
cd0e59087a Don't drop items from hidden slimes. Fixes PC-276 2016-05-24 13:15:29 -04:00
samczsun
9141ed645a Fix fissure anvil repair exploit. Fixes PC-312 2016-05-24 13:15:29 -04:00
samczsun
ea43dca9af Don't allow placing TNT in tutorial. Fixes PC-307 2016-05-24 13:15:29 -04:00
samczsun
d29d5dd5e4 Actually fix PC-279 2016-05-24 13:15:29 -04:00
samczsun
89da8790bf Clans optimizations
Key notes:
* RAM usage decreased on startup
* Startup speed much quicker
* Map is entirely rendered on startup

Details:
Changed TutorialWorldManager Stack -> LinkedList because no need for
synchronization
Documented map methods and magic numbers
Remove loading all chunks on startup
Render map on startup
Optimize map rendering by replacing ArrayList with LinkedList
Optimize map rendering by reading chunk directly from disk and caching to
prevent entity ticking
Optimize map rendering by using a global BlockPosition
Save results for showing zoom
2016-05-24 13:15:29 -04:00
samczsun
7c66c98338 Clean up Farming 2016-05-24 13:15:29 -04:00
samczsun
173a6bb143 Delete IncognitoHidePlayerEvent 2016-05-24 13:15:29 -04:00
samczsun
2675789f59 Compare commands with equals. Fixes PC-116 2016-05-24 13:15:29 -04:00
Shaun Bennett
434ada2e86 Fix merge issues 2016-05-24 19:14:52 +10:00
LCastr0
ed68ef332b Fixes for Win Room (Players were able to see other players)
Added command to allow other players to run ranked commands
Fixes code styles
2016-05-22 21:05:48 -03:00
Ben
35c7b9a2bd Incognito Updates:
-ADD: Prompt in Tab to identify who is in vanish (Can be a * or [Vanish])
-ADD: Make it so /stats don't work on vanished staff.
-ADD: Make sure it can be toggled off on /vanish again or network leave. Staff get stuck with it when resigning. Should stay on in-between lobbies.
2016-05-17 18:10:07 -05:00
cnr
6042be2d2f Refactor clans ban functionality and remove UtilStreams 2016-05-17 05:57:27 -05:00
cnr
f5cf751622 Revert "Temporarily disable clans ban functionality"
This reverts commit b47c49d93b.
2016-05-17 05:51:18 -05:00
samczsun
1fc4239b89 Determine whether Ice Prison target is valid. Fixes PC-281 2016-05-16 15:44:22 -05:00
AlexTheCoder
de1fabf53d Disable report system as it is not ready to go live 2016-05-09 02:10:51 -04:00
cnr
4aa44cd796 Merge branch 'develop' into clans/beta 2016-05-08 16:53:48 -05:00
cnr
b47c49d93b Temporarily disable clans ban functionality
This can be reverted when clans bans are properly audited/fixed/tested.
2016-05-07 19:02:19 -05:00
phobia
38f22b1577 Disable obsidian dropping after breaking THE BLOCK 2016-05-07 19:51:19 +10:00
Keir Nellyer
a663cb3e01 Revert "Revert "Report system (version 1)""
This reverts commit d0d2de1e21.

# Conflicts:
#	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/Clans.java
2016-05-04 15:24:29 +01:00
cnr
57fca2a8d0 Temporarily(?) mitigate spigot CME
During a PlayerVelocityEvent in an unloaded chunk (usually as result of
a teleport), if one calls Location#getChunk() on the player's location,
and the chunk contains persistent entities, the server crashes with a
ConcurrentModificationException.
2016-05-03 04:56:31 -05:00
Ben
cd2bd8ac1d Fix the TNT Cannon in the tutorial not exploding correctly when fired at the enemy base's doors, as that would cause the tnt entity to just slightly be out of the wall bound and that made the tutorial think that the player missed the wall, making that part of the tutorial near-impossible to pass unless known where to fire exactly. Along with this I also made the cannon rotation lock to a specific range so that people can't miss. Ever. 2016-05-02 11:49:56 +01:00
Ben
8a1b5572a8 Fix players in tutorial receiving messages from the real game whenever the message sender is not in a clan. 2016-05-02 10:31:45 +01:00
Ben
026ab15099 Fix multiple leaving messages being broadcasted to the server when a player is kicked from the server after getting cbanned. 2016-05-01 23:20:55 +01:00
Ben
480cc0f9be Fix NullPointerException when a player leaves the server without their Clans Ban client being loaded into memory beforehand. 2016-05-01 23:04:30 +01:00
Ben
e139bea465 Fix kill messages inserting a space below them in chat. 2016-05-01 23:03:18 +01:00
Ben
eae972a3e6 Merge branch 'clans/beta' of https://github.com/Mineplex-LLC/Minecraft-PC into clans/beta 2016-05-01 10:11:28 +01:00
Ben
9d97ea8d1e Missing Clans ban cache class (to do with the commit previously by me) 2016-05-01 10:11:17 +01:00
cnr
4cffb39941 Delay dismount teleport by one tick
This mitigates a stack overflow caused by a teleport before a dismount
event processes fully.
2016-05-01 01:30:42 -05:00
Ben
189f9ad524 Merge branch 'clans/beta' of https://github.com/Mineplex-LLC/Minecraft-PC into clans/beta 2016-05-01 01:42:32 +01:00
Ben
2337e89a93 Improvements to the Clans ban system in general as it was performing more operations than required, and accessing the database more than was necessary. Polished up the Clans ban GUI as well. 2016-05-01 01:42:11 +01:00
cnr
8ca38b2598 Prepend http:// to resource pack locations 2016-04-30 18:54:17 -05:00
cnr
10166f063b Merge branch 'develop' into clans/beta 2016-04-30 16:16:57 -05:00
phobia
14204fba5c Changed resource packs to home hosted ones 2016-04-30 16:02:26 -05:00
phobia
890ab9f67e Uncommented ClansBanManager's instances 2016-04-30 16:02:26 -05:00
phobia
f1c2e71d56 Some changes to error handlng for clans regions 2016-04-30 16:02:26 -05:00
cnr
634a34dd52 Reintroduce non-Air constraint to cannon explosion 2016-04-30 16:02:26 -05:00
cnr
2eb7b892e0 Refactor cannon explosion effect for clarity 2016-04-30 16:02:26 -05:00
cnr
f2f627116a Correctly count cannon explosion effect attempts
Previously, cannon explosions effects could lock up the main thread if:
- The effect location selection RNG was sufficiently unlucky
- The explosion occured sufficiently deep into a larger claimed
  territory
2016-04-30 16:02:26 -05:00
Conrad
d0d2de1e21 Revert "Report system (version 1)" 2016-04-30 14:53:59 -04:00
Keir Nellyer
6a00f26d5f Merge branches 'develop' and 'feature/report' of github.com:Mineplex-LLC/Minecraft-PC into feature/report
# Conflicts:
#	Plugins/Mineplex.Core/src/mineplex/core/preferences/PreferencesManager.java
#	Plugins/Mineplex.Core/src/mineplex/core/report/ReportManager.java
#	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/Clans.java
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/Arcade.java
2016-04-29 23:42:27 +01:00
Keir Nellyer
81cebc4ce7 Swap static helpers for a much better solution
This allows for easier refactoring in the future when we move away
from retrieving the CoreClientManager from a static instance.

Mineplex coding standards are also against the use of static helpers
in scenarios such as this, therefore this commit brings this branch
to be in-line with the coding standards.
2016-04-29 23:37:40 +01:00
phobia
f63a872bd4 Changed resource packs to home hosted ones 2016-04-29 14:46:14 +10:00
phobia
c814fc73f7 Uncommented ClansBanManager's instances 2016-04-29 12:53:20 +10:00
AlexTheCoder
b4c5be81f3 - Fixed random weather in MCL
- Added Elo Division display to /stats for applicable games
- Made fishing rods kept on death in MCL
2016-04-27 23:12:38 -04:00
Keir Nellyer
dab1f9485c Merge branches 'feature/report' and 'master' of github.com:Mineplex-LLC/Minecraft-PC into feature/report 2016-04-24 17:17:17 +01:00
phobia
b21939444c Some changes to error handlng for clans regions 2016-04-23 16:40:39 +10:00
Jonathan Williams
d73b720323 Merge branch 'features/elo' into develop 2016-04-22 04:34:35 -05:00
cnr
4227e24ae0 Reintroduce non-Air constraint to cannon explosion 2016-04-17 16:29:23 -05:00
cnr
e375db5aec Refactor cannon explosion effect for clarity 2016-04-17 13:33:44 -05:00
AlexTheCoder
ee30012011 Merge branch 'feature/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix 2016-04-17 12:27:23 -04:00
cnr
9c6d23f11e Correctly count cannon explosion effect attempts
Previously, cannon explosions effects could lock up the main thread if:
- The effect location selection RNG was sufficiently unlucky
- The explosion occured sufficiently deep into a larger claimed
  territory
2016-04-16 07:31:00 -05:00