Thanos Paravantis
f8ff99fc58
Increase hologram height gain and expire time
2016-04-27 18:37:09 +03:00
Thanos Paravantis
e3a6a0a50a
Fix spawns and map generation on smash off
2016-04-27 18:36:16 +03:00
Thanos Paravantis
c6b1065c4e
Fix scoreboard player team after death
2016-04-27 18:35:39 +03:00
Thanos Paravantis
9407265c73
Display predefined items on diamond hunt
2016-04-27 14:02:43 +03:00
Thanos Paravantis
ba5d06db88
Fix tag master and achievement progress
2016-04-27 13:14:20 +03:00
Thanos Paravantis
ccebeb75f1
Implement challenge team spawning
...
Team based challenges are now handled differently from the normal ones.
When the game or challenge starts, instead of spawning all players
with the default team spawn method, they are teleported according
to their team. For example, if a player is on the blue team, he
will be teleported on the blue side of the map. Moreover, teams
are now generated properly, by diving the total number of players by
two. One drawback, that will be fixed in a next commit, is that team
challenges require an even amount of players.
2016-04-27 09:41:02 +03:00
Thanos Paravantis
38769d9616
Add missing tracker classes
2016-04-25 23:01:41 +03:00
Thanos Paravantis
d945bfa17a
Fix array out of bounds on veteran tracker
2016-04-25 23:01:17 +03:00
Thanos Paravantis
d0336be7b7
Add new achievements and modify current ones
2016-04-25 22:59:24 +03:00
Thanos Paravantis
41ef1a757c
Prevent null winner on veteran tracker
2016-04-25 18:03:25 +03:00
Thanos Paravantis
7c92971346
Remove new thread and use bukkit runnable only
...
Previously, a new thread was created to display the description
of a challenge. Instead of creating a new one, only a single
bukkit runnable is now created. With that change, when the challenge
is skipped, the correct description will show up instantaneously.
2016-04-25 18:00:37 +03:00
Thanos paravantis
a6bf059e6c
Modify challenge names and challenge intro titles
2016-04-25 12:47:55 +03:00
Thanos paravantis
c214431cbf
Move and rename stat trackers
2016-04-24 22:44:42 +03:00
Thanos paravantis
856eb6059b
Update statistics and implement data tracker
2016-04-24 22:39:56 +03:00
Thanos paravantis
e2a6500bce
Update game achievements
2016-04-24 13:37:39 +03:00
Thanos paravantis
bfabfab2d1
Fix circle spawn locations
2016-04-24 00:27:39 +03:00
Thanos paravantis
c526c86813
Add notes to fix recent bugs
2016-04-22 23:26:53 +03:00
Thanos paravantis
fa75bc15ad
Merge branch 'develop' into thanos-mineware
...
Conflicts:
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
2016-04-22 22:03:15 +03:00
AlexTheCoder
2a4c3209b4
- Enable ELO
2016-04-22 05:44:56 -04:00
AlexTheCoder
70541fd6f2
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into alex-compvanilla
2016-04-22 05:41:24 -04:00
Jonathan Williams
d73b720323
Merge branch 'features/elo' into develop
2016-04-22 04:34:35 -05:00
Jonathan Williams
477acf044e
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop
2016-04-22 04:34:21 -05:00
Jonathan Williams
7b18efa7b0
Prevent farming elo up with multiple games by dc and joining new game.
2016-04-22 04:05:07 -05:00
Jonathan Williams
ddd1c5af9b
Removed EloSettings and fixed scoreboard.
2016-04-22 03:10:09 -05:00
Jonathan Williams
34f94c0381
Reverted scoreboard because of MC maxlines turd nugget.
2016-04-22 02:55:27 -05:00
Jonathan Williams
4577cf0398
Fixed scoreboard :D
2016-04-22 02:47:48 -05:00
Jonathan Williams
7cc4811ede
Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into features/elo
2016-04-22 02:39:35 -05:00
Jonathan Williams
f922be51fe
Scoreboard tweak.
2016-04-22 02:39:08 -05:00
AlexTheCoder
04fe30df43
- Fix sb
2016-04-22 03:38:20 -04:00
AlexTheCoder
03bdc8d2db
Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix
2016-04-22 03:17:54 -04:00
Jonathan Williams
b69a75355c
Fixed scoreboard alignment.
2016-04-22 02:17:40 -05:00
AlexTheCoder
1d3ad3c5fd
- Enabled ELO for testing
2016-04-22 02:06:37 -04:00
Jonathan Williams
44d4255628
Added endElo in the appropriate spots.
2016-04-22 00:58:07 -05:00
Jonathan Williams
6d00e8b41f
Refactored Elo to work correctly.
2016-04-22 00:21:11 -05:00
AlexTheCoder
d0e3b094c1
- cleaned up and prepped for live update
2016-04-21 20:57:35 -04:00
AlexTheCoder
e55bec505b
- Fix players ending up teleported back to arena due to broken respawn engine
2016-04-21 20:13:39 -04:00
AlexTheCoder
df55d48ab8
- Looks better
2016-04-21 01:03:14 -04:00
AlexTheCoder
d57cc48f0f
- Added new features!
2016-04-20 22:31:54 -04:00
Joseph Prezioso Jr.
f86b18b603
Elo Works Now
...
Ready to move on to MCL implementation
2016-04-20 22:09:18 -04:00
cnr
2d02d79cec
Fix survival games' Beastmaster wolf spawning
...
Beastmaster wolf spawning suffered from the same issue as the Wizards
"Summon Wolves" spell: spigot has an issue when setting an owner to a
wolf or ocelot without a previous owner. See SpigotUtil for details.
2016-04-20 18:45:54 -05:00
Joseph Prezioso Jr.
2d45ab61cc
Elo re-calculated
...
Elo is now being incremented more consistently (and not multiple times)
2016-04-20 15:48:27 -04:00
Joseph Prezioso Jr.
6a5c8336cf
Elo and Division fixed
...
Elo and Division should be displaying properly
Cleaned the code up a bit
Added endElo() to Game.java to handle team Elo code
Added event listener to check for GameState.End in TDM to call endElo()
2016-04-20 14:52:06 -04:00
Thanos paravantis
6e011b3a89
Add missing SpawnDefinition interface
2016-04-19 21:52:45 +03:00
Thanos paravantis
cb4561c561
Implement team check on challenge selection system
2016-04-19 18:25:36 +03:00
Thanos paravantis
11aef273ba
Fix NPE on Volley Pig
2016-04-19 18:25:04 +03:00
Thanos paravantis
50175f9453
Spawn players with equal distance from ladder on KOTL
2016-04-19 14:27:48 +03:00
Thanos paravantis
17c51f03ad
Remove grass only from used spawns
2016-04-19 14:17:32 +03:00
Thanos paravantis
20fdb1f21c
Restructure methods on Mini OITQ challenge
2016-04-19 13:59:09 +03:00
Thanos paravantis
816abad8de
Fix Mini OITQ barriers enclosing players at spawn
2016-04-19 13:57:39 +03:00
cnr
bda9772ba6
Mitigate spigot issue when setting wolf owner
...
This fixes the Summon Wolves spell in Wizards.
Explanation:
- Wolves keep track of their most recent owner.
- When a wolf is assigned a new owner, it updates the data
watcher with the new owner's UUID
- During this process, the old owner's UUID is checked
against the new one
- If the wolf didn't have a previous owner, the old owner's
UUID is the empty string.
- UUID.fromString() is called on the empty string, and throws
an exception.
2016-04-19 02:46:38 -05:00