112 lines
3.0 KiB
Java
112 lines
3.0 KiB
Java
package nautilus.game.arcade.kit.perks;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.block.Block;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.util.Vector;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilEvent;
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import mineplex.core.common.util.UtilGear;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilEvent.ActionType;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.projectile.IThrown;
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import mineplex.core.projectile.ProjectileUser;
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import mineplex.core.recharge.Recharge;
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import nautilus.game.arcade.kit.Perk;
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public class PerkWitherWeb extends Perk implements IThrown
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{
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public PerkWitherWeb()
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{
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super("Web Blast", new String[]
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{
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C.cYellow + "Left-Click" + C.cGray + " with Iron Sword to use " + C.cGreen + "Web Blast"
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});
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}
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@EventHandler
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public void ShootWeb(PlayerInteractEvent event)
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{
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if (event.isCancelled())
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return;
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if (!UtilEvent.isAction(event, ActionType.L))
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return;
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if (UtilBlock.usable(event.getClickedBlock()))
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return;
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if (!UtilGear.isMat(event.getPlayer().getItemInHand(), Material.IRON_SWORD))
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return;
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Player player = event.getPlayer();
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if (!Kit.HasKit(player))
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return;
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if (!Recharge.Instance.use(player, GetName(), 6000, true, true))
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return;
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event.setCancelled(true);
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for (int i=0 ; i<40 ; i++)
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{
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org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()), ItemStackFactory.Instance.CreateStack(Material.WEB));
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Vector random = new Vector(Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5);
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random.normalize();
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random.multiply(0.25);
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UtilAction.velocity(ent, player.getLocation().getDirection().add(random), 1 + Math.random() * 0.4, false, 0, 0.2, 10, false);
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Manager.GetProjectile().AddThrow(ent, player, this, -1, true, true, true, false, 0.5f);
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}
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//Inform
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UtilPlayer.message(player, F.main("Game", "You used " + F.skill(GetName()) + "."));
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//Effect
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player.getWorld().playSound(player.getLocation(), Sound.WITHER_HURT, 2f, 0.6f);
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}
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@Override
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public void Collide(LivingEntity target, Block block, ProjectileUser data)
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{
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Web(data);
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}
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@Override
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public void Idle(ProjectileUser data)
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{
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Web(data);
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}
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@Override
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public void Expire(ProjectileUser data)
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{
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Web(data);
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}
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public void Web(ProjectileUser data)
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{
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Location loc = data.GetThrown().getLocation();
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data.GetThrown().remove();
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if (data.GetThrown().getTicksLived() > 3)
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Manager.GetBlockRestore().Add(loc.getBlock(), 30, (byte)0, 3000);
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}
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}
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