Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkPigBaconBounce.java
Chiss aa45f031ac 3 new achievement Kits
SSM Balance patch
Champs balance
tons of bug fixes
2014-10-31 10:35:47 +11:00

174 lines
5.1 KiB
Java

package nautilus.game.arcade.kit.perks;
import java.util.HashSet;
import java.util.WeakHashMap;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.disguise.disguises.DisguiseBase;
import mineplex.core.disguise.disguises.DisguisePigZombie;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.projectile.IThrown;
import mineplex.core.projectile.ProjectileUser;
import mineplex.core.recharge.Recharge;
import nautilus.game.arcade.kit.Perk;
public class PerkPigBaconBounce extends Perk implements IThrown
{
public PerkPigBaconBounce()
{
super("Bouncy Bacon", new String[]
{
C.cYellow + "Right-Click" + C.cGray + " with Axe to " + C.cGreen + "Bouncy Bacon",
});
}
@EventHandler
public void Skill(PlayerInteractEvent event)
{
if (event.isCancelled())
return;
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
return;
if (UtilBlock.usable(event.getClickedBlock()))
return;
if (event.getPlayer().getItemInHand() == null)
return;
if (!event.getPlayer().getItemInHand().getType().toString().contains("_AXE"))
return;
Player player = event.getPlayer();
if (!Kit.HasKit(player))
return;
float energy = 0.2f;
DisguiseBase disguise = Manager.GetDisguise().getDisguise(player);
if (disguise != null && disguise instanceof DisguisePigZombie)
energy = energy * 0.7f;
//Energy
if (player.getExp() < energy)
{
UtilPlayer.message(player, F.main("Energy", "Not enough Energy to use " + F.skill(GetName()) + "."));
return;
}
//Recharge
if (!Recharge.Instance.use(player, GetName(), 100, false, false))
return;
//Use Energy
player.setExp(Math.max(0f, player.getExp() - energy));
//Launch
Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.PORK));
UtilAction.velocity(ent, player.getLocation().getDirection(), 1.2, false, 0, 0.2, 10, false);
Manager.GetProjectile().AddThrow(ent, player, this, -1, true, true, true, false, 1d);
ent.setPickupDelay(9999);
//Sound
player.getWorld().playSound(player.getLocation(), Sound.PIG_IDLE, 2f, 1.5f);
//Inform
UtilPlayer.message(player, F.main("Skill", "You used " + F.skill(GetName()) + "."));
}
@Override
public void Collide(LivingEntity target, Block block, ProjectileUser data)
{
Rebound(data.GetThrower(), data.GetThrown());
if (target == null)
return;
//Damage Event
Manager.GetDamage().NewDamageEvent(target, data.GetThrower(), null,
DamageCause.CUSTOM, 4, true, true, false,
UtilEnt.getName(data.GetThrower()), GetName());
Item item = (Item)data.GetThrown();
item.setItemStack(new ItemStack(Material.GRILLED_PORK));
}
@Override
public void Idle(ProjectileUser data)
{
Rebound(data.GetThrower(), data.GetThrown());
}
@Override
public void Expire(ProjectileUser data)
{
Rebound(data.GetThrower(), data.GetThrown());
}
public void Rebound(LivingEntity player, Entity ent)
{
ent.getWorld().playSound(ent.getLocation(), Sound.ITEM_PICKUP, 1f, 0.5f);
double mult = 0.5 + (0.035 * UtilMath.offset(player.getLocation(), ent.getLocation()));
//Velocity
ent.setVelocity(player.getLocation().toVector().subtract(ent.getLocation().toVector()).normalize().add(new Vector(0, 0.4, 0)).multiply(mult));
//Ticks
if (ent instanceof Item)
((Item)ent).setPickupDelay(5);
}
@EventHandler(priority = EventPriority.LOWEST)
public void Pickup(PlayerPickupItemEvent event)
{
if (!Kit.HasKit(event.getPlayer()))
return;
if (event.getItem().getItemStack().getType() != Material.PORK && event.getItem().getItemStack().getType() != Material.GRILLED_PORK)
return;
//Remove
event.getItem().remove();
//Restore Energy
event.getPlayer().setExp(Math.min(0.999f, event.getPlayer().getExp() + 0.05f));
//Sound
event.getPlayer().getWorld().playSound(event.getPlayer().getLocation(), Sound.EAT, 2f, 1f);
//Heal
if (event.getItem().getItemStack().getType() == Material.GRILLED_PORK)
{
UtilPlayer.health(event.getPlayer(), 1);
UtilParticle.PlayParticle(ParticleType.HEART, event.getPlayer().getLocation().add(0, 0.5, 0), 0.2f, 0.2f, 0.2f, 0, 4);
}
}
}