Body animated menu

This commit is contained in:
nearfe 2024-06-14 22:54:05 -03:00
parent 6862c71e2e
commit 32cc960712

View File

@ -171,8 +171,8 @@ public class PracticeSettingsImpl implements ISettings {
CC.GRAY + "Would you like a different body", CC.GRAY + "Would you like a different body",
CC.GRAY + "animation on your gameplay?", CC.GRAY + "animation on your gameplay?",
" ", " ",
(data.getOptions().getBodyAnimated() == BodyOptionsItemState.ANIMATED ? CC.GREEN + CC.BOLD + "" : CC.DARK_GRAY + CC.BOLD + "") + "&fOld", (data.getOptions().getBodyAnimated() == BodyOptionsItemState.ANIMATED ? CC.GREEN + CC.BOLD + "" : CC.DARK_GRAY + CC.BOLD + "") + "&fAnimated",
(data.getOptions().getBodyAnimated() == BodyOptionsItemState.STATIC ? CC.GREEN + CC.BOLD + "" : CC.DARK_GRAY + CC.BOLD + "") + "&fModern" (data.getOptions().getBodyAnimated() == BodyOptionsItemState.STATIC ? CC.GREEN + CC.BOLD + "" : CC.DARK_GRAY + CC.BOLD + "") + "&fStatic"
) )
.toUpdatingButton((player1, clickType) -> { .toUpdatingButton((player1, clickType) -> {
if (data.getOptions().getBodyAnimated() == BodyOptionsItemState.ANIMATED) { if (data.getOptions().getBodyAnimated() == BodyOptionsItemState.ANIMATED) {