Jesse Boyd
fa8d9d322e
Mask tweaks
...
Biome pattern can be properly masked now
Added `false` and `true` mask
2018-02-10 00:12:57 +11:00
Jesse Boyd
147c1c87fe
tweak sweep brush y coordinate
2018-02-09 12:58:37 +11:00
Jesse Boyd
598fcb8fcd
whoops
2018-02-08 20:11:26 +11:00
Jesse Boyd
9ef163af52
Strip color from plain console messages
2018-02-08 17:09:32 +11:00
Jesse Boyd
1b504e949c
Remove javax.xml.bind usage
2018-02-08 17:03:31 +11:00
Jesse Boyd
b902a57c2c
Various minor
...
Closes #482
Optimized sqrt for small ranges
Close clipboard on finalize
2018-02-08 16:52:42 +11:00
Jesse Boyd
6f664c19bb
Fixes #912
2018-02-07 13:16:58 +11:00
Jesse Boyd
46634b1b26
Fix CylinderRegion minY/maxY excedding world
2018-02-06 18:02:01 +11:00
Hannes Greule
bad4705f7a
fixed translation
2018-02-02 22:20:04 +01:00
Jesse Boyd
ec5e45fdd2
Various minor
...
update to latest nukkit
Add tr lang file
Add support for legacy pattern as command argument
2018-02-02 14:18:26 +11:00
Jesse Boyd
7136fb422e
Fixes #898
2018-01-25 14:58:47 +11:00
Jesse Boyd
ad60b90987
Various minor
...
Functioning nukkit gui for most commands
Fixes #876
2018-01-24 19:57:08 +11:00
Jesse Boyd
ea63c77d7e
Fix butcher/copy entities etc.
2018-01-23 17:07:46 +11:00
Jesse Boyd
5125a18540
Fix P2 hook not checking done flag
2018-01-20 00:24:29 +11:00
Jesse Boyd
6ee7f47129
Add duplicate patterns rather than replacing them
2018-01-19 14:36:01 +11:00
Jesse Boyd
613f6bd5c0
Use local settings for FaweQueue
2018-01-17 12:19:37 +11:00
Jesse Boyd
1186a00b47
Fixes #885
2018-01-17 11:57:01 +11:00
Jesse Boyd
bcbf307e8d
Don't unlight border chunks
2018-01-16 13:49:29 +11:00
Jesse Boyd
8d5e329eea
Fix remove lighting end
2018-01-16 13:33:43 +11:00
Jesse Boyd
ff42446f19
Fix lighting remove
2018-01-16 12:19:43 +11:00
Jesse Boyd
78e795d21a
reordering the dependency fixed it...? whatever
2018-01-16 12:05:09 +11:00
Jesse Boyd
134daefa24
Various unfinished
...
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd
2448b2fe22
*
2018-01-15 17:32:20 +11:00
Jesse Boyd
446dc9c568
Use supplier instead of RunnableVal for sync
2018-01-15 15:39:55 +11:00
Jesse Boyd
0a246fc90f
Add ASkyBlock support
2018-01-12 16:13:54 +11:00
Jesse Boyd
5be72dd5d7
Quicker tick-limiter detection and lower timings
2018-01-11 20:16:10 +11:00
Jesse Boyd
4b7c1e987b
Fixes #870 Fixes #872
2018-01-11 18:08:15 +11:00
Jesse Boyd
9366acd6dc
Fixes #870
2018-01-11 14:26:33 +11:00
Jesse Boyd
b36c3dfc90
*
2018-01-10 19:53:02 +11:00
Jesse Boyd
a1ccdf0543
Use combined color for texturing
2018-01-10 19:40:44 +11:00
Jesse Boyd
0a776078ea
Fixes #852
2018-01-10 16:22:04 +11:00
Jesse Boyd
4609b472fe
Various minor
...
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd
e6ea640d21
Fixes #855
2018-01-10 11:26:11 +11:00
Jesse Boyd
e1e31beff0
Fixes #847
2018-01-07 21:25:49 +11:00
Jesse Boyd
1cb4cb345f
prevent bleeding
2017-12-26 22:58:36 +11:00
Jesse Boyd
395b46c842
Various major
...
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage
Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd
7e3bec1c76
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
2017-12-09 14:00:45 +11:00
Jesse Boyd
882eefe144
Closes #813
2017-12-09 14:00:39 +11:00
Jesse Boyd
249ab84e7f
Merge pull request #811 from Leomixer17/patch-1
...
Added the italian translation
2017-12-09 13:58:58 +11:00
Jesse Boyd
49d59e2021
Cast to pattern
...
Fixes #810
Closes #817
2017-12-09 13:51:34 +11:00
Leomixer17
b51c9f7a99
Update message.yml
2017-12-03 17:33:11 +01:00
Leomixer17
8befcbaf2f
Update message.yml
2017-12-03 17:24:15 +01:00
Leomixer17
9c1108aef6
Update message.yml
2017-12-03 16:44:56 +01:00
Leomixer17
dad5bc25f0
Update message.yml
2017-12-03 16:04:39 +01:00
Leomixer17
4a99245e00
Update message.yml
2017-12-03 15:16:57 +01:00
Leomixer17
0457848262
Create message.yml
2017-12-03 00:30:30 +01:00
Jesse Boyd
f72aa7baf9
Various minor
...
Angle mask optimizations
- Fix and re-implement greedy height caching
- Use cached block mask for everything
Keep mask intersection insertion order
2017-11-12 16:28:22 +11:00
Jesse Boyd
6873e45b6f
Fix heightmap in height restricted regions
2017-11-12 13:37:27 +11:00
Jesse Boyd
0bac7251c1
Remove debug + Sync sponge tile changes
2017-11-12 11:42:19 +11:00
Jesse Boyd
d5d97f82af
Fixes #780
2017-11-09 17:21:56 +11:00
Jesse Boyd
b020e3ebe6
Various minor
...
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd
7a4b7be26a
Fix CompoundTagBuilder being private
2017-10-16 16:34:32 +11:00
Jesse Boyd
1a5fd8add5
fix compile
2017-10-16 14:51:27 +11:00
Jesse Boyd
2001992519
*
2017-10-16 14:44:56 +11:00
Jesse Boyd
4dab4d118a
Reduce memory usage when converting
2017-10-16 14:43:28 +11:00
Jesse Boyd
4b9058bc7a
*
2017-10-14 20:14:27 +11:00
Jesse Boyd
d93f9f0553
Entity conversion
2017-10-09 23:52:04 +11:00
Jesse Boyd
b2395f7aa9
Progress, lower memory usage
2017-10-09 19:41:44 +11:00
Jesse Boyd
911f613f2f
Convert nether portals
2017-10-08 16:20:17 +11:00
Jesse Boyd
6db70e6058
Revert to old leveldb dependency
2017-10-07 18:30:07 +11:00
Jesse Boyd
08bdfe2fd9
Use BaseItem for item remapping
2017-10-07 15:59:18 +11:00
Jesse Boyd
76cfbeb4d0
Piston fixes
2017-10-07 15:40:04 +11:00
Jesse Boyd
8a8022e1a4
Piston direction
2017-10-07 14:12:04 +11:00
Jesse Boyd
0d9f998c6c
Item remapping
2017-10-07 00:49:43 +11:00
Jesse Boyd
1558c5c31d
*
2017-10-06 23:34:23 +11:00
Jesse Boyd
31a9c4561c
Fix LPCommandMode
2017-10-06 17:49:17 +11:00
Jesse Boyd
201809aedd
Some conversion fixes
2017-10-06 16:51:04 +11:00
Jesse Boyd
4150413885
Remove debug
2017-10-03 12:00:07 +11:00
Jesse Boyd
3babe53f91
Merge pull request #755 from OneShotMC/master
...
fix //calc still being able to crash servers
2017-10-01 17:32:23 +11:00
Andrew Gazelka
3111fd566b
fix //calc still being able to crash servers
2017-09-30 22:02:09 -05:00
Jesse Boyd
22be697751
Fix saving lazy copy clipboard
2017-10-01 14:01:51 +11:00
Jesse Boyd
845ea0e9dc
MCPE fixes
...
Fix some MCPE mappings
Support MCPE -> PC
2017-09-30 15:40:02 +10:00
Jesse Boyd
ad593deb0f
Use provided EditSession for paste(World, Vector)
2017-09-30 00:49:07 +10:00
Jesse Boyd
3cb561eda7
Add remap message
...
Cloes #748
2017-09-25 17:00:07 +10:00
Jesse Boyd
c3d12f1971
Minor
...
Optimize schematic save with lazycopy
Have VS undo execute async
2017-09-24 13:15:42 +10:00
Jesse Boyd
a61e1fa96a
Fix remapping from pmmp
2017-09-22 13:27:03 +10:00
Jesse Boyd
9a45b364f6
Various minor
...
Fixes #742
Fixes #734
2017-09-22 12:44:49 +10:00
Jesse Boyd
cf4683b876
Fixes #747
2017-09-20 17:10:36 +10:00
Jesse Boyd
0b9def20ea
Fix surface mask
2017-09-19 12:44:49 +10:00
Jesse Boyd
dfcc75abd7
Add blank line before CFI message
2017-09-18 21:20:04 +10:00
Jesse Boyd
18d0ece516
Use ForkJoinPool instead of bukkit scheduler
...
As the ForkJoinPool will better manage threads so they don't get
exhausted.
2017-09-18 20:42:21 +10:00
Jesse Boyd
11f4c77883
Redirect CFI commands
2017-09-18 14:55:37 +10:00
Jesse Boyd
27d9baa7bc
Fixes #738
2017-09-18 14:45:44 +10:00
Jesse Boyd
c202b311f1
Fixes #733
2017-09-17 19:24:22 +10:00
Jesse Boyd
984c5c2e9f
Fixes #741
2017-09-17 17:50:50 +10:00
Jesse Boyd
ee38f856e4
Fixes #738
2017-09-14 15:31:25 +10:00
Jesse Boyd
b2252a1cf6
Fix regen issues
2017-09-14 14:33:47 +10:00
Jesse Boyd
eddb4d8b2d
CUI using structure blocks (config option)
2017-09-13 17:25:44 +10:00
Jesse Boyd
18c031919b
Br sweep feedback
2017-09-13 13:58:47 +10:00
Jesse Boyd
0693972db8
Fixes #737
2017-09-12 15:57:58 +10:00
Jesse Boyd
7b49ef0820
*
2017-09-12 06:22:25 +10:00
Jesse Boyd
ba195c40a1
*
2017-09-12 04:06:27 +10:00
Jesse Boyd
8ac2bf6da3
Interactive CFI
2017-09-12 03:02:44 +10:00
Jesse Boyd
b4c3e3989c
Fix randomization and FilteredTextureUtil with CFI
2017-09-09 00:35:29 +10:00
Jesse Boyd
f2b592a9e1
Fixes #728
2017-09-08 09:41:11 +10:00
Jesse Boyd
89c0a2cd2f
Fixes #727
2017-09-08 09:37:21 +10:00
Jesse Boyd
31d43755ab
Support diagonal stack
2017-09-07 23:13:32 +10:00
Jesse Boyd
477ae2a76d
Fixes #726
2017-09-07 18:39:26 +10:00
Jesse Boyd
398943b9b0
Add slot#
pattern
2017-09-06 18:18:58 +10:00
Jesse Boyd
4259656cda
Converting the image seems to fix the jvm bug
2017-09-06 02:37:43 +10:00
Jesse Boyd
7d24236dfe
*
2017-09-05 22:01:36 +10:00
Jesse Boyd
fb444ad5c4
Various minor
...
Fix skull rotation
Fix off axis rotation issues after reloading disk clipboard
Fix image loading removing alpha
Add masking support to 2 cfi blockBiomeColor
2017-09-05 21:50:12 +10:00
Jesse Boyd
cc7719e0e4
CFI color masking
...
/2 cfi color <color image> [image or worldedit mask] [whiteonly=true]
e.g. /2 cfi color file://color.png file://mask.png
2017-09-05 15:50:26 +10:00
Jesse Boyd
ba15e28810
Should probably change this back
2017-09-05 01:57:41 +10:00
Jesse Boyd
b0b2471b73
Use the base y as the center
2017-09-05 01:47:59 +10:00
Jesse Boyd
2649824761
Add sweep brush
...
Adapted from: https://github.com/Rafessor/VaeronTools
Credit @Schuwi
todo: Schematic pasting needs to be optimized for lots of small pastes,
as this is kinda slow.
2017-09-05 01:13:33 +10:00
Jesse Boyd
27152ef8ac
Use weak map for brush cache
2017-09-03 23:40:20 +10:00
Jesse Boyd
687d1ac890
Persistent brush lore
2017-09-03 23:24:49 +10:00
Jesse Boyd
23c44d89e2
Throw exception on failed initialization
2017-09-03 20:31:33 +10:00
Jesse Boyd
22ac707612
Fix cfi smooth edges
2017-09-03 20:28:01 +10:00
Jesse Boyd
665afce9b1
Fixes #721
2017-09-03 14:47:33 +10:00
Jesse Boyd
000b9e5fe9
Change fillr default depth
2017-09-02 18:42:43 +10:00
Jesse Boyd
79b88cefaa
Add sphericity param to blob brush
2017-09-02 16:30:03 +10:00
Jesse Boyd
5ccb8411f3
Fixes #719
2017-09-02 13:49:16 +10:00
Jesse Boyd
c0737415d5
*
2017-09-02 00:33:28 +10:00
Jesse Boyd
dcf46bbd3a
Craftscript installation instructions
2017-09-01 17:34:45 +10:00
Jesse Boyd
b9d267a908
Fix persistent brush scroll action
2017-09-01 15:14:20 +10:00
Jesse Boyd
8f2bfabc1a
Region based anvil delete unclaimed
2017-09-01 00:22:13 +10:00
Jesse Boyd
fe07915f52
Debug mode for anvil unclaimed filter
2017-09-01 00:18:37 +10:00
Jesse Boyd
8564b0b80f
Delete unclaimed filter
2017-08-31 22:42:29 +10:00
Jesse Boyd
1dad7a6cce
Fix minor brush persistence issue
2017-08-31 16:36:19 +10:00
Jesse Boyd
4d02548b04
(Experimental) Persistent brushes (config option)
...
Brushes can be bound to the item instead of being stored in the player's
LocalSession.
- Brushes can be shared by dropping the item
- Hasn't been fully tested, there may be bugs or performance issues
2017-08-31 16:04:03 +10:00
dordsor whitwell
fd333ae17d
Merge pull request #717 from boy0001/dordsor21-catenary-fix
...
Fix catenary brush help
2017-08-30 11:34:11 +01:00
dordsor whitwell
b404cd6f21
Fix pline -> spline typo
2017-08-30 11:34:03 +01:00
dordsor whitwell
d475e5159a
Fix catenary brush help
2017-08-30 11:30:20 +01:00
Jesse Boyd
d68740ecd1
Recover from failed injector (of minor classes)
2017-08-30 14:44:43 +10:00
Jesse Boyd
81850daa0d
Remove title fade in + minor texture fix
2017-08-29 22:43:00 +10:00
Jesse Boyd
356c5431ec
Fixes #715
2017-08-29 19:48:23 +10:00
Jesse Boyd
921ca83ed2
Change SurvivalModeExtent ordering
2017-08-29 15:09:45 +10:00
Jesse Boyd
583def4617
Fixes #709
2017-08-29 00:09:39 +10:00
Jesse Boyd
0ebc73d17f
Fixes #710
2017-08-28 23:48:18 +10:00
Jesse Boyd
9a430f3232
Fix set compatibility with SKCompat
2017-08-28 21:29:07 +10:00
Jesse Boyd
ee0a09e132
Optimize async -> sync task execution
2017-08-27 20:18:31 +10:00
Jesse Boyd
bc0bc5b705
Anvil trimAllAir + Fix elliptic cylinder arguments
2017-08-26 23:07:12 +10:00
Jesse Boyd
0dbb3b2844
Biome mixing tweaks to texture util
2017-08-25 15:02:26 +10:00
Jesse Boyd
d14b267cfd
*More off axis rotation changes
...
Fix off axis rotation for certain angles
- Math error when calculating the inverse affine transform
Add -a flag to copyPaste brush (rotates based on view)
2017-08-24 22:11:03 +10:00
Jesse Boyd
70e1e00e23
Use double instead of int for cyl radius
2017-08-24 20:56:38 +10:00
Jesse Boyd
55790601d3
Fix cyl radius check
2017-08-24 20:46:25 +10:00
Jesse Boyd
3c4a709efc
Off axis rotation
2017-08-24 14:23:44 +10:00
Jesse Boyd
920095a2de
Change hcyl default thickness
2017-08-24 12:07:51 +10:00
Jesse Boyd
ce19c2026b
Various minor
...
Add hcyl thickness Closes #467
Fix angle mask
2017-08-23 18:06:16 +10:00
Jesse Boyd
b181e8e400
Add l2d
2017-08-23 11:48:44 +10:00
Jesse Boyd
b979db514e
Fix hooking metrics with obfuscated plugins
2017-08-22 20:05:34 +10:00
Jesse Boyd
2ccf2eb86d
Fix adjacent mask trying to check below / above world
2017-08-22 16:43:06 +10:00
Jesse Boyd
c7c4da6237
Fix move
...
Fixes #631
Fixes #524
2017-08-22 15:14:32 +10:00
Jesse Boyd
3f0fe44f72
Fix super pickaxe region restrictions
2017-08-22 13:35:27 +10:00
Jesse Boyd
e395c11572
Closes #327
2017-08-21 23:43:54 +10:00
Jesse Boyd
316e55a724
*remove debug
2017-08-21 00:43:55 +10:00
Jesse Boyd
803c84a621
Add direction argument to fill
2017-08-21 00:40:10 +10:00
Jesse Boyd
65442c886a
Fixes #705
2017-08-20 22:09:38 +10:00
Jesse Boyd
3b77a09e27
Anvil paste (undo/restrictions)
2017-08-20 15:26:27 +10:00
Jesse Boyd
7359100159
Anvil undo/region restrictions
2017-08-20 14:54:10 +10:00
Jesse Boyd
d37e44e395
Fixes #1701
2017-08-19 15:45:57 +10:00
Jesse Boyd
891f50a7c7
Various
...
Fixes #694
Fixes #691
Closes #693
2017-08-18 00:35:15 +10:00
Jesse Boyd
e9db802e2d
Hook with other bukkit metrics
2017-08-16 17:27:56 +10:00
Jesse Boyd
a84348f478
Fix forge chunk 1.7.10 set
2017-08-16 14:22:48 +10:00
Jesse Boyd
8a50c27ebc
*
2017-08-16 00:04:45 +10:00
Jesse Boyd
b0a82a4cd7
Update metrics
2017-08-15 19:43:17 +10:00
Jesse Boyd
83317563a3
Target offset + code cleanup
2017-08-15 13:36:10 +10:00
Jesse Boyd
46d1d70f9e
Add blob brush
...
- simplex distortions with a configurable frequency/amplitude
2017-08-14 16:55:26 +10:00
Jesse Boyd
73b7ca941a
Various minor
...
tweak help
cancellable EditSessionEvent
2017-08-14 15:10:58 +10:00
Jesse Boyd
f0553f80ae
*
2017-08-13 16:30:31 +10:00
Jesse Boyd
f0066bbd26
Don't use relighter for non nms placer
2017-08-13 13:13:03 +10:00
Jesse Boyd
92bf3f702b
Future proofing
...
This is working towards making sure all parts of FAWE will work on newer
versions of minecraft without the plugin needing to update. (it'll still
be slower until proper support is added)
- Adds version agnostic bukkit adapter
- Adds version agnostic bukkit anvil mode
2017-08-13 12:38:19 +10:00
Jesse Boyd
8948645832
Add catenary brush
2017-08-11 17:23:38 +10:00
Jesse Boyd
f85a9f08d0
Fixes PlotSquared#1685
2017-08-11 12:20:14 +10:00
Jesse Boyd
ea94c0c11a
Fixes #687
2017-08-10 12:39:08 +10:00
Jesse Boyd
8d9914fafd
Don't swallow exception with disk clipboard
2017-08-10 01:19:46 +10:00
Jesse Boyd
195e043f2c
Fix p2 region restrictions min/max y
2017-08-10 01:03:58 +10:00
Jesse Boyd
2b0f1e62b7
Fixes #686
2017-08-10 00:41:19 +10:00
Jesse Boyd
62295e227a
Fix link
2017-08-09 15:15:45 +10:00
Jesse Boyd
7ba4e51a22
Various minor
...
fix parallel threads for sponge
remove static modifier for some fields
2017-08-08 22:25:22 +10:00
Jesse Boyd
71306cb749
Various
...
Anvil API can now be used fully async
- The underlying code still schedules things on the main thread
plotsquared + plotme perms now default to true
Minor optimization for DownwardVisitor
2017-08-08 17:36:17 +10:00
Jesse Boyd
6744a59d08
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
2017-08-06 18:36:55 +10:00
Jesse Boyd
d23a4398ed
Fixes #674
2017-08-06 18:36:35 +10:00
Mike Primm
7b38d847c9
Fix AddBlock stream to write bytes on odd vs even offsets (off-by-one)
2017-08-05 18:50:40 -05:00
Jesse Boyd
1186ca87df
*
2017-08-04 15:15:31 +10:00
Jesse Boyd
d77ae61894
Fix angle mask
2017-08-04 15:11:11 +10:00
Jesse Boyd
8c2e6a875c
Fixes https://github.com/jb-aero/SKCompat/issues/30
2017-08-03 20:54:26 +10:00
Jesse Boyd
20c9dbacdf
Fixes #674
2017-08-03 20:48:49 +10:00
Jesse Boyd
e3d62d14ad
Fix WE/VS dl for 1.7.10
2017-08-03 10:00:07 +10:00
Jesse Boyd
bcdde9e647
Fix typo
2017-08-03 00:12:10 +10:00
Jesse Boyd
12fd9b0d62
Fixes #665 & Fix download button not being clickable
2017-08-02 23:38:37 +10:00
Jesse Boyd
5f05b5a58a
*
2017-08-02 17:03:00 +10:00
Jesse Boyd
b685680340
interactive schematic/brush list
2017-08-02 16:46:59 +10:00
Jesse Boyd
914165b428
Improved modifier help
2017-08-02 14:32:44 +10:00
Jesse Boyd
fb3c8cc5e1
Only resize if expanding
2017-08-02 13:20:47 +10:00
Mike Primm
2411adb6d1
Finish fixing AddBlock support
2017-08-01 21:58:02 -05:00
Mike Primm
8c519afce6
Fix handling of AddBlocks length, DiskClipboard resize
2017-08-01 20:47:16 -05:00
Jesse Boyd
1cc9a37520
Some more message interaction
2017-08-01 15:42:42 +10:00
Jesse Boyd
6305919397
cleanup disk clipboard code
2017-07-31 12:48:30 +10:00
Jesse Boyd
3726a69f13
Copy/paste/stack/move biomes
2017-07-31 11:56:32 +10:00
Jesse Boyd
36fc147cc2
Start work on biome copy (will finish later)
2017-07-30 23:39:55 +10:00
xnrand
e20f03d72e
Verify integrity of downloaded jars
...
The bukkit plugins download jar files from Curse and then load those
as plugins, i.e. they're running downloaded code.
In order to increase security, this commit adds logic to verify the
SHA-256 hash of the downloaded jar files.
2017-07-30 15:25:37 +02:00
Jesse Boyd
8dfcb0f914
Various
...
Start work on interactive commands (//help, //biomelist, //pos1/2)
Added clipboard and world remapping (between mcpe/pe)
//schematic remap
//anvil remapall
Added anvil -> leveldb converter (run Nukkit jar or /anvil2leveldb)
Added safe zstd decompressor
Angle mask fixes
Fix paste air issues with fawe format (which no-one uses anyway)
Fix cfi file:// with an absolute path
FIx schematic format and addBlocks
Update forge to 1.12
Fixes #663
2017-07-28 15:12:58 +10:00
Jesse Boyd
590b620d9d
Fix calc 1.7.10
2017-07-28 15:12:56 +10:00
Jesse Boyd
42d0317d6c
Remove java version check
2017-07-28 15:12:56 +10:00
Jesse Boyd
864d471176
*remove debug
2017-07-25 21:39:08 +10:00
Jesse Boyd
2712f5fea8
Fix changing visual mode not updating client
2017-07-25 13:01:02 +10:00
Jesse Boyd
9649482f59
Fix quartz pillar rotation
2017-07-24 13:39:39 +10:00