Commit Graph

893 Commits

Author SHA1 Message Date
Jesse Boyd
1cb4cb345f
prevent bleeding 2017-12-26 22:58:36 +11:00
Jesse Boyd
395b46c842
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage

Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd
7e3bec1c76
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-12-09 14:00:45 +11:00
Jesse Boyd
882eefe144
Closes #813 2017-12-09 14:00:39 +11:00
Jesse Boyd
249ab84e7f
Merge pull request #811 from Leomixer17/patch-1
Added the italian translation
2017-12-09 13:58:58 +11:00
Jesse Boyd
49d59e2021
Cast to pattern
Fixes #810
Closes #817
2017-12-09 13:51:34 +11:00
Leomixer17
b51c9f7a99
Update message.yml 2017-12-03 17:33:11 +01:00
Leomixer17
8befcbaf2f
Update message.yml 2017-12-03 17:24:15 +01:00
Leomixer17
9c1108aef6
Update message.yml 2017-12-03 16:44:56 +01:00
Leomixer17
dad5bc25f0
Update message.yml 2017-12-03 16:04:39 +01:00
Leomixer17
4a99245e00
Update message.yml 2017-12-03 15:16:57 +01:00
Leomixer17
0457848262
Create message.yml 2017-12-03 00:30:30 +01:00
Jesse Boyd
f72aa7baf9
Various minor
Angle mask optimizations
- Fix and re-implement greedy height caching
- Use cached block mask for everything
Keep mask intersection insertion order
2017-11-12 16:28:22 +11:00
Jesse Boyd
6873e45b6f
Fix heightmap in height restricted regions 2017-11-12 13:37:27 +11:00
Jesse Boyd
0bac7251c1
Remove debug + Sync sponge tile changes 2017-11-12 11:42:19 +11:00
Jesse Boyd
d5d97f82af
Fixes #780 2017-11-09 17:21:56 +11:00
Jesse Boyd
b020e3ebe6
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd
7a4b7be26a
Fix CompoundTagBuilder being private 2017-10-16 16:34:32 +11:00
Jesse Boyd
1a5fd8add5
fix compile 2017-10-16 14:51:27 +11:00
Jesse Boyd
2001992519
* 2017-10-16 14:44:56 +11:00
Jesse Boyd
4dab4d118a
Reduce memory usage when converting 2017-10-16 14:43:28 +11:00
Jesse Boyd
4b9058bc7a
* 2017-10-14 20:14:27 +11:00
Jesse Boyd
d93f9f0553
Entity conversion 2017-10-09 23:52:04 +11:00
Jesse Boyd
b2395f7aa9
Progress, lower memory usage 2017-10-09 19:41:44 +11:00
Jesse Boyd
911f613f2f
Convert nether portals 2017-10-08 16:20:17 +11:00
Jesse Boyd
6db70e6058
Revert to old leveldb dependency 2017-10-07 18:30:07 +11:00
Jesse Boyd
08bdfe2fd9
Use BaseItem for item remapping 2017-10-07 15:59:18 +11:00
Jesse Boyd
76cfbeb4d0
Piston fixes 2017-10-07 15:40:04 +11:00
Jesse Boyd
8a8022e1a4
Piston direction 2017-10-07 14:12:04 +11:00
Jesse Boyd
0d9f998c6c
Item remapping 2017-10-07 00:49:43 +11:00
Jesse Boyd
1558c5c31d
* 2017-10-06 23:34:23 +11:00
Jesse Boyd
31a9c4561c
Fix LPCommandMode 2017-10-06 17:49:17 +11:00
Jesse Boyd
201809aedd
Some conversion fixes 2017-10-06 16:51:04 +11:00
Jesse Boyd
4150413885
Remove debug 2017-10-03 12:00:07 +11:00
Jesse Boyd
3babe53f91 Merge pull request #755 from OneShotMC/master
fix //calc still being able to crash servers
2017-10-01 17:32:23 +11:00
Andrew Gazelka
3111fd566b fix //calc still being able to crash servers 2017-09-30 22:02:09 -05:00
Jesse Boyd
22be697751
Fix saving lazy copy clipboard 2017-10-01 14:01:51 +11:00
Jesse Boyd
845ea0e9dc
MCPE fixes
Fix some MCPE mappings
Support MCPE -> PC
2017-09-30 15:40:02 +10:00
Jesse Boyd
ad593deb0f
Use provided EditSession for paste(World, Vector) 2017-09-30 00:49:07 +10:00
Jesse Boyd
3cb561eda7
Add remap message
Cloes #748
2017-09-25 17:00:07 +10:00
Jesse Boyd
c3d12f1971
Minor
Optimize schematic save with lazycopy
Have VS undo execute async
2017-09-24 13:15:42 +10:00
Jesse Boyd
a61e1fa96a
Fix remapping from pmmp 2017-09-22 13:27:03 +10:00
Jesse Boyd
9a45b364f6
Various minor
Fixes #742
Fixes #734
2017-09-22 12:44:49 +10:00
Jesse Boyd
cf4683b876
Fixes #747 2017-09-20 17:10:36 +10:00
Jesse Boyd
0b9def20ea
Fix surface mask 2017-09-19 12:44:49 +10:00
Jesse Boyd
dfcc75abd7
Add blank line before CFI message 2017-09-18 21:20:04 +10:00
Jesse Boyd
18d0ece516
Use ForkJoinPool instead of bukkit scheduler
As the ForkJoinPool will better manage threads so they don't get
exhausted.
2017-09-18 20:42:21 +10:00
Jesse Boyd
11f4c77883
Redirect CFI commands 2017-09-18 14:55:37 +10:00
Jesse Boyd
27d9baa7bc
Fixes #738 2017-09-18 14:45:44 +10:00
Jesse Boyd
c202b311f1
Fixes #733 2017-09-17 19:24:22 +10:00
Jesse Boyd
984c5c2e9f
Fixes #741 2017-09-17 17:50:50 +10:00
Jesse Boyd
ee38f856e4
Fixes #738 2017-09-14 15:31:25 +10:00
Jesse Boyd
b2252a1cf6
Fix regen issues 2017-09-14 14:33:47 +10:00
Jesse Boyd
eddb4d8b2d
CUI using structure blocks (config option) 2017-09-13 17:25:44 +10:00
Jesse Boyd
18c031919b
Br sweep feedback 2017-09-13 13:58:47 +10:00
Jesse Boyd
0693972db8
Fixes #737 2017-09-12 15:57:58 +10:00
Jesse Boyd
7b49ef0820
* 2017-09-12 06:22:25 +10:00
Jesse Boyd
ba195c40a1
* 2017-09-12 04:06:27 +10:00
Jesse Boyd
8ac2bf6da3
Interactive CFI 2017-09-12 03:02:44 +10:00
Jesse Boyd
b4c3e3989c
Fix randomization and FilteredTextureUtil with CFI 2017-09-09 00:35:29 +10:00
Jesse Boyd
f2b592a9e1
Fixes #728 2017-09-08 09:41:11 +10:00
Jesse Boyd
89c0a2cd2f
Fixes #727 2017-09-08 09:37:21 +10:00
Jesse Boyd
31d43755ab
Support diagonal stack 2017-09-07 23:13:32 +10:00
Jesse Boyd
477ae2a76d
Fixes #726 2017-09-07 18:39:26 +10:00
Jesse Boyd
398943b9b0
Add slot# pattern 2017-09-06 18:18:58 +10:00
Jesse Boyd
4259656cda
Converting the image seems to fix the jvm bug 2017-09-06 02:37:43 +10:00
Jesse Boyd
7d24236dfe
* 2017-09-05 22:01:36 +10:00
Jesse Boyd
fb444ad5c4
Various minor
Fix skull rotation
Fix off axis rotation issues after reloading disk clipboard
Fix image loading removing alpha
Add masking support to 2 cfi blockBiomeColor
2017-09-05 21:50:12 +10:00
Jesse Boyd
cc7719e0e4
CFI color masking
/2 cfi color <color image> [image or worldedit mask] [whiteonly=true]
e.g. /2 cfi color file://color.png file://mask.png
2017-09-05 15:50:26 +10:00
Jesse Boyd
ba15e28810
Should probably change this back 2017-09-05 01:57:41 +10:00
Jesse Boyd
b0b2471b73
Use the base y as the center 2017-09-05 01:47:59 +10:00
Jesse Boyd
2649824761
Add sweep brush
Adapted from: https://github.com/Rafessor/VaeronTools
Credit @Schuwi
todo: Schematic pasting needs to be optimized for lots of small pastes,
as this is kinda slow.
2017-09-05 01:13:33 +10:00
Jesse Boyd
27152ef8ac
Use weak map for brush cache 2017-09-03 23:40:20 +10:00
Jesse Boyd
687d1ac890
Persistent brush lore 2017-09-03 23:24:49 +10:00
Jesse Boyd
23c44d89e2
Throw exception on failed initialization 2017-09-03 20:31:33 +10:00
Jesse Boyd
22ac707612
Fix cfi smooth edges 2017-09-03 20:28:01 +10:00
Jesse Boyd
665afce9b1
Fixes #721 2017-09-03 14:47:33 +10:00
Jesse Boyd
000b9e5fe9
Change fillr default depth 2017-09-02 18:42:43 +10:00
Jesse Boyd
79b88cefaa
Add sphericity param to blob brush 2017-09-02 16:30:03 +10:00
Jesse Boyd
5ccb8411f3
Fixes #719 2017-09-02 13:49:16 +10:00
Jesse Boyd
c0737415d5
* 2017-09-02 00:33:28 +10:00
Jesse Boyd
dcf46bbd3a
Craftscript installation instructions 2017-09-01 17:34:45 +10:00
Jesse Boyd
b9d267a908
Fix persistent brush scroll action 2017-09-01 15:14:20 +10:00
Jesse Boyd
8f2bfabc1a
Region based anvil delete unclaimed 2017-09-01 00:22:13 +10:00
Jesse Boyd
fe07915f52
Debug mode for anvil unclaimed filter 2017-09-01 00:18:37 +10:00
Jesse Boyd
8564b0b80f
Delete unclaimed filter 2017-08-31 22:42:29 +10:00
Jesse Boyd
1dad7a6cce
Fix minor brush persistence issue 2017-08-31 16:36:19 +10:00
Jesse Boyd
4d02548b04
(Experimental) Persistent brushes (config option)
Brushes can be bound to the item instead of being stored in the player's
LocalSession.
- Brushes can be shared by dropping the item
- Hasn't been fully tested, there may be bugs or performance issues
2017-08-31 16:04:03 +10:00
dordsor whitwell
fd333ae17d Merge pull request #717 from boy0001/dordsor21-catenary-fix
Fix catenary brush help
2017-08-30 11:34:11 +01:00
dordsor whitwell
b404cd6f21 Fix pline -> spline typo 2017-08-30 11:34:03 +01:00
dordsor whitwell
d475e5159a Fix catenary brush help 2017-08-30 11:30:20 +01:00
Jesse Boyd
d68740ecd1
Recover from failed injector (of minor classes) 2017-08-30 14:44:43 +10:00
Jesse Boyd
81850daa0d
Remove title fade in + minor texture fix 2017-08-29 22:43:00 +10:00
Jesse Boyd
356c5431ec
Fixes #715 2017-08-29 19:48:23 +10:00
Jesse Boyd
921ca83ed2
Change SurvivalModeExtent ordering 2017-08-29 15:09:45 +10:00
Jesse Boyd
583def4617
Fixes #709 2017-08-29 00:09:39 +10:00
Jesse Boyd
0ebc73d17f
Fixes #710 2017-08-28 23:48:18 +10:00
Jesse Boyd
9a430f3232
Fix set compatibility with SKCompat 2017-08-28 21:29:07 +10:00
Jesse Boyd
ee0a09e132
Optimize async -> sync task execution 2017-08-27 20:18:31 +10:00
Jesse Boyd
bc0bc5b705
Anvil trimAllAir + Fix elliptic cylinder arguments 2017-08-26 23:07:12 +10:00