Commit Graph

691 Commits

Author SHA1 Message Date
Jesse Boyd 4eb9abe0c1
Fix #582 2017-06-18 06:37:29 +10:00
Jesse Boyd ba4bd667eb
Support sourceMask for paste 2017-06-18 06:17:28 +10:00
Jesse Boyd 455353ec51
Fixes #591 2017-06-18 06:09:36 +10:00
Jesse Boyd 7ae2d65607
Various
Dynamic chunk rendering (experimental section in config)
Use local files for CFI heightmaps: file://<file-path>
- Root directory is plugins/FastAsyncWorldEdit/heightmap
Optimize anvil for 1.12
Add safety checks to anvil commands
Move anvil command implementation to com.boydti.fawe.jnbt.anvil.filters
Add anvil chunk delete
Add MCAWriter mca offset method
Fix count -d
Fix taskbuilder split task concurrency issue
2017-06-16 15:28:10 +10:00
Jesse Boyd ac0e255a93
Tweak buildscript 2017-06-09 17:08:57 +10:00
Jesse Boyd f26543f7da
Fix #575 2017-06-09 17:07:38 +10:00
Jesse Boyd 6554370b57
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-06-07 07:34:17 +10:00
Jesse Boyd b3e0125c71
Possible fix for VS entity brushes
close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Martin Panzer 27e97d0a54 Improved german translation 2017-06-03 22:41:52 +02:00
Jesse Boyd 8b9c1b7563
properly fix #473 2017-06-03 19:35:28 +10:00
Jesse Boyd b3ee619d70
Include arm lz4 binding + fix timings recheck 2017-05-28 17:43:23 +10:00
Jesse Boyd bb92a64be3
Fixes #551 2017-05-26 17:54:07 +10:00
Jesse Boyd 31d43b27d8
Various minor
forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd efda408b76
Fix compression level 0 2017-05-21 23:18:41 +10:00
Jesse Boyd b87008149e
#537 Remove anvil alias 2017-05-16 14:35:44 +10:00
Jesse Boyd b9c056c879
Various
Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd de26c22f05
Fix MutableEntityChange error 2017-05-15 19:38:22 +10:00
Jesse Boyd 59ab56bdd7
Allow other image urls 2017-05-13 14:43:15 +10:00
Jesse Boyd acca995aa5
*angle mask swapped 2017-05-11 07:36:24 +10:00
Jesse Boyd f5feefdc83
*whoops 2017-05-10 12:09:25 +10:00
Jesse Boyd e03cb44b16
Fix disk clipboard initialization 2017-05-10 12:08:27 +10:00
Jesse Boyd d0a0c0360e
Fix mask wildcard 2017-05-10 08:29:15 +10:00
Jesse Boyd f8199a3b43
Various minor
cfi smooth
image command
fix perm typo
fix mask typo
fix random offset transform
2017-05-09 21:02:44 +10:00
Jesse Boyd 85ff1967d7
*typo 2017-05-09 10:47:51 +10:00
Jesse Boyd 6fba806cda
registering transforms 2017-05-09 10:24:33 +10:00
Jesse Boyd 69f4b7abd6
Change mask, pattern and transform syntax 2017-05-09 10:18:19 +10:00
Jesse Boyd 1e31827c9f
Fixes #527 2017-05-07 14:22:25 +10:00
Jesse Boyd e2b9d1982c
CFI tweaks 2017-05-05 04:08:24 +10:00
Jesse Boyd 7586e87644
Various
angle patterns (using different blocks based on the angle)
pattern buffering
- only apply once to a block
- resets when the pattern is no longer being used (brushes?)
Anvil
- schematic population with heightmap
new texture patterns (will document later)
fixes texture complexity and block filtering
Some fixes to height based region commands
Surface brush
Fix line brush -s flag
Add optimized local Vector2D set
Tweak and optimize overlay behavior
Print time on command completion (if duration > 1s)
2017-05-04 13:05:25 +10:00
Jesse Boyd 95faf00467
Fixes #521 2017-05-01 08:36:45 +10:00
Jesse Boyd 40e7e0d290
Fix biome coloring 2017-05-01 04:10:07 +10:00
Jesse Boyd b756f93361
water height 2017-05-01 03:04:35 +10:00
Jesse Boyd 94e5a931ec
finish biome priority 2017-05-01 02:32:34 +10:00
Jesse Boyd f8579bdf6a
* 2017-04-29 23:35:59 +10:00
Jesse Boyd cc3a3f159f
Finish mixed biome/block coloring 2017-04-29 23:32:08 +10:00
Jesse Boyd 96f9452608
Biome coloring 2017-04-29 22:47:34 +10:00
Jesse Boyd fb779a8daa
Random coloring 2017-04-28 15:16:12 +10:00
Jesse Boyd cdbe396ae6
Fix passthrough cache 2017-04-28 14:09:30 +10:00
Jesse Boyd f37520cae1
Fixes #517 2017-04-28 13:16:27 +10:00
Jesse Boyd f5720ad761
Fixes #516 - Invalidate ClipboardHolder on close 2017-04-28 13:14:05 +10:00
Jesse Boyd 01d8002a7f
CFI with glass coloring 2017-04-28 08:37:54 +10:00
Jesse Boyd 370ce99d93
Add cfi setcolor 2017-04-28 07:10:09 +10:00
Jesse Boyd 17fb559f10
Various
FAWE texture support
- Put any mods or client jars in `FastAsyncWorldEdit/textures`
- These textures can be used in patterns and commands (WIP)
- Adds #color:color pattern
Added random flip to #fullcopy:<schem>:<random-rotate>:<random-flip>
Improved parsing for clipboard loading
FRB now only works in regions you are the owner of (or if you have admin
bypass)
2017-04-28 05:28:03 +10:00
Jesse Boyd 45827b611d
Fixes #514 2017-04-26 17:31:45 +10:00
Jesse Boyd 81b60f75cf
* 2017-04-24 00:06:54 +10:00
Jesse Boyd 403425d307
*revert 2017-04-23 22:00:43 +10:00
Jesse Boyd a78a5e20ec
Fix higher compression values + message tweaks 2017-04-23 21:47:31 +10:00
Jesse Boyd f9174ffb56
Fixes #513 2017-04-23 16:10:39 +10:00
Jesse Boyd aa3e8e3815
Work on #436 2017-04-23 02:09:15 +10:00
Jesse Boyd 763ca00b4b
Closes #511 (add navigation message) 2017-04-23 01:03:40 +10:00
Jesse Boyd 1bd8c3935a
Optimize copy and load 2017-04-22 21:22:09 +10:00
Jesse Boyd 1f539f4b80
Fix modifying y=0 2017-04-22 21:20:51 +10:00
Jesse Boyd 343f117515
Fix deprecated CuboidClipboard 2017-04-22 15:28:34 +10:00
Jesse Boyd 59c2439c85
Fix snow smooth 2017-04-21 17:05:36 +10:00
Jesse Boyd 73ab11a842
Fix brush targeting air 2017-04-21 17:04:59 +10:00
Jesse Boyd 1ed9b3ba56
Fix compile 2017-04-21 06:19:34 +10:00
Jesse Boyd 0fd7786f82
Add -s flag for heightmap to disable smoothing 2017-04-21 05:28:01 +10:00
Jesse Boyd ac5d5de394
Brushes target solid blocks 2017-04-21 04:43:27 +10:00
Jesse Boyd 36a093eb5f
//schem list [mine|<filter>] [page=1] 2017-04-21 04:09:10 +10:00
Jesse Boyd d6d3b51456
Check actor permissions (slower) 2017-04-21 02:49:42 +10:00
Jesse Boyd b7e3eff59b
Fixes #490 (shatter brush) 2017-04-20 21:02:28 +10:00
Jesse Boyd a08b68cac4
Fixes #487 2017-04-20 16:54:57 +10:00
Jesse Boyd f0e310da6d
Fixes #491 2017-04-20 16:35:49 +10:00
Jesse Boyd 86a6a95f63
Close #492 2017-04-20 16:11:33 +10:00
Jesse Boyd 92fef6f5da
Scatter brush fixes 2017-04-20 03:44:28 +10:00
Jesse Boyd 89a0a44d14
Fixes #494 (entity rotation) (related #210) 2017-04-20 01:04:05 +10:00
Jesse Boyd 156473356d
*Fix anchor links 2017-04-19 05:59:18 +10:00
Jesse Boyd 31e64eaaf4
Include flags in documentation 2017-04-19 05:39:46 +10:00
Jesse Boyd 87341ab4fe
Styling and documentation improvements 2017-04-19 05:23:02 +10:00
Jesse Boyd b5e500e716
Fixes #502 2017-04-18 22:56:38 +10:00
Jesse Boyd 13c7e77be2 Merge pull request #503 from Maxetto/patch-1
Fix /fawe version showing 2016.
2017-04-17 22:11:52 +10:00
Jesse Boyd b9854d31e3
Ensure modification date greater than creation 2017-04-15 10:21:32 +10:00
Maxetto d817668529 Fix /fawe version showing 2016. 2017-04-13 10:52:11 +02:00
Jesse Boyd 39f848cccc
Output progress to console 2017-04-11 14:05:58 +10:00
Jesse Boyd 93de075bf8
Should shutdown the pool when done 2017-04-11 11:32:43 +10:00
Jesse Boyd 974cb3fdaf
Optimize anvil delete 2017-04-11 01:50:40 +10:00
Jesse Boyd ecedd05651
Add command to delete unoccupied chunks 2017-04-10 23:42:51 +10:00
Jesse Boyd e6edcd0739
MCAChunk encapsulate fileds 2017-04-10 22:57:54 +10:00
Jesse Boyd eef3eff310
Various minor
Fix surfacespread pattern
Add schematic loadall
Fix brush reset
2017-04-10 20:41:07 +10:00
Jesse Boyd e79559650f
tweak help behavior 2017-04-10 14:01:33 +10:00
Jesse Boyd 554eae1fcf
Style help entry 2017-04-10 13:33:43 +10:00
Jesse Boyd b4b7a2785f
Improved worldedit help 2017-04-10 13:25:29 +10:00
Jesse Boyd 7d7ad52b0b
World unwrap 2017-04-10 06:23:04 +10:00
Jesse Boyd 4229665e14
Minor cleanup 2017-04-09 14:19:03 +10:00
Jesse Boyd 1d02901e39
Various minor
remove debug
Angle mask overlay option (end with o)
3rd party command registration fixes
message tweaks
2017-04-08 22:11:25 +10:00
Jesse Boyd 7c49c34c86
Tweak auto updater 2017-04-05 13:42:52 +10:00
Jesse Boyd 6a6387256b
Anvil commands for bukkit 1.10, 1.9 2017-04-05 09:59:40 +10:00
Jesse Boyd 9b1d32475c
Add anvil copy and paste 2017-04-04 20:14:51 +10:00
Jesse Boyd 7a31ec11d5 Merge pull request #481 from Bogdan2402/patch-1
Russian localization message.yml
2017-04-04 07:31:59 +10:00
Jesse Boyd 180c08b062
* 2017-04-03 20:47:19 +10:00
Jesse Boyd d913fe0f00
Anvil removelayer debug cmd 2017-04-03 20:44:33 +10:00
Jesse Boyd c7d959d6dc
Anvil replace + masking extent biomes 2017-04-03 20:07:57 +10:00
Jesse Boyd b39ab79f16
Add #iddatamask pattern
Use to mask a pattern to a certain data range
e.g. #iddatamask:7:slab
2017-04-02 15:41:05 +10:00
Jesse Boyd fda69a4f33
Fix hay rotation + remove duplicate perms 2017-04-02 05:55:34 +10:00
Jesse Boyd 594b836373
Fix brush scroll size with -1 brush radius 2017-04-01 16:59:33 +11:00
Jesse Boyd 381966e0ee
Ignore mask manager error. 2017-03-31 22:52:43 +11:00
Jesse Boyd df15ba6cd7
Simplify config comments, messages, add permpack.
fawe.permpack.basic
2017-03-31 13:12:23 +11:00
Jesse Boyd cba04dc208
* fix compile 2017-03-31 12:06:20 +11:00
Jesse Boyd b19402ae17
Some minor code cleanup 2017-03-31 06:46:05 +11:00
Jesse Boyd 5c6a5c48d1
Fix paste -a 2017-03-31 00:54:44 +11:00