* Hub sends a message to the Independent module to add that player to that queue.
* Independent module constantly checks if a queue can send a player. If a player can be sent, a message is broadcasted to all Bukkit instances that the next player in the queue (based on rank priority) should be sent to the server.
* Any Bukkit instance that contains the player will use plugin messages to send the player.
| /forcesend \<player\> \<server\> | Force sends a player to a server | portal.forcesend |
| /datadump | Displays all server data and queues | portal.datadump |
## Priority
Queue priority can be assigned through permissions (config.yml) or by using your own implementation.
To implement your own priority system, extend `PriorityProvider` and set the instance provider using `Portal.getInstance().setPriorityProvider(provider)`.
## Bypass
Players that have the `portal.bypass` permission will immediately be sent to a server instead of joining a queue.