Mineplex2018-withcommit/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/items/attributes/AttackAttribute.java

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package mineplex.game.clans.items.attributes;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import org.bukkit.entity.Entity;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
/**
* Represents an attribute that triggers a special ability after a specified number
* of attacks with a weapon possessing the attribute.
* @author MrTwiggy
*
*/
public abstract class AttackAttribute extends ItemAttribute
{
private int _attackLimit;
public int getAttackLimit() { return _attackLimit; }
private int _attackCount;
public AttackAttribute(AttributeType type, int attackLimit)
{
super(type);
_attackLimit = attackLimit;
_attackCount = 0;
}
@Override
public void onAttack(CustomDamageEvent event)
{
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if(event.IsCancelled() || event.isCancelled()) return;
_attackCount++;
System.out.println("Attack count " + _attackCount + " - " + _attackLimit);
if (_attackCount >= _attackLimit)
{
_attackCount = 0;
triggerAttack(event.GetDamagerEntity(true), event.GetDamageeEntity());
}
}
public abstract void triggerAttack(Entity attacker, Entity defender);
}