snake fix
parkour radius increase
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parent
0564bd740a
commit
a315064a3f
@ -63,7 +63,7 @@ public class ParkourManager extends MiniPlugin
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"You will need to find the correct way through",
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"You will need to find the correct way through",
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"the ruins, overcoming many challenging jumps.",
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"the ruins, overcoming many challenging jumps.",
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},
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},
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4000, new Location(Manager.GetSpawn().getWorld(), 115,70,-10), 50));
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4000, new Location(Manager.GetSpawn().getWorld(), 115,70,-10), 60));
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_parkour.add(new ParkourData("Lava Parkour", new String[]
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_parkour.add(new ParkourData("Lava Parkour", new String[]
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@ -71,7 +71,7 @@ public class ParkourManager extends MiniPlugin
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"This parkour is HOT! It's so hot that you",
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"This parkour is HOT! It's so hot that you",
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"must keep sprinting for the entire course,",
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"must keep sprinting for the entire course,",
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"or you will die in flames!"
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"or you will die in flames!"
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}, 1000, new Location(Manager.GetSpawn().getWorld(), -100,60,0), 50));
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}, 1000, new Location(Manager.GetSpawn().getWorld(), -100,60,0), 60));
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_lavaParkourReturn = new Location(Manager.GetSpawn().getWorld(), -89.5,68,36.5);
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_lavaParkourReturn = new Location(Manager.GetSpawn().getWorld(), -89.5,68,36.5);
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_lavaParkourReturn.setYaw(90);
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_lavaParkourReturn.setYaw(90);
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@ -198,7 +198,7 @@ public class Snake extends SoloGame
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{
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{
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int start = 0;
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int start = 0;
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if (other.equals(player))
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if (other.equals(player))
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start = 2;
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start = 4;
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for (int i=start ; i < _tail.get(other).size() ; i++)
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for (int i=start ; i < _tail.get(other).size() ; i++)
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{
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{
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