snake fix

parkour radius increase
This commit is contained in:
Chiss 2013-10-12 18:21:19 +11:00
parent 0564bd740a
commit a315064a3f
2 changed files with 3 additions and 3 deletions

View File

@ -63,7 +63,7 @@ public class ParkourManager extends MiniPlugin
"You will need to find the correct way through",
"the ruins, overcoming many challenging jumps.",
},
4000, new Location(Manager.GetSpawn().getWorld(), 115,70,-10), 50));
4000, new Location(Manager.GetSpawn().getWorld(), 115,70,-10), 60));
_parkour.add(new ParkourData("Lava Parkour", new String[]
@ -71,7 +71,7 @@ public class ParkourManager extends MiniPlugin
"This parkour is HOT! It's so hot that you",
"must keep sprinting for the entire course,",
"or you will die in flames!"
}, 1000, new Location(Manager.GetSpawn().getWorld(), -100,60,0), 50));
}, 1000, new Location(Manager.GetSpawn().getWorld(), -100,60,0), 60));
_lavaParkourReturn = new Location(Manager.GetSpawn().getWorld(), -89.5,68,36.5);
_lavaParkourReturn.setYaw(90);

View File

@ -198,7 +198,7 @@ public class Snake extends SoloGame
{
int start = 0;
if (other.equals(player))
start = 2;
start = 4;
for (int i=start ; i < _tail.get(other).size() ; i++)
{