Commit Graph

9639 Commits

Author SHA1 Message Date
cnr
ac32fbb15e Add StrikeGames to MineStrike NPC's server page 2017-01-12 00:54:59 -06:00
samczsun
132036bd17 Move Constants to common 2017-01-11 20:42:46 -06:00
samczsun
e72d1e51a2 Ignore bypass for testing sever motd 2017-01-11 20:29:37 -06:00
samczsun
39ba03d1b4 Convert to UtilServer.isTestServer 2017-01-11 20:29:36 -06:00
samczsun
19ac8f0c3b Create framework for proper test network 2017-01-11 20:29:36 -06:00
Nate Mortensen
e339b0352a Make GameComponent generic and store an instance of the Game. 2017-01-11 20:04:48 -06:00
samczsun
5c4cc48e86 More QA changes 2017-01-11 19:50:26 -06:00
samczsun
4fd92a3402 Fix remainder of parties bugs 2017-01-11 19:50:26 -06:00
samczsun
56d4ed9e11 Parties rewrite
Basically everything got changed. Also Portal has a slightly better API
now
2017-01-11 19:50:26 -06:00
cnr
91773de97e Don't use metadata for two-factor auth 2017-01-11 16:17:03 -06:00
Kenny
6f2705f0e4 Reduce size of bungeerotator jar
Make use of the maven shade plugin's `minimizeJar` option to filter out
classes not explicitly mentioned, and use two artifact filters to
explicitly include classes used. Also removes the mysql driver check in
the main method as it is not necessary for this program to work.
2017-01-11 15:46:20 -06:00
cnr
cea08cae67 Merge branch 'update/cosmetics-balloons' into develop 2017-01-11 15:32:41 -06:00
xXVevzZXx
1095f8bc49 Respack links 2017-01-11 15:29:50 -06:00
xXVevzZXx
5a2ed59a38 Make Strike Games an actual game, disable Hunger and remove food from loot 2017-01-11 15:29:50 -06:00
Shaun Bennett
28a83ef722 Don't delete old client when being replaced (solves enjin listener issue) 2017-01-11 15:28:59 -06:00
samczsun
cbe238c83d Don't give book on join 2017-01-11 15:11:57 -06:00
samczsun
716c77451e Update the right titles 2017-01-11 15:11:57 -06:00
samczsun
fbaeffc96e Remove EventHandler annotation 2017-01-11 15:11:57 -06:00
samczsun
99211d5d89 Fix particles 2017-01-11 15:11:57 -06:00
samczsun
cb13fb1ccc 1.8 titles! 2017-01-11 15:11:57 -06:00
samczsun
bcea0044e8 Animated Titles! 2017-01-11 15:11:57 -06:00
Nate Mortensen
e803df6884 Fix Blink ability with Spectators
When using blink, players are teleported away from other players
within a one block radius of them.  However, if a player happens
to have the exact same position(only can occur when a player is
spectating them), division by 0 occurs, resulting in the player
being teleported to NaN, as any operation with NaN is also NaN.

To fix this, Blink now ignores players in Spectator mode.  This
change could also address the hypothetical scenario where a
spectator is within the one block radius and results in a blinking
player getting teleported in a weird direction.
2017-01-11 15:07:48 -06:00
Nate Mortensen
9583c7abcb Run Minestrike in Adventure Mode 2017-01-11 15:07:48 -06:00
Nate Mortensen
0bb01d39b6 Fix PP-Bizon skin 2017-01-11 15:07:48 -06:00
Nate Mortensen
afaed17071 Fix kill reward for skinned knives 2017-01-11 15:07:48 -06:00
Nate Mortensen
e1aeaa8714 Add damage metadata system to CombatLog and CustomDamageEvent
This adds a system whereby plugins can associate metadata with individual
damage events and then retrieve that metadata later from the CombatLog.
One example use case for this is Minestrike.  Players are rewarded according
to the weapon that they used to kill another player, however the weapons
are frequently renamed.  Minestrike can now associate a "gunType" key
to the name of the weapon used to kill the player, regardless of the skin
that the gun currently has applied to it.
2017-01-11 15:07:47 -06:00
Nate Mortensen
8384c47e53 Create Lifetime system for managing Listeners with a defined duration.
This commit introduces a Component system focused around Games, which is completely
backwards compatible, as well as designed to be flexible enough for later improvements
such as dependency injection. Each GameState is associated with a phase of the
PhasedLifetime that each Game has. Components can be registered with a specific phased
or the entirety of the Lifetime. Refer to the javadocs for Lifetime and PhasedLifetime
for more details.  Currently the main two Component types are ICommand and
ListenerComponent.

This commit includes the first refactoring into using this system, which is replacing
the Wizards minigame's usage of Miniplugin with a Lifetimed Component, allowing for
the shop to be appropriately registered and unregistered.  This change allows for
Wizards to be run more than once on the same server instance.  Previously, attempting
to register the Miniplugin twice would result in the minigame failing to start after
the initial registration.

This commit additionally includes slight refactoring within GameCreationManager as
required for the Lifetime system to function correctly.  These changes ensure that
Games are only disabled once, whereas before they could be repeatedly disabled.
The previous implementation of disable(), along with the classes that override it,
functioned correctly despite being called several times.

Finally, this commit adds in changes to the pom to allow for unit testing.
2017-01-11 15:07:47 -06:00
LCastr0
0a655932af IntelliJ removed an import after I commited last time 2017-01-11 15:50:53 -02:00
LCastr0
5e85f48c87 Fixed balloons still being added to chests 2017-01-11 01:54:53 -02:00
LCastr0
21473a7d82 Fixed merge conflict 2017-01-10 21:27:47 -02:00
LCastr0
d3e6a094e5 Removed balloons for now, will be in the next update
Updated cosmetics menu
Added weapon name to skin lore
2017-01-10 21:08:03 -02:00
cnr
990c548e7b Disable Thanksgiving chickens 2017-01-06 01:06:10 -07:00
cnr
cbc5ed491c Check two-factor status for every player on login 2017-01-05 19:16:28 -07:00
cnr
96c15376aa Use default 2FA window size (3) 2017-01-05 15:20:10 -07:00
cnr
435abbba08 Allow builders to use 2FA 2017-01-05 10:48:56 -07:00
cnr
a2472f45b4 Cancel commands when authenticating with 2FA 2017-01-05 10:44:03 -07:00
cnr
fa6a60981c Return to normal hub type 2017-01-04 20:36:16 -07:00
cnr
f08068c717 Revert "Enable double XP + gems for the holidays"
This reverts commit d3bcc77e01.
2017-01-04 20:34:09 -07:00
cnr
3af401ee8f Implement two-factor authentication 2017-01-04 20:33:09 -07:00
LCastr0
17bdfe6814 Started on the flying mechanics stuff 2016-12-30 12:44:49 -02:00
LCastr0
1aca03b22d Added balloons to normal chests 2016-12-30 12:17:52 -02:00
LCastr0
ef7bbfe7eb Added Balloons to omega chest 2016-12-30 12:10:26 -02:00
LCastr0
9578864f8a Added display item 2016-12-29 21:49:20 -02:00
LCastr0
9ec8835374 Fixed block balloons! 2016-12-29 21:40:02 -02:00
LCastr0
16e40c2896 Added shotgun skin 2016-12-29 19:18:09 -02:00
LCastr0
fcec0399cd Added remaining skins to chest 2016-12-29 19:08:31 -02:00
LCastr0
5f0de2e5e3 Allows 2 chests to be opened and dupes for minestrike chest 2016-12-29 18:04:24 -02:00
LCastr0
c877f20031 Added other skins, forgot this on the last commit 2016-12-29 18:00:18 -02:00
LCastr0
025a43b519 Added ms skins to their own chest, and added chest to page 2016-12-29 17:58:48 -02:00
LCastr0
36303a0fe8 Added new minestrike skins (some, at least?) 2016-12-29 17:43:50 -02:00
LCastr0
8131656ae2 Changed RankReward to have Eternal rank 2016-12-29 17:06:07 -02:00
LCastr0
7f7f3b9954 Removed thanksgiving chickens 2016-12-29 17:01:30 -02:00
LCastr0
4c6298bb63 Merge branch 'develop' into update/cosmetics-balloons 2016-12-29 16:28:13 -02:00
LCastr0
6478656501 Fixed armorstand balloon types 2016-12-29 16:25:20 -02:00
cnr
efea2b0c1d Merge branch 'feature/dinnerbone-morph' into develop 2016-12-28 15:19:06 -07:00
cnr
c7d5e149f8 Fix NullPointerException in speed builders 2016-12-28 15:18:59 -07:00
Sam
3a6cef32a4 Add Gem Hunters as a catagory for the build server 2016-12-26 22:45:18 -07:00
cnr
d3bcc77e01 Enable double XP + gems for the holidays 2016-12-26 22:43:32 -07:00
cnr
0b4d217303 Reduce number of redis requests by communities 2016-12-26 22:34:09 -07:00
LCastr0
c685486086 Fixed some types of entities 2016-12-27 00:58:16 -02:00
LCastr0
5198d64ab8 Added all the balloons! 2016-12-27 00:29:48 -02:00
LCastr0
092cde9973 Renamed to BalloonData 2016-12-27 00:01:42 -02:00
LCastr0
cd70305afb Make leashes not break (WITHOUT packets ;)) 2016-12-26 23:17:04 -02:00
LCastr0
f25c592a6d Removed commented code 2016-12-26 22:20:23 -02:00
LCastr0
78510ffbbf Allows multiple balloons 2016-12-26 22:19:08 -02:00
LCastr0
5e420a20d8 Changed temporary display item so it doesn't bug with 1.11 2016-12-26 20:21:43 -02:00
LCastr0
d19d661c7d Modified pets so they don't make different sounds anymore :toot: 2016-12-26 19:02:35 -02:00
LCastr0
6712ad427b Added bat so players can use items in hand with the leash
Changed silence method so it works :toot:
2016-12-26 19:00:11 -02:00
LCastr0
c11755558e Ops, those comments are wrong... 2016-12-26 18:27:01 -02:00
LCastr0
1d2a538fd6 Renamed Balloons page name 2016-12-26 18:23:27 -02:00
LCastr0
b422832276 Fixed Cosmetics menu positions 2016-12-26 18:22:57 -02:00
LCastr0
4ebc82bf1f Added balloons 2016-12-26 18:10:42 -02:00
LCastr0
fb9720c926 Added padding to menu 2016-12-25 16:21:46 -02:00
LCastr0
7e6810e10f Added a balloon to the menu 2016-12-25 16:12:05 -02:00
LCastr0
45d4e5ce6e Added Balloons to the cosmetics menu 2016-12-25 16:01:49 -02:00
LCastr0
246db919d9 Changed permissions for Unlock Cosmetics 2016-12-25 15:35:53 -02:00
LCastr0
de73307754 Added morph to january ppc prize 2016-12-25 15:35:25 -02:00
LCastr0
140da98922 Merge branch 'develop' into feature/dinnerbone-morph 2016-12-25 15:34:00 -02:00
samczsun
10bed92a6a Change morph description 2016-12-24 17:38:29 -05:00
samczsun
fe8823c134 Re-order morphs 2016-12-24 17:38:09 -05:00
samczsun
81d769db5b Fix issues regarding disguising 2016-12-24 14:18:33 -05:00
samczsun
eacbdfdb02 Convert morph to packets 2016-12-24 14:07:41 -05:00
cnr
73cefb69c9 Use redis pipeline for community player statuses 2016-12-24 00:39:59 -07:00
cnr
08d65f3662 Load communities with 4 queries instead of 3n+1 2016-12-23 21:33:17 -07:00
LCastr0
0aec8889fa Added lore 2016-12-23 23:56:43 -02:00
AlexTheCoder
35a9eabf74 Use UUID object instead of String for PlayerStatus and FriendStatus, as well as update CommunityJoinRequestInfo on a task 2016-12-23 18:34:52 -05:00
AlexTheCoder
74a6071d4e Refactor Redis PlayerStatus to use UUID as a key instead of Name, and make communities not force every server to subscribe to join publishes from proxies 2016-12-23 18:03:08 -05:00
AlexTheCoder
4ae21e66c9 Delete new communities if the leader has been transferred a new community during creation 2016-12-23 18:03:08 -05:00
LCastr0
675642a100 Disable on tp and do not allow mounts 2016-12-23 19:53:49 -02:00
LCastr0
9fad633b88 Ops, lava, not water 2016-12-23 19:13:50 -02:00
LCastr0
c0afad0723 Fixed morph with lava, water, void and ender pearls 2016-12-23 18:15:26 -02:00
LCastr0
7f6f3464a1 Fixed chest pages again 2016-12-23 17:48:37 -02:00
William Burns
1e0ba62557 To many typos. 2016-12-23 11:15:46 -07:00
AlexTheCoder
7a482c3386 Implement system to run code when an SQL error occurs, and ensure that duplicate key errors on community creation inform the community creator 2016-12-22 22:32:04 -07:00
AlexTheCoder
ac8d8aa69c Prevent Name value in info classes from being null 2016-12-22 22:32:04 -07:00
AlexTheCoder
0a69562579 Improve communities member page sorter to base on role as well as name and online status 2016-12-22 22:32:04 -07:00
AlexTheCoder
09e711e202 Properly get online player key from redis 2016-12-22 22:32:04 -07:00
AlexTheCoder
8e9336ad23 Make community button refresh with join requests 2016-12-22 22:32:04 -07:00
AlexTheCoder
9acd6b7832 Ensure comparison of ints with == instead of Integers 2016-12-22 22:32:04 -07:00
AlexTheCoder
286a9fe246 Fix various synchronization issues and make community creation load the new community through redis instead of a database call 2016-12-22 22:32:04 -07:00