Commit Graph

4045 Commits

Author SHA1 Message Date
Alexander Meech
60fad6316b Ensure command used is actually /pumpkin 2016-10-19 20:59:12 -04:00
AlexTheCoder
26baf6aa67 Make Halloween pumpkins actually drop gems and shards in Block Hunt and Minestrike 2016-10-19 20:59:12 -04:00
cnr
0e5d8cc785 Replace pumpling spawn flicker with short glow 2016-10-14 00:25:55 -05:00
Shaun Bennett
bb32a06caf Add Halloween Words 2016-10-12 23:30:52 -04:00
AlexTheCoder
7ec530a8c7 Fix lobby protection on build server, make map locks persistent, implement larger parsing size, make map lock command require op, prevent raining on build server, and make block hunt actually work with any map with required information regardless of order 2016-10-12 23:01:25 -04:00
xADudex
311751cc39 Pumpkin's Revenge (#237)
* Initial Commit

* Update

* Bunch of new stuff

* Fixed fletcher arrow typo

* Added reward pet, fixed typo, tweaked lose cinematic

* Lots of tweaks and fixes with QA

* Cleaning up a little code

* Removed debug message on prince death

* Added nighttime to halloween game lobby maps

* Tweaked spawn rates and mob caps

* Typo

* Tweaked texts, cleaned import and cleared all mobs from boss cinematic

* Fixed creepers not getting properly removed during boss cinematic

* Reward typo

* Fixed rare NPE

* Typos

* Tweaked mini zombie

* Typo

* Prevent zombie from spawning minis after being removed

* Tweaked wave announcements + formated WaveVictory

* Changed color of prince tag + formated ZombieSpawner

* Fixed (another) rare NPE

* Tweaked boss wave cinematic
2016-10-12 22:40:05 -04:00
Shaun Bennett
a6727bf104 Halloween Fixes/Prep 2016-10-05 22:57:44 -04:00
LCastr0
8da5813f29 Add Halloween Cosmetics (#227)
* Internal:
Changed imports from java.awt.Color to org.bukkit.Color

External:
Added Double Jump Halloween
Added Arrow Trail Halloween
Added Pumpkin Hat

* Internal:
Fixed Arrow Trail Halloween
Added new methods to ParticleData
Renamed playerNPC to _playerNPC (WinEffectLavaTrap)
Removed unecessary method (WinEffectManager)
Added a command to test win rooms properly
Fixed Squid Morph not showing name unless players hovered over it
Created a Manager for the Morphs so we avoid using deprecated methods

External:
Added Halloween Win Room
Added Grim Reaper Morph
Added Headless Horseman Morph
Added Nightmare Steed

* Internal:
Renamed RewardType enums to have upper case

External:
Added Halloween Death Effect
Added Haunted Chest
Added Baby Zombie Jockey Pet
Changed the names of the items
Added Grim Reaper pet

* Slack integration to test stuff (Will not be in the code in the last commit)

* Fixed Grim Reaper Hoe not being removed after the morph is disabled

* Details for the Haunted Chest

* Details for all the items (lores, icons, texts, effects, etc)
Removed Headless Horseman Morph

* Fixes for lores and names
Support server stuff

* Fixes for the Lock and Unlock cosmetics commands

* Fixes for the Grim Reaper Morph

* Fixes for the Grim Reaper Morph
Removed debug messages

* Fixed a memory leak. Thanks to Sam

* Fix imports

* Removed unused code
Added javadocs to UtilTextBottom#displayProgress()
Added javadocs to UtilAlg#getRandomLocation()

* Removed Death Effect
Increased Arrow Trail particles
Increased Double Jump particles
2016-10-05 10:27:45 -04:00
Keir Nellyer
46db80a056 Always check game object is not null before attempting to access it (#225) 2016-10-04 15:32:04 -04:00
Sam
36c26c0b2c Fix MineStrike Issues (#222)
* Check if the costume is null before doing anything.

* Disable entity specing
2016-09-29 23:37:41 -04:00
Sam Sun
81070eac62 Plug up memory leaks in IdleManager (#224)
Somehow, IdleManager was keeping Player references loaded
despite having removed them on PlayerQuitEvent.

This may be because of the runnable scheduled for 5 ticks after a teleport
which would insert players after they quit.

In any case, this was keeping entire worlds loaded in UHC. Pretty bad.

Moral of the story? Use UUIDs!
2016-09-29 23:29:53 -04:00
Timothy Andis
7d4c817856 Game Lobby/Playwire/Command Fixes (#223)
* Tweak team locations to accommodate MPS'
Disable certain commands from being used.

* Change PlayWire things.

* Update MPS locations.

* Update.

* Remove debug

* Remove debug. Ty Sam
2016-09-29 23:00:26 -04:00
Shaun Bennett
9d6985ddcd Fix MPS zip file name, null amp stand 2016-09-29 09:10:25 -04:00
Shaun Bennett
b3d8c72953 Add Game Lobby world settings (#220) 2016-09-29 00:22:42 -04:00
Shaun Bennett
7ff6e33941 LegacyGameLobbyManager bug fixes 2016-09-28 23:05:02 -04:00
Timothy Andis
620e219b14 Change MPS world zip (#219)
* Change MPS map name
2016-09-28 21:32:51 -04:00
Shaun Bennett
3ede0e5644 Merge Report System v2 (#216)
Report system (v2)
2016-09-28 17:39:26 -04:00
Timothy Andis
3d7647b26b Game Lobby Update (#215)
* Game Lobby update. Phase 1.

* Correctly apply kit data to players who use the next best game feature.

* I can do integer comparisons, I promise.

* So much stuff, all minor.

* Suck it Carl.

* Fix Party bug.
Update LobbyManager

* Allow QA to test KitProgression @shaun cherry pick this plz.

* Proper generation check (testing)
Remove debugging from NextBestGame

* Correct Amplifier looking direction.
Fix Death tag hard coded kits
Misc podium work.

* ClansHub and Tweaks to the lobby manager

* WA Tweak.
2016-09-28 10:17:05 -04:00
Sam
c4e36b2269 Moppletop's September Bug Sprint (#214)
* Earth Cost issue

* Instances of "Tip" to "Thank"

* PC-930

Fix an infinite loop when the game ends.

* PC-959

Fixes an issue where people could spam drop grenades.

* PC-668

Cosmetic Set bonuses no longer carry into MS games

* Changes metal's passive

Metal's passive is now that it gains 0.5 hearts per armor piece. This
avoids the problem of being unkillable
2016-09-27 21:11:49 -04:00
Keir Nellyer
f63561b05e Merge branches 'develop' and 'feature/report-v2' of github.com:Mineplex-LLC/Minecraft-PC into feature/report-v2 2016-09-26 10:19:13 +01:00
Keir Nellyer
42ea7f85af Remove un-required tab changes 2016-09-25 01:36:23 +01:00
samczsun
187c6ec67c Remove debug messages 2016-09-22 21:25:40 -04:00
Keir Nellyer
b24429783b Merge branches 'develop' and 'feature/report-v2' of github.com:Mineplex-LLC/Minecraft-PC into feature/report-v2
# Conflicts:
#	Plugins/Mineplex.Core/src/mineplex/core/bonuses/BonusManager.java
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/Arcade.java
2016-09-22 16:28:16 +01:00
Shaun Bennett
a3d210871d Add ignored checks to GWEN (#211) 2016-09-21 23:21:02 -04:00
Shaun Bennett
e15804fc15 Prevent players from joining 1.9+ games with 1.8 clients (#212) 2016-09-21 23:19:55 -04:00
Shaun Bennett
9be26a92d1 Remove NCP 2016-09-21 22:21:49 -04:00
Sam
ac967f6b18 OITQP no longer in Beta (#210)
* Convert OITQP into a module based system.

* More magic modules

* Achievements and Stats

* Achievement menu update

* Removed some Util methods I added that were never used.

* Missed a few things

* To Alex, Love Sam

* Gem and achievement kits
2016-09-21 22:05:21 -04:00
Sarah
c1c46aceb8 Skyfall Game(#208)
* basic prototype of the game Skyfall

* new crumble mechanic

* Developing basic game with basic mechanics and basic kits.

* Fix merge issues

* Add Supply Grop and Deathmatch and change map crumbling

* Make cosmetical changes for QA and add Stat Trackers and Achievements

* Add version requirement

* Change scoreboard layout

* Dont crumble the first island, but the islands over the spawn points

* Remove Surefoot, fix TNT, remove boats and remove elytra on contact with water/lava

* Unused imports

* Fix kit description, modify island crumbling and add ring damage

* Revert to normal crumble values

* Add Javadoc

* Remove more unused imports

* Check for material data on ring generation

* Add Block effect for Booster Ring recharge

* Unused imports...

* Add Elytra removal message and countdown

* "Fix" food issues and some other minor things

* Add chest refill to scoreboard from beginning

* Fix supply drop

* Unused imports.....

* Re-enable Anti Cheat

* Add java doc, remove system messages and add exeptions

* The end of the great label debate

* Fix method naming conventions

* Remove more labels

* Disable Booster kit
2016-09-21 21:57:38 -04:00
samczsun
92a0d606d4 Fix timings 2016-09-21 21:37:57 -04:00
samczsun
ec4add259d Teleport players back to center of arcade lobby 2016-09-21 21:37:57 -04:00
Timothy Andis
bf61296948 PlayWire Ad integration (#207)
* PlayWire integration.

* Tweak PlayWire display.
Update the GUI command.
Temp set cooldown to 10 seconds for testing *WILL BE REMOVED*

* PlayWire stuff.

* PlayWire streaks and tweaks.
2016-09-21 21:24:58 -04:00
Keir Nellyer
2cdab061b6 PC-886 Move report bans over to punishment gui 2016-09-16 17:40:14 +01:00
Keir Nellyer
ebe212c8ff Merge branches 'develop' and 'feature/report-v2' of github.com:Mineplex-LLC/Minecraft-PC into feature/report-v2 2016-09-15 17:30:27 +01:00
Alexander Meech
93c227a22d Change Mavs Basketball to 5 Minutes (#201)
* Update ScoringManager.java
* Update Basketball.java
2016-09-14 20:49:24 -04:00
Keir Nellyer
5e5cb3284a Merge branches 'develop' and 'feature/report-v2' of github.com:Mineplex-LLC/Minecraft-PC into feature/report-v2 2016-09-12 10:11:31 +01:00
Sam
38473dcffd Fix metal taking too little damage with full iron (#203) 2016-09-10 22:47:52 -04:00
Shaun Bennett
e12ed35da1 Fix NPE and kit upgrades issue 2016-09-07 23:13:28 -04:00
Shaun Bennett
9318ba4de2 Merge branch 'develop' into bugfix/samczsun
# Conflicts:
#	Plugins/Mineplex.Core/src/mineplex/core/achievement/AchievementManager.java
2016-09-07 20:12:57 -04:00
Sam
5bf35d49db Message inconsistancy 2016-09-06 21:38:43 +01:00
Sam
7a5a6c3d00 Fix duplicate message 2016-09-06 19:55:31 +01:00
samczsun
08090f5e06 PC-818
Seismic Charges can no longer remove barrier blocks
2016-09-05 18:25:16 -04:00
samczsun
11c97691a9 PC-937
This commit allows Arcade to consider spectating and vanished players when
deciding to autostart a game
2016-09-05 18:25:16 -04:00
samczsun
3aaa9b2514 Sort tab list properly 2016-09-05 18:25:16 -04:00
Sam
8ebaad4736 Beta ready commit 2016-09-05 17:59:49 +01:00
Keir Nellyer
acd63c90a1 Merge branches 'develop' and 'feature/report-v2' of github.com:Mineplex-LLC/Minecraft-PC into feature/report-v2
# Conflicts:
#	Plugins/Mineplex.Core/src/mineplex/core/preferences/PreferencesRepository.java
#	Plugins/Mineplex.Core/src/mineplex/core/preferences/UserPreferences.java
#	Plugins/Mineplex.Core/src/mineplex/core/preferences/ui/ExclusivePreferencesPage.java
#	Plugins/Mineplex.Core/src/mineplex/core/report/ReportManager.java
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/Arcade.java
2016-09-05 14:26:06 +01:00
Sam
34ee62bdc3 Fix NPE 2016-09-03 20:32:10 +01:00
Sam
b3212fc003 Particle changes 2016-09-03 20:13:08 +01:00
Sam
4b1c93150b Merge remote-tracking branch 'refs/remotes/origin/develop' into update/oitq 2016-09-03 20:12:39 +01:00
Sam
8d5d0c6272 Merge remote-tracking branch 'refs/remotes/origin/develop' into update/oitq 2016-09-03 18:29:37 +01:00
Sam
fc0217f1fd More magic OITQ 2016-09-03 18:25:17 +01:00